Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Cheezy_slumped
Vamana
Level 15
God Stats
21W - 19L
1,700 SR
Queue Stats
248W - 227L
1,439 Elo+
Party 2
Olorun
Olorun
LegendAIYoutube
Olorun
Level 105
God Stats
7W - 4L
1,653 SR
Queue Stats
117W - 105L
1,508 Elo+
Party 2
Thor
Thor
TacticalAngel-_-
Thor
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 200L
1,433 Elo+
Party 2
Janus
Janus
austin_slumped
Janus
Level 85
God Stats
22W - 27L
1,482 SR
Queue Stats
408W - 365L
1,486 Elo+
Party 2
Team Averages
Level 80
1,567 SR
1,473 Elo+

VS

Team Averages
Level 62
1,531 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
A Khi Wraith
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,453 Elo+
Party 1
Skadi
Skadi
ITSJZO
Skadi
Level 25
God Stats
5W - 9L
1,480 SR
Queue Stats
17W - 15L
1,431 Elo+
Party 1
Janus
Janus
SlyUltimatum
Janus
Level 86
God Stats
3W - 4L
1,523 SR
Queue Stats
25W - 33L
1,514 Elo+
Party 1
Nemesis
Nemesis
TATUNKAdaPenguin
Nemesis
Level 36
God Stats
4W - 6L
1,355 SR
Queue Stats
65W - 68L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
ThatOneProblem
Baron Samedi
Level 101
God Stats
5W - 3L
1,797 SR
Queue Stats
188W - 223L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 2
5,974
543
1,943
6,486
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 0
6,261
569
4,000
5,105
2,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 3
5,596
509
3,677
5,061
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 2
6,370
579
2,820
5,149
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
6,723
611
3,830
3,230
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Khi Wraith
Cu Chulainn
9
0 / 2 / 0
5,443
495
2,262
7,243
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
ITSJZO
Skadi
8
0 / 1 / 0
5,083
462
3,346
3,546
990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 3 / 0
5,473
498
4,255
4,527
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 2
4,906
446
1,655
5,895
1,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ThatOneProblem
Baron Samedi
9
1 / 2 / 0
5,583
508
3,963
7,812
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
2
2
L
Cu Chulainn
A Khi Wraith
Cu Chulainn
0
2
0
0
W
1
0
0
1
L
Skadi
ITSJZO
Skadi
0
1
0
0
W
0
1
3
1.5
L
1
3
0
0.33
L
0
2
2
0.5
W
4
1
2
5
L
Baron Samedi
ThatOneProblem
Baron Samedi
1
2
0
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
15,481
25,031
Taken
29,023
10,284
Mitigated
10,812
9,218
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,943
44
0
2,965
6,486
3,664
334
2,472
3,940
13,357
0
L
Cu Chulainn
A Khi Wraith
Cu Chulainn
2,262
331
0
2,746
7,243
4,071
0
0
7,243
0
26,802
W
4,000
1,579
0
819
5,105
2,378
0
0
4,855
0
34,202
L
Skadi
ITSJZO
Skadi
3,346
1,564
0
931
3,546
990
0
1,998
1,372
0
29,938
W
3,677
953
704
2,750
5,061
1,637
874
1,923
3,138
35,200
0
L
4,255
445
0
846
4,527
1,218
0
2,413
1,910
29,569
0
L
1,655
478
0
1,225
5,895
1,440
0
1,091
4,748
0
18,054
W
2,820
518
0
660
5,149
1,641
0
1,620
3,419
0
29,237
L
Baron Samedi
ThatOneProblem
Baron Samedi
3,963
551
331
3,416
7,812
3,093
0
3,270
4,300
20,606
0
W
3,830
460
0
1,320
3,230
964
0
1,911
1,211
37,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
26,488
322
Minions Killed
243
0
Camps Cleared
0
1,029,686
Distance Traveled
995,907
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,974
543
23
2
0
227,326
3
L
Cu Chulainn
5,443
495
55
5
0
204,857
2
W
Vamana
6,261
569
77
7
0
204,879
0
L
Skadi
5,083
462
60
5
0
170,683
3
W
Olorun
5,596
509
76
7
0
169,383
4
L
Janus
5,473
498
65
6
0
204,599
0
L
Nemesis
4,906
446
33
3
0
227,485
0
W
Thor
6,370
579
64
6
0
211,718
0
L
Baron Samedi
5,583
508
30
3
0
188,283
2
W
Janus
6,723
611
82
7
0
216,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role