Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NaturedCell9461
Cupid
Level 87
God Stats
65W - 78L
1,412 SR
Queue Stats
593W - 646L
1,440 Elo+
Solo
Apollo
Apollo
XCubone104
Apollo
Level 124
God Stats
11W - 6L
1,345 SR
Queue Stats
285W - 291L
1,509 Elo+
Party 1
Poseidon
Poseidon
daniel_gamer2002
Poseidon
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 175L
1,358 Elo+
Solo
Khepri
Khepri
xbulbasaur001
Khepri
Level 129
God Stats
12W - 7L
1,642 SR
Queue Stats
141W - 153L
1,473 Elo+
Party 1
Team Averages
Level 95
1,480 SR
1,456 Elo+

VS

Team Averages
Level 101
1,581 SR
1,569 Elo+
Zeus
Zeus
CryptoChiro
Zeus
Level 96
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 5L
1,705 Elo+
Solo
Pele
Pele
Gloking84
Pele
Level 67
God Stats
20W - 20L
1,769 SR
Queue Stats
259W - 280L
1,535 Elo+
Solo
Chiron
Chiron
IkeIkeSaiyaku22
Chiron
Level 149
God Stats
18W - 17L
1,451 SR
Queue Stats
176W - 163L
1,396 Elo+
Solo
Hercules
Hercules
TG JaseR
Hercules
Level 68
God Stats
9W - 12L
1,133 SR
Queue Stats
313W - 311L
1,490 Elo+
Solo
Bacchus
Bacchus
jostindeath666
Bacchus
Level 123
God Stats
0W - 2L
1,815 SR
Queue Stats
11W - 14L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 1 / 0
3,800
760
1,879
1,773
671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
3,279
656
1,039
2,760
557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
XCubone104
Apollo
4
0 / 0 / 1
3,107
621
763
886
447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
3,978
796
1,271
1,280
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
1 / 0 / 2
3,349
670
914
2,960
1,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,439
488
0
0
0
Pele
4
0 / 1 / 0
3,006
601
488
2,666
649
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 0
3,573
715
1,674
2,520
515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TG JaseR
Hercules
6
1 / 1 / 0
3,571
714
1,217
3,507
832
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 1
2,981
596
541
2,864
1,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
0
1
L
0
0
0
0
L
Pele
0
1
0
0
L
1
0
0
1
W
0
1
0
0
L
Hercules
TG JaseR
Hercules
1
1
0
1
W
Apollo
XCubone104
Apollo
0
0
1
0.5
W
2
0
0
2
L
0
2
1
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,866
Damage
3,920
9,659
Taken
11,557
2,965
Mitigated
3,301
2,745
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,879
209
0
367
1,773
671
0
0
1,773
13,291
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Pele
488
224
0
501
2,666
649
0
593
2,051
0
10,182
L
1,674
677
64
1,381
2,520
515
117
438
2,082
0
12,051
W
1,039
256
0
899
2,760
557
0
196
2,564
0
9,355
L
Hercules
TG JaseR
Hercules
1,217
439
0
728
3,507
832
0
1,879
1,628
0
12,262
W
Apollo
XCubone104
Apollo
763
477
0
325
886
447
176
0
886
0
8,379
W
1,271
175
0
379
1,280
244
530
102
1,178
19,328
0
L
541
104
0
1,049
2,864
1,305
0
1,013
1,732
4,354
0
W
914
211
0
775
2,960
1,046
0
243
2,717
4,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,513
Gold Earned
15,570
125
Minions Killed
84
0
Camps Cleared
0
455,470
Distance Traveled
360,537
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,800
760
33
7
0
67,118
1
L
Zeus
2,439
488
0
0
0
0
0
L
Pele
3,006
601
21
4
0
97,311
0
L
Chiron
3,573
715
28
6
0
88,603
1
W
Cupid
3,279
656
19
4
0
97,358
0
L
Hercules
3,571
714
30
6
0
85,952
0
W
Apollo
3,107
621
20
4
0
95,110
3
W
Poseidon
3,978
796
46
9
0
87,600
0
L
Bacchus
2,981
596
5
1
0
88,671
2
W
Khepri
3,349
670
7
1
0
108,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role