Player Matchup

Terra
Terra
AshesOfScorn
Terra
Level 95
God Stats
16W - 12L
1,449 SR
Queue Stats
59W - 72L
1,476 Elo+
Party 1
Eset
Eset
DoctorPotatos
Eset
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
107W - 131L
1,405 Elo+
Solo
Nemesis
Nemesis
ReapinHeretic
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,535 Elo+
Party 1
Cupid
Cupid
ezeoreoo
Cupid
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 28L
1,453 Elo+
Solo
Neith
Neith
pinkreaper666
Neith
Level 91
God Stats
12W - 20L
1,510 SR
Queue Stats
45W - 56L
1,495 Elo+
Party 1
Team Averages
Level 97
1,540 SR
1,473 Elo+

VS

Team Averages
Level 88
1,644 SR
1,437 Elo+
Odin
Odin
ChilitoChili
Odin
Level 69
God Stats
44W - 31L
1,474 SR
Queue Stats
255W - 239L
1,441 Elo+
Party 2
Skadi
Skadi
VodkaChili
Skadi
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
285W - 277L
1,373 Elo+
Party 2
Poseidon
Poseidon
WillBuenoo
Poseidon
Level 85
God Stats
9W - 3L
1,618 SR
Queue Stats
209W - 199L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
beenz221
Erlang Shen
Level 74
God Stats
5W - 5L
1,715 SR
Queue Stats
128W - 122L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
srninstlga
Baron Samedi
Level 125
God Stats
15W - 10L
1,916 SR
Queue Stats
842W - 793L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,267
418
7,285
13,386
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 7 / 0
6,781
452
2,794
9,023
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
11
1 / 4 / 0
6,418
428
5,558
10,115
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cupid
ezeoreoo
Cupid
14
2 / 2 / 0
7,720
515
4,521
10,210
3,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 3
6,163
411
4,651
9,854
3,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,353
557
5,896
9,905
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
14
6 / 1 / 3
9,263
618
7,648
8,179
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
WillBuenoo
Poseidon
15
6 / 0 / 5
9,646
643
8,749
8,308
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
beenz221
Erlang Shen
15
6 / 0 / 3
8,965
598
6,547
14,267
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
srninstlga
Baron Samedi
13
4 / 2 / 6
8,336
556
8,510
9,060
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
23
23
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
1
2
1
0.75
L
1
7
0
0.14
L
Nemesis
1
4
0
0.25
W
Skadi
6
1
3
7.5
W
Poseidon
WillBuenoo
Poseidon
6
0
5
8.5
W
Erlang Shen
beenz221
Erlang Shen
6
0
3
7.5
L
Cupid
ezeoreoo
Cupid
2
2
0
1
L
0
4
3
0.38
W
Baron Samedi
srninstlga
Baron Samedi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
37,350
52,588
Taken
49,719
21,368
Mitigated
31,961
15,883
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,285
1,666
328
4,731
13,386
8,463
0
6,116
7,270
24,051
0
W
5,896
1,333
0
2,094
9,905
12,749
379
0
9,905
90
44,869
L
2,794
594
0
694
9,023
2,867
0
4,242
4,781
34,541
0
L
Nemesis
5,558
2,264
0
1,119
10,115
3,352
0
2,984
7,131
0
38,277
W
Skadi
7,648
4,265
154
3,490
8,179
2,441
203
2,751
5,405
0
51,331
W
Poseidon
WillBuenoo
Poseidon
8,749
1,455
0
4,071
8,308
2,854
568
2,646
5,484
68,310
0
W
Erlang Shen
beenz221
Erlang Shen
6,547
3,682
0
6,680
14,267
7,631
0
2,004
12,191
0
63,656
L
Cupid
ezeoreoo
Cupid
4,521
2,070
0
4,482
10,210
3,677
0
913
8,797
0
40,865
L
4,651
1,670
369
4,160
9,854
3,009
280
3,050
6,804
0
29,816
W
Baron Samedi
srninstlga
Baron Samedi
8,510
472
838
4,557
9,060
6,286
553
2,325
6,655
27,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
44,563
306
Minions Killed
462
0
Camps Cleared
0
1,309,019
Distance Traveled
1,458,775
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,267
418
33
2
0
258,724
4
W
Odin
8,353
557
106
7
0
274,173
6
L
Eset
6,781
452
76
5
0
240,960
0
L
Nemesis
6,418
428
65
4
0
309,620
1
W
Skadi
9,263
618
99
7
0
285,919
3
W
Poseidon
9,646
643
119
8
0
295,791
5
W
Erlang Shen
8,965
598
104
7
0
316,911
4
L
Cupid
7,720
515
88
6
0
255,663
1
L
Neith
6,163
411
44
3
0
244,052
3
W
Baron Samedi
8,336
556
34
2
0
285,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role