Player Matchup

Cthulhu
Cthulhu
Platinum V
FeedNCry
Cthulhu
Platinum V
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
44W - 24L
1,992 MMR
Party 2
Ymir
Ymir
Platinum I
GodMagmaBullet
Ymir
Platinum I
Level 125
God Stats
52W - 33L
1,673 SR
Queue Stats
416W - 402L
1,916 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Roses are Red
Ao Kuang
Platinum III
Level 154
God Stats
12W - 14L
1,855 SR
Queue Stats
350W - 337L
1,836 MMR
Party 2
Chernobog
Chernobog
Gold I
hichachu
Chernobog
Gold I
Level 88
God Stats
0W - 2L
1,573 SR
Queue Stats
22W - 24L
1,925 MMR
Solo
Nu Wa
Nu Wa
Platinum V
ionicDark22
Nu Wa
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,663 SR
1,834 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,638 SR
1,916 MMR
Poseidon
Poseidon
Platinum III
EveryJoseDies
Poseidon
Platinum III
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
2,089 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
LEEDUHLEEDUHLEE
Cu Chulainn
Gold IV
Level 153
God Stats
10W - 1L
1,871 SR
Queue Stats
45W - 35L
1,774 MMR
Party 1
Yemoja
Yemoja
Platinum I
Luxureous
Yemoja
Platinum I
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
451W - 447L
1,915 MMR
Solo
Fenrir
Fenrir
Platinum III
NewSoloMeta
Fenrir
Platinum III
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 197L
1,888 MMR
Solo
Izanami
Izanami
Platinum III
Warrior_KuhnJr
Izanami
Platinum III
Level 102
God Stats
13W - 4L
1,817 SR
Queue Stats
250W - 232L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FeedNCry
Cthulhu
13
0 / 6 / 2
8,471
471
6,248
14,685
14,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 1
7,957
442
2,191
14,607
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Roses are Red
Ao Kuang
14
2 / 2 / 1
8,544
475
5,086
12,975
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
hichachu
Chernobog
15
1 / 5 / 2
9,068
504
7,298
13,333
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 2
8,736
485
9,242
9,271
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Chang'eSetApolloNemesis

VS

Bans
DanzaburouScyllaThe MorriganPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EveryJoseDies
Poseidon
16
5 / 0 / 10
10,395
578
12,777
6,981
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
LEEDUHLEEDUHLEE
Cu Chulainn
16
3 / 2 / 7
10,067
559
8,622
12,186
11,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Luxureous
Yemoja
14
1 / 0 / 8
8,404
467
2,940
10,424
7,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
16
6 / 3 / 7
10,691
594
10,174
14,418
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 1 / 4
11,452
636
12,272
13,150
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
23
23
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
EveryJoseDies
Poseidon
5
0
10
10
L
Cthulhu
FeedNCry
Cthulhu
0
6
2
0.17
L
1
5
1
0.3
W
Cu Chulainn
LEEDUHLEEDUHLEE
Cu Chulainn
3
2
7
3.25
W
Yemoja
Luxureous
Yemoja
1
0
8
5
W
Fenrir
6
3
7
3.17
L
Ao Kuang
Roses are Red
Ao Kuang
2
2
1
1.25
W
8
1
4
10
L
Chernobog
hichachu
Chernobog
1
5
2
0.4
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
46,785
64,871
Taken
57,159
35,878
Mitigated
33,593
11,551
Healing
26,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
EveryJoseDies
Poseidon
12,777
1,798
0
560
6,981
2,697
666
3,322
3,659
86,487
0
L
Cthulhu
FeedNCry
Cthulhu
6,248
591
60
4,158
14,685
14,426
0
1,602
13,033
47,970
0
L
2,191
471
0
1,972
14,607
8,525
0
7,684
6,722
13,830
0
W
Cu Chulainn
LEEDUHLEEDUHLEE
Cu Chulainn
8,622
1,677
0
3,208
12,186
11,031
178
8,307
3,324
0
56,198
W
Yemoja
Luxureous
Yemoja
2,940
936
8,337
3,947
10,424
7,186
238
3,594
6,830
25,866
0
W
Fenrir
10,174
2,649
0
5,053
14,418
7,903
0
6,210
8,133
0
67,469
L
Ao Kuang
Roses are Red
Ao Kuang
5,086
1,230
0
2,583
12,975
5,380
0
216
12,759
62,747
0
W
12,272
8,810
0
5,025
13,150
4,776
4,509
3,568
9,582
0
104,682
L
Chernobog
hichachu
Chernobog
7,298
3,806
0
2,454
13,333
4,688
0
3,427
9,808
0
62,672
L
9,242
1,326
0
324
9,271
2,859
344
2,684
6,349
68,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
51,009
495
Minions Killed
560
0
Camps Cleared
0
1,696,243
Distance Traveled
1,758,019
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,395
578
134
7
0
372,430
1
L
Cthulhu
8,471
471
118
7
0
352,220
3
L
Ymir
7,957
442
28
2
0
335,850
1
W
Cu Chulainn
10,067
559
87
5
0
362,619
9
W
Yemoja
8,404
467
51
3
0
339,331
2
W
Fenrir
10,691
594
109
6
0
378,644
2
L
Ao Kuang
8,544
475
107
6
0
371,786
3
W
Izanami
11,452
636
179
10
0
304,995
6
L
Chernobog
9,068
504
114
6
0
306,692
2
L
Nu Wa
8,736
485
128
7
0
329,695
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role