Player Matchup

Janus
Janus
Benh950
Janus
Level 24
God Stats
22W - 31L
1,468 SR
Queue Stats
107W - 109L
1,378 Elo+
Party 4
Nemesis
Nemesis
Cookiederpking
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 1
Neith
Neith
RDPD
Neith
Level 24
God Stats
10W - 10L
1,539 SR
Queue Stats
41W - 45L
1,396 Elo+
Party 4
Amaterasu
Amaterasu
Ryzilly
Amaterasu
Level 3
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 1
Ymir
Ymir
socho1001
Ymir
Level 7
God Stats
20W - 32L
1,406 SR
Queue Stats
236W - 283L
1,343 Elo+
Solo
Team Averages
Level 12
1,430 SR
1,283 Elo+

VS

Team Averages
Level 23
1,505 SR
1,359 Elo+
Amaterasu
Amaterasu
Alastre
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,095 Elo+
Party 3
Susano
Susano
Bosniann
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 139L
1,463 Elo+
Party 2
Agni
Agni
Brosophocles
Agni
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,478 Elo+
Party 2
Ganesha
Ganesha
Tyuiorod
Ganesha
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 7L
1,095 Elo+
Party 3
Cupid
Cupid
sarimarf498
Cupid
Level 26
God Stats
1W - 0L
1,526 SR
Queue Stats
25W - 27L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Benh950
Janus
16
4 / 6 / 3
10,678
464
17,321
14,211
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 8 / 1
9,880
430
5,281
18,628
7,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
RDPD
Neith
14
2 / 6 / 3
9,307
405
7,248
13,206
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Ryzilly
Amaterasu
15
0 / 5 / 4
9,425
410
3,925
15,152
11,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
2 / 13 / 3
8,952
389
7,553
19,800
17,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alastre
Amaterasu
18
5 / 1 / 6
11,507
500
8,256
12,477
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Bosniann
Susano
16
3 / 3 / 6
9,808
426
7,459
16,615
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 5 / 7
10,484
456
9,485
11,021
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Tyuiorod
Ganesha
15
1 / 5 / 21
10,713
466
10,605
15,494
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
20 / 0 / 5
12,787
556
21,115
9,486
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
14
Kills
37
38
Deaths
14
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alastre
Amaterasu
5
1
6
8
L
Janus
Benh950
Janus
4
6
3
0.92
W
Susano
Bosniann
Susano
3
3
6
2
W
8
5
7
2.3
L
6
8
1
0.81
L
Neith
RDPD
Neith
2
6
3
0.58
L
Amaterasu
Ryzilly
Amaterasu
0
5
4
0.4
W
Ganesha
Tyuiorod
Ganesha
1
5
21
2.3
W
20
0
5
22.5
L
Ymir
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,328
Damage
56,920
80,997
Taken
65,093
45,822
Mitigated
37,804
18,124
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alastre
Amaterasu
8,256
4,292
0
4,613
12,477
8,941
451
3,163
9,314
0
53,985
L
Janus
Benh950
Janus
17,321
884
114
2,251
14,211
4,374
758
3,667
10,469
73,557
0
W
Susano
Bosniann
Susano
7,459
1,713
255
7,595
16,615
6,778
289
6,138
10,477
0
52,430
W
9,485
791
0
650
11,021
4,558
1,412
7,048
3,973
39,813
0
L
5,281
1,561
0
4,818
18,628
7,772
0
3,521
15,029
0
53,645
L
Neith
RDPD
Neith
7,248
3,905
0
4,133
13,206
4,387
818
2,832
10,349
0
47,471
L
Amaterasu
Ryzilly
Amaterasu
3,925
2,198
0
5,318
15,152
11,357
363
3,889
10,988
0
38,890
W
Ganesha
Tyuiorod
Ganesha
10,605
1,780
0
1,653
15,494
13,669
818
6,658
8,836
22,331
0
W
21,115
13,561
0
4,751
9,486
3,858
910
1,867
7,619
0
95,595
L
Ymir
7,553
2,576
0
1,490
19,800
17,932
154
6,181
13,594
23,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
55,299
384
Minions Killed
423
0
Camps Cleared
0
1,964,640
Distance Traveled
2,173,923
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,507
500
117
5
0
488,552
2
L
Janus
10,678
464
128
6
0
477,597
1
W
Susano
9,808
426
78
3
0
479,481
0
W
Agni
10,484
456
57
2
0
372,772
0
L
Nemesis
9,880
430
79
3
0
384,577
1
L
Neith
9,307
405
84
4
0
383,247
1
L
Amaterasu
9,425
410
73
3
0
335,411
1
W
Ganesha
10,713
466
13
1
0
414,997
3
W
Cupid
12,787
556
158
7
0
418,121
7
L
Ymir
8,952
389
20
1
0
383,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role