Player Matchup

Fenrir
Fenrir
Jjachim55
Fenrir
Level 147
God Stats
5W - 1L
2,008 SR
Queue Stats
110W - 53L
1,818 Elo+
Party 2
Artio
Artio
Kanrallen
Artio
Level 28
God Stats
10W - 2L
2,036 SR
Queue Stats
26W - 7L
1,848 Elo+
Party 2
Nu Wa
Nu Wa
NecroUrsine
Nu Wa
Level 22
God Stats
7W - 1L
2,051 SR
Queue Stats
71W - 15L
1,892 Elo+
Party 2
Danzaburou
Danzaburou
countlesscrown8
Danzaburou
Level 116
God Stats
27W - 9L
1,861 SR
Queue Stats
98W - 48L
1,826 Elo+
Party 2
Ares
Ares
scoobybri123
Ares
Level 113
God Stats
11W - 3L
1,774 SR
Queue Stats
24W - 5L
1,917 Elo+
Party 2
Team Averages
Level 85
1,946 SR
1,860 Elo+

VS

Team Averages
Level 73
1,548 SR
1,571 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MrBunHavingFun
Erlang Shen
Level 29
God Stats
3W - 3L
1,612 SR
Queue Stats
31W - 24L
1,720 Elo+
Party 1
Baba Yaga
Baba Yaga
thekillingfew
Baba Yaga
Level 106
God Stats
9W - 12L
1,385 SR
Queue Stats
42W - 51L
1,369 Elo+
Solo
Ymir
Ymir
zCombos
Ymir
Level 58
God Stats
4W - 15L
1,415 SR
Queue Stats
217W - 232L
1,503 Elo+
Party 1
Pele
Pele
zubSAD
Pele
Level 48
God Stats
1W - 1L
1,826 SR
Queue Stats
63W - 44L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jjachim55
Fenrir
10
2 / 3 / 4
5,881
588
4,353
7,389
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Kanrallen
Artio
9
1 / 3 / 1
5,073
507
4,069
9,453
6,424
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 3
6,821
682
4,302
5,055
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
countlesscrown8
Danzaburou
11
7 / 0 / 3
6,948
695
6,710
5,204
1,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 5
5,721
572
2,625
4,906
1,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 0
4,604
460
4,794
5,026
1,310
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
MrBunHavingFun
Erlang Shen
10
3 / 2 / 1
6,000
600
7,160
7,835
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
thekillingfew
Baba Yaga
10
0 / 4 / 4
5,836
584
1,917
6,720
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
zCombos
Ymir
7
0 / 5 / 0
4,553
455
851
7,256
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
zubSAD
Pele
12
5 / 2 / 2
6,820
682
5,834
7,689
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Fenrir
Jjachim55
Fenrir
2
3
4
1.33
W
Artio
Kanrallen
Artio
1
3
1
0.5
L
Erlang Shen
MrBunHavingFun
Erlang Shen
3
2
1
1.75
W
3
2
3
2.25
W
Danzaburou
countlesscrown8
Danzaburou
7
0
3
8.5
W
3
0
5
5.5
L
Baba Yaga
thekillingfew
Baba Yaga
0
4
4
0.5
L
Ymir
zCombos
Ymir
0
5
0
0
L
Pele
zubSAD
Pele
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
20,556
32,007
Taken
34,526
13,702
Mitigated
14,289
11,591
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,794
772
0
817
5,026
1,310
0
1,617
3,367
0
30,175
W
Fenrir
Jjachim55
Fenrir
4,353
1,869
0
2,296
7,389
2,022
0
1,075
6,228
0
21,381
W
Artio
Kanrallen
Artio
4,069
279
0
4,514
9,453
6,424
0
0
9,453
20,074
0
L
Erlang Shen
MrBunHavingFun
Erlang Shen
7,160
3,500
0
3,397
7,835
4,868
0
3,652
4,183
0
31,890
W
4,302
1,235
0
1,093
5,055
1,513
0
700
4,299
39,659
0
W
Danzaburou
countlesscrown8
Danzaburou
6,710
3,378
0
2,784
5,204
1,761
330
436
4,768
0
45,346
W
2,625
63
364
540
4,906
1,982
26
415
4,491
15,488
0
L
Baba Yaga
thekillingfew
Baba Yaga
1,917
38
0
1,640
6,720
2,314
179
1,814
4,762
31,384
0
L
Ymir
zCombos
Ymir
851
135
0
614
7,256
2,693
0
1,819
5,411
9,643
0
L
Pele
zubSAD
Pele
5,834
1,734
0
1,370
7,689
3,104
0
1,772
5,807
0
41,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
27,813
269
Minions Killed
269
0
Camps Cleared
0
932,433
Distance Traveled
931,523
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,604
460
56
6
0
173,981
2
W
Fenrir
5,881
588
45
5
0
205,193
2
W
Artio
5,073
507
34
3
0
171,845
1
L
Erlang Shen
6,000
600
56
6
0
191,769
0
W
Nu Wa
6,821
682
89
9
0
173,334
3
W
Danzaburou
6,948
695
74
7
0
175,644
7
W
Ares
5,721
572
27
3
0
206,417
4
L
Baba Yaga
5,836
584
66
7
0
185,693
2
L
Ymir
4,553
455
17
2
0
174,942
0
L
Pele
6,820
682
74
7
0
205,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role