Player Matchup

Xing Tian
Xing Tian
Gold I
Figuerolla91595
Xing Tian
Gold I
Level 108
God Stats
1W - 5L
1,371 SR
Queue Stats
113W - 99L
1,756 MMR
Solo
Achilles
Achilles
Platinum IV
FreddyPimpstone
Achilles
Platinum IV
Level 120
God Stats
24W - 21L
1,674 SR
Queue Stats
167W - 164L
1,837 MMR
Party 2
Sol
Sol
Gold I
LemonsAhoy
Sol
Gold I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 137L
1,755 MMR
Solo
Zeus
Zeus
Platinum III
Mamba Modee
Zeus
Platinum III
Level 160
God Stats
32W - 31L
1,697 SR
Queue Stats
612W - 589L
1,759 MMR
Solo
Pele
Pele
Gold III
sad ymir
Pele
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,677 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,548 SR
1,757 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,697 SR
1,756 MMR
Aphrodite
Aphrodite
Platinum III
Gajilie
Aphrodite
Platinum III
Level 145
God Stats
2W - 0L
1,920 SR
Queue Stats
104W - 90L
1,760 MMR
Solo
Fenrir
Fenrir
Gold II
PsychoBruhAttack
Fenrir
Gold II
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 71L
1,684 MMR
Party 1
Poseidon
Poseidon
Platinum III
Xbox 1 Messages
Poseidon
Platinum III
Level 69
God Stats
27W - 14L
1,749 SR
Queue Stats
166W - 138L
1,801 MMR
Party 1
Arachne
Arachne
Platinum IV
YAP Lion1203
Arachne
Platinum IV
Level 96
God Stats
14W - 5L
1,814 SR
Queue Stats
46W - 35L
1,771 MMR
Solo
Apollo
Apollo
Platinum V
xVespert
Apollo
Platinum V
Level 127
God Stats
10W - 6L
1,500 SR
Queue Stats
63W - 62L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Figuerolla91595
Xing Tian
8
0 / 4 / 3
5,202
473
5,433
11,066
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
10
1 / 3 / 0
5,660
515
6,536
8,644
4,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 0
6,320
575
4,921
5,741
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 6 / 2
6,431
585
5,816
6,786
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
10
1 / 3 / 1
6,080
553
2,709
6,910
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouCthulhuNu WaNemesisSet

VS

Bans
Cu ChulainnGebJanusCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gajilie
Aphrodite
11
1 / 1 / 2
6,221
566
4,555
8,542
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 1 / 4
7,101
646
7,899
9,791
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
11
1 / 0 / 7
6,497
591
5,382
6,059
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
YAP Lion1203
Arachne
13
7 / 3 / 4
7,692
699
5,610
8,506
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
xVespert
Apollo
12
2 / 1 / 7
6,769
615
4,036
5,553
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
20
20
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Figuerolla91595
Xing Tian
0
4
3
0.38
L
Achilles
1
3
0
0.33
W
Aphrodite
Gajilie
Aphrodite
1
1
2
2
L
2
4
0
0.5
L
2
6
2
0.5
W
9
1
4
11
W
Poseidon
1
0
7
4.5
W
Arachne
YAP Lion1203
Arachne
7
3
4
3
L
Pele
1
3
1
0.5
W
Apollo
xVespert
Apollo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
27,482
39,147
Taken
38,451
15,310
Mitigated
16,143
10,011
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Figuerolla91595
Xing Tian
5,433
506
0
1,093
11,066
4,576
0
2,366
8,658
16,979
0
L
Achilles
6,536
1,816
0
3,853
8,644
4,402
0
3,677
4,643
0
26,975
W
Aphrodite
Gajilie
Aphrodite
4,555
497
545
4,818
8,542
2,809
498
583
7,935
31,833
0
L
4,921
2,042
0
1,767
5,741
2,381
0
0
5,741
33,748
2,667
L
5,816
611
0
984
6,786
1,638
0
2,019
4,743
35,573
0
W
7,899
1,941
0
3,845
9,791
5,287
0
5,734
3,927
0
16,003
W
Poseidon
5,382
1,088
0
2,762
6,059
1,662
0
1,899
4,062
41,408
0
W
Arachne
YAP Lion1203
Arachne
5,610
3,725
0
2,939
8,506
4,690
0
4,120
4,280
0
45,628
L
Pele
2,709
527
0
2,314
6,910
2,313
0
1,459
5,425
0
32,525
W
Apollo
xVespert
Apollo
4,036
2,251
0
2,725
5,553
1,695
0
3,101
2,444
0
37,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
34,280
292
Minions Killed
345
0
Camps Cleared
0
1,093,932
Distance Traveled
1,101,736
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,202
473
15
1
0
218,694
4
L
Achilles
5,660
515
51
5
0
215,093
0
W
Aphrodite
6,221
566
72
7
0
199,138
1
L
Sol
6,320
575
81
7
0
206,521
5
L
Zeus
6,431
585
67
6
0
203,355
5
W
Fenrir
7,101
646
12
1
0
231,338
2
W
Poseidon
6,497
591
82
7
0
219,137
1
W
Arachne
7,692
699
88
8
0
248,909
4
L
Pele
6,080
553
78
7
0
250,269
3
W
Apollo
6,769
615
91
8
0
203,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role