Player Matchup

Ra
Ra
BrysonHasAXbox
Ra
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 18L
1,702 Elo+
Party 3
Cerberus
Cerberus
Nick122500
Cerberus
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 55L
1,595 Elo+
Party 3
Achilles
Achilles
Rex-_-Jez
Achilles
Level 29
God Stats
3W - 5L
1,431 SR
Queue Stats
49W - 54L
1,417 Elo+
Party 1
Thor
Thor
songotago
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,375 Elo+
Party 1
Neith
Neith
xosamantha
Neith
Level 15
God Stats
19W - 10L
1,686 SR
Queue Stats
19W - 11L
1,564 Elo+
Party 3
Team Averages
Level 55
1,523 SR
1,531 Elo+

VS

Team Averages
Level 49
1,545 SR
1,404 Elo+
Horus
Horus
DluchtE
Horus
Level 65
God Stats
14W - 21L
1,381 SR
Queue Stats
215W - 244L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
bonnyp
Heimdallr
Level 84
God Stats
6W - 7L
1,505 SR
Queue Stats
344W - 349L
1,382 Elo+
Party 2
Ymir
Ymir
edggtzplz
Ymir
Level 48
God Stats
199W - 198L
1,511 SR
Queue Stats
210W - 220L
1,454 Elo+
Party 2
Anubis
Anubis
mauelfalk12
Anubis
Level 40
God Stats
26W - 21L
1,633 SR
Queue Stats
50W - 63L
1,473 Elo+
Solo
Cthulhu
Cthulhu
og_pelaez
Cthulhu
Level 6
God Stats
2W - 1L
1,693 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
6,114
340
1,289
4,053
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Nick122500
Cerberus
13
9 / 3 / 8
9,943
552
12,081
19,497
18,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Rex-_-Jez
Achilles
13
0 / 2 / 0
7,421
412
6,894
13,843
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
0 / 5 / 2
7,393
411
2,958
13,874
4,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
14
9 / 5 / 8
9,413
523
13,786
13,232
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DluchtE
Horus
16
4 / 1 / 7
10,074
560
9,549
10,962
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
bonnyp
Heimdallr
14
4 / 8 / 3
9,349
519
8,072
13,272
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
4 / 0 / 3
9,956
553
10,829
11,387
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
7 / 3 / 4
9,662
537
11,676
8,892
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
og_pelaez
Cthulhu
11
1 / 6 / 4
7,042
391
6,714
11,370
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
18
Kills
20
20
Deaths
18
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Horus
DluchtE
Horus
4
1
7
7.5
L
Cerberus
Nick122500
Cerberus
9
3
8
4.33
L
Achilles
Rex-_-Jez
Achilles
0
2
0
0
W
Heimdallr
bonnyp
Heimdallr
4
8
3
0.69
W
Ymir
4
0
3
5.5
W
Anubis
7
3
4
3
W
Cthulhu
og_pelaez
Cthulhu
1
6
4
0.5
L
Thor
0
5
2
0.2
L
Neith
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,008
Damage
46,840
64,499
Taken
55,883
36,833
Mitigated
30,816
15,741
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,289
100
0
330
4,053
758
0
1,385
2,668
12,505
0
W
Horus
DluchtE
Horus
9,549
5,022
70
3,888
10,962
4,576
682
2,163
8,585
0
64,771
L
Cerberus
Nick122500
Cerberus
12,081
1,135
0
3,778
19,497
18,815
78
8,871
10,226
26,417
0
L
Achilles
Rex-_-Jez
Achilles
6,894
1,156
0
3,914
13,843
8,610
860
7,785
6,058
0
38,377
W
Heimdallr
bonnyp
Heimdallr
8,072
4,144
0
2,467
13,272
4,640
462
4,231
9,041
0
43,308
W
Ymir
10,829
1,390
0
5,119
11,387
10,260
728
160
10,785
64,962
0
W
Anubis
11,676
204
0
3,214
8,892
3,460
592
3,156
5,546
51,187
0
W
Cthulhu
og_pelaez
Cthulhu
6,714
828
0
2,527
11,370
7,880
0
3,456
7,889
19,468
0
L
Thor
2,958
942
222
3,365
13,874
4,442
0
4,730
9,144
0
38,173
L
Neith
13,786
6,762
0
4,132
13,232
4,208
1,559
5,898
7,181
0
37,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
46,083
293
Minions Killed
433
0
Camps Cleared
0
1,550,488
Distance Traveled
1,529,303
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,114
340
22
1
0
120,311
0
W
Horus
10,074
560
115
6
0
381,593
0
L
Cerberus
9,943
552
69
4
0
411,865
1
L
Achilles
7,421
412
86
5
0
337,598
3
W
Heimdallr
9,349
519
78
4
0
265,475
0
W
Ymir
9,956
553
127
7
0
280,561
0
W
Anubis
9,662
537
91
5
0
292,713
4
W
Cthulhu
7,042
391
22
1
0
308,961
1
L
Thor
7,393
411
65
4
0
343,110
1
L
Neith
9,413
523
51
3
0
337,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role