Player Matchup

Awilix
Awilix
Silver I
AIphaBetaGamma
Awilix
Silver I
Level 148
God Stats
3W - 5L
1,146 SR
Queue Stats
147W - 146L
1,265 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
DaBeaver00
Cu Chulainn
Gold II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,640 MMR
Party 1
Apollo
Apollo
Gold I
PLZgank
Apollo
Gold I
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 46L
1,450 MMR
Solo
Ares
Ares
Silver II
PieCruster
Ares
Silver II
Level 144
God Stats
106W - 113L
1,625 SR
Queue Stats
128W - 147L
1,459 MMR
Solo
Raijin
Raijin
Gold II
dragon123mx
Raijin
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,454 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,519 SR
1,452 MMR
Ullr
Ullr
Bronze III
AlphaKeep
Ullr
Bronze III
Level 84
God Stats
1W - 1L
1,208 SR
Queue Stats
21W - 34L
1,449 MMR
Solo
Geb
Geb
Gold I
Barush987
Geb
Gold I
Level 145
God Stats
12W - 13L
1,651 SR
Queue Stats
393W - 399L
1,445 MMR
Solo
Hades
Hades
Gold V
Iguanamaster22
Hades
Gold V
Level 109
God Stats
18W - 8L
1,714 SR
Queue Stats
234W - 209L
1,454 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
SisterSlayth
Ratatoskr
Gold IV
Level 81
God Stats
6W - 3L
1,500 SR
Queue Stats
320W - 305L
1,461 MMR
Solo
Chaac
Chaac
Silver I
XxNigthLordxX
Chaac
Silver I
Level 127
God Stats
22W - 16L
1,522 SR
Queue Stats
88W - 101L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,042
591
7,397
11,292
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
DaBeaver00
Cu Chulainn
17
5 / 3 / 1
10,750
632
13,415
13,073
12,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
PLZgank
Apollo
18
3 / 1 / 2
10,525
619
6,299
9,359
3,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 9
8,004
471
5,712
11,370
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
17
10 / 2 / 6
11,040
649
12,437
9,848
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ScyllaSetTsukuyomiNemesisDanzaburou

VS

Bans
Nu WaHelCupidJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 3 / 2
7,281
428
1,814
7,916
2,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 6
7,998
470
5,080
9,981
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 6 / 4
9,534
561
12,187
15,265
9,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
SisterSlayth
Ratatoskr
16
4 / 6 / 3
9,513
560
6,011
12,420
6,624
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 1
9,807
577
7,432
18,394
13,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
23
Kills
9
9
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Ullr
0
3
2
0.33
L
1
3
6
1.33
W
Cu Chulainn
DaBeaver00
Cu Chulainn
5
3
1
1.83
L
3
6
4
0.83
W
Apollo
PLZgank
Apollo
3
1
2
4
W
0
3
9
1.5
L
Ratatoskr
SisterSlayth
Ratatoskr
4
6
3
0.92
L
1
5
1
0.3
W
Raijin
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,260
Damage
32,524
54,942
Taken
63,976
32,503
Mitigated
38,884
20,977
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,397
2,995
0
6,351
11,292
4,535
839
3,444
7,848
0
73,526
L
Ullr
1,814
764
0
1,868
7,916
2,769
638
1,310
6,606
0
32,180
L
5,080
928
0
1,998
9,981
6,324
0
3,354
6,541
18,747
0
W
Cu Chulainn
DaBeaver00
Cu Chulainn
13,415
3,189
0
3,455
13,073
12,245
0
3,379
9,694
6,233
65,098
L
12,187
2,223
1,025
6,390
15,265
9,395
615
7,015
7,996
73,561
0
W
Apollo
PLZgank
Apollo
6,299
3,579
0
5,474
9,359
3,607
1,891
1,420
7,939
0
88,592
W
5,712
309
0
3,342
11,370
8,393
212
4,363
7,007
19,958
0
L
Ratatoskr
SisterSlayth
Ratatoskr
6,011
2,575
0
3,848
12,420
6,624
0
4,207
8,017
0
61,644
L
7,432
1,239
0
6,394
18,394
13,772
685
4,078
14,226
7,867
64,582
W
Raijin
12,437
1,173
0
2,355
9,848
3,723
732
5,827
4,021
62,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,361
Gold Earned
44,133
601
Minions Killed
498
0
Camps Cleared
0
1,719,945
Distance Traveled
1,573,792
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,042
591
117
7
0
411,009
7
L
Ullr
7,281
428
73
4
0
254,004
8
L
Geb
7,998
470
15
1
0
363,219
3
W
Cu Chulainn
10,750
632
158
9
0
299,053
5
L
Hades
9,534
561
139
8
0
308,718
2
W
Apollo
10,525
619
173
10
0
324,730
3
W
Ares
8,004
471
23
1
0
359,419
7
L
Ratatoskr
9,513
560
110
6
0
365,013
4
L
Chaac
9,807
577
161
9
0
282,838
2
W
Raijin
11,040
649
130
8
0
325,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role