Player Matchup

Yemoja
Yemoja
Jujumage
Yemoja
Level 10
God Stats
5W - 4L
1,353 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Ra
Ra
Kingzz115
Ra
Level 12
God Stats
2W - 2L
1,283 SR
Queue Stats
24W - 29L
1,326 Elo+
Solo
Izanami
Izanami
MisterAustin
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Prevsmaers
Jormungandr
Level 12
God Stats
3W - 2L
1,293 SR
Queue Stats
15W - 10L
1,336 Elo+
Solo
Sol
Sol
Tpelos
Sol
Level 16
God Stats
25W - 27L
1,455 SR
Queue Stats
62W - 63L
1,377 Elo+
Solo
Team Averages
Level 23
1,377 SR
1,408 Elo+

VS

Team Averages
Level 15
1,448 SR
1,363 Elo+
Bakasura
Bakasura
ClearCeiling843
Bakasura
Level 8
God Stats
8W - 9L
1,618 SR
Queue Stats
26W - 31L
1,347 Elo+
Party 2
Set
Set
FondGod
Set
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
7W - 11L
1,267 Elo+
Party 2
Terra
Terra
Maya527
Terra
Level 28
God Stats
5W - 4L
1,755 SR
Queue Stats
170W - 195L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Tacosaurus93
Danzaburou
Level 7
God Stats
0W - 4L
1,037 SR
Queue Stats
9W - 17L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
Talonknife
Kukulkan
Level 27
God Stats
16W - 5L
1,563 SR
Queue Stats
90W - 105L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jujumage
Yemoja
17
2 / 0 / 17
11,415
1,038
6,284
6,715
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 1 / 14
11,377
1,034
15,984
13,217
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MisterAustin
Izanami
17
13 / 4 / 12
12,492
1,136
26,981
15,383
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Prevsmaers
Jormungandr
19
8 / 4 / 19
12,402
1,127
23,869
19,519
19,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Tpelos
Sol
16
4 / 1 / 10
10,780
980
9,907
8,909
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

282

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 5 / 1
10,146
922
7,805
18,817
8,301
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
15
2 / 8 / 3
9,782
889
5,721
18,716
7,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Maya527
Terra
16
1 / 2 / 5
10,543
958
5,253
20,793
16,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Tacosaurus93
Danzaburou
16
2 / 9 / 4
10,341
940
16,632
19,532
7,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Kukulkan
Talonknife
Kukulkan
17
3 / 10 / 6
11,505
1,046
23,905
16,323
6,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
33
Kills
10
10
Deaths
34
72
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
5
1
0.5
L
Set
2
8
3
0.44
W
Yemoja
Jujumage
Yemoja
2
0
17
10.5
W
6
1
14
13
L
Terra
Maya527
Terra
1
2
5
1.75
W
Izanami
MisterAustin
Izanami
13
4
12
4.75
W
Jormungandr
Prevsmaers
Jormungandr
8
4
19
4.38
L
Danzaburou
Tacosaurus93
Danzaburou
2
9
4
0.44
L
Kukulkan
Talonknife
Kukulkan
3
10
6
0.6
W
Sol
Tpelos
Sol
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,025
Damage
59,316
63,743
Taken
94,181
45,108
Mitigated
46,342
25,102
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,805
4,513
0
1,352
18,817
8,301
0
9,716
9,051
0
23,095
L
Set
5,721
2,943
0
800
18,716
7,534
0
12,659
5,908
0
13,255
W
Yemoja
Jujumage
Yemoja
6,284
1,926
8,710
2,733
6,715
8,161
0
3,807
2,814
15,812
0
W
15,984
1,273
4,889
2,523
13,217
6,268
0
6,577
6,440
32,445
0
L
Terra
Maya527
Terra
5,253
709
1,851
2,445
20,793
16,752
0
12,629
7,965
12,207
0
W
Izanami
MisterAustin
Izanami
26,981
20,747
0
3,083
15,383
6,987
0
4,576
10,682
0
39,106
W
Jormungandr
Prevsmaers
Jormungandr
23,869
7,745
0
640
19,519
19,959
0
10,809
8,710
37,564
0
L
Danzaburou
Tacosaurus93
Danzaburou
16,632
9,479
0
1,290
19,532
7,254
0
8,654
10,753
0
27,764
L
Kukulkan
Talonknife
Kukulkan
23,905
3,439
837
522
16,323
6,501
0
11,663
4,460
48,080
0
W
Sol
Tpelos
Sol
9,907
2,827
0
2,524
8,909
3,733
0
3,389
5,339
31,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,466
Gold Earned
52,317
195
Minions Killed
161
3
Camps Cleared
4
894,227
Distance Traveled
941,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,146
922
46
4
0
227,699
0
L
Set
9,782
889
17
2
1
159,403
0
W
Yemoja
11,415
1,038
22
2
0
164,661
0
W
Ra
11,377
1,034
46
4
2
211,107
0
L
Terra
10,543
958
8
1
1
195,158
0
W
Izanami
12,492
1,136
30
3
0
151,682
0
W
Jormungandr
12,402
1,127
41
4
0
177,029
0
L
Danzaburou
10,341
940
27
2
2
175,668
0
L
Kukulkan
11,505
1,046
63
6
0
183,160
0
W
Sol
10,780
980
56
5
1
189,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role