Player Matchup

Cu Chulainn
Cu Chulainn
Bad Larry6772
Cu Chulainn
Level 20
God Stats
5W - 3L
1,628 SR
Queue Stats
175W - 58L
1,763 Elo+
Solo
Camazotz
Camazotz
CheckUrGirlsFone
Camazotz
Level 15
God Stats
2W - 1L
1,520 SR
Queue Stats
51W - 30L
1,643 Elo+
Party 1
Olorun
Olorun
Eren_Yeager__0
Olorun
Level 17
God Stats
2W - 0L
1,761 SR
Queue Stats
22W - 12L
1,678 Elo+
Party 1
Fenrir
Fenrir
KuleRcvRv
Fenrir
Level 16
God Stats
20W - 22L
1,337 SR
Queue Stats
98W - 108L
1,684 Elo+
Solo
Janus
Janus
OhThaGreat420
Janus
Level 87
God Stats
2W - 2L
1,402 SR
Queue Stats
31W - 29L
1,584 Elo+
Party 1
Team Averages
Level 31
1,530 SR
1,670 Elo+

VS

Team Averages
Level 16
1,487 SR
1,649 Elo+
Ymir
Ymir
Akile777
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,849 Elo+
Party 2
Merlin
Merlin
AtreyuXIII
Merlin
Level 18
God Stats
0W - 3L
1,423 SR
Queue Stats
74W - 88L
1,489 Elo+
Solo
Achilles
Achilles
Big Chungus6750
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,626 Elo+
Solo
Cupid
Cupid
SodaPepsi--
Cupid
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 2L
1,737 Elo+
Party 2
Tsukuyomi
Tsukuyomi
porridge_219
Tsukuyomi
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bad Larry6772
Cu Chulainn
16
7 / 2 / 0
9,294
664
7,642
10,594
6,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 1 / 4
7,981
570
5,253
10,497
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 5
7,390
528
4,489
6,524
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
KuleRcvRv
Fenrir
10
0 / 2 / 7
6,879
491
4,340
9,385
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 1 / 6
7,956
568
7,895
6,088
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 1
6,205
443
5,060
7,532
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
AtreyuXIII
Merlin
11
1 / 7 / 1
6,489
464
4,679
8,737
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
10
0 / 5 / 2
5,850
418
3,129
9,840
6,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 3 / 2
5,439
389
4,320
6,998
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
porridge_219
Tsukuyomi
12
3 / 2 / 0
7,138
510
4,656
8,352
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
5
6
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
1
0.75
L
Merlin
AtreyuXIII
Merlin
1
7
1
0.21
W
Cu Chulainn
Bad Larry6772
Cu Chulainn
7
2
0
3.5
L
Achilles
0
5
2
0.2
W
7
1
4
9
W
2
0
5
4.5
W
Fenrir
KuleRcvRv
Fenrir
0
2
7
1.75
W
3
1
6
6
L
0
3
2
0.33
L
Tsukuyomi
porridge_219
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
21,844
43,088
Taken
41,459
21,558
Mitigated
18,973
20,876
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,060
1,235
0
892
7,532
3,267
0
3,091
4,397
24,893
0
L
Merlin
AtreyuXIII
Merlin
4,679
162
0
1,462
8,737
4,131
357
3,287
5,206
32,235
1,385
W
Cu Chulainn
Bad Larry6772
Cu Chulainn
7,642
1,174
0
3,396
10,594
6,557
114
566
10,028
5,933
63,667
L
Achilles
3,129
985
0
2,237
9,840
6,698
0
1,625
8,143
0
23,585
W
5,253
1,489
0
7,246
10,497
3,545
0
1,602
8,895
0
36,058
W
4,489
1,982
669
4,151
6,524
2,422
690
1,849
4,675
45,491
0
W
Fenrir
KuleRcvRv
Fenrir
4,340
568
0
2,435
9,385
7,057
0
3,182
6,203
0
13,776
W
7,895
171
0
2,979
6,088
1,977
8
2,497
3,591
45,119
0
L
4,320
2,232
25
2,184
6,998
2,023
0
2,733
4,203
0
20,656
L
Tsukuyomi
porridge_219
Tsukuyomi
4,656
1,355
0
2,547
8,352
2,854
0
1,757
6,453
0
39,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
31,121
406
Minions Killed
276
0
Camps Cleared
0
1,316,635
Distance Traveled
1,224,069
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,205
443
32
2
0
269,313
4
L
Merlin
6,489
464
66
5
0
210,187
0
W
Cu Chulainn
9,294
664
140
10
0
260,835
3
L
Achilles
5,850
418
42
3
0
253,984
3
W
Camazotz
7,981
570
67
5
0
306,377
0
W
Olorun
7,390
528
88
6
0
227,557
1
W
Fenrir
6,879
491
14
1
0
256,750
3
W
Janus
7,956
568
97
7
0
265,116
1
L
Cupid
5,439
389
55
4
0
203,733
0
L
Tsukuyomi
7,138
510
81
6
0
286,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role