Player Matchup

Neith
Neith
DankSinatra__
Neith
Level 122
God Stats
9W - 12L
1,273 SR
Queue Stats
946W - 939L
1,430 Elo+
Solo
Chang'e
Chang'e
DontBackPedal
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,531 Elo+
Solo
Jing Wei
Jing Wei
FurmentedSox
Jing Wei
Level 116
God Stats
1W - 1L
1,312 SR
Queue Stats
292W - 314L
1,414 Elo+
Party 1
Ymir
Ymir
Lazypup123
Ymir
Level 78
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Maxyyy01
Heimdallr
Level 126
God Stats
4W - 10L
1,373 SR
Queue Stats
360W - 349L
1,446 Elo+
Party 1
Team Averages
Level 101
1,358 SR
1,464 Elo+

VS

Team Averages
Level 96
1,504 SR
1,507 Elo+
Hades
Hades
 
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EdiirFox28_L
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,352 Elo+
Solo
Osiris
Osiris
EightAcorn48896
Osiris
Level 121
God Stats
17W - 14L
1,500 SR
Queue Stats
291W - 259L
1,584 Elo+
Solo
Skadi
Skadi
Rurilei
Skadi
Level 102
God Stats
17W - 15L
1,499 SR
Queue Stats
144W - 118L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
xx1ShotPxx
Sun Wukong
Level 89
God Stats
23W - 19L
1,520 SR
Queue Stats
520W - 468L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,625
552
4,192
9,557
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
10
0 / 3 / 3
5,732
478
3,588
7,969
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
FurmentedSox
Jing Wei
12
1 / 3 / 0
6,607
551
3,282
10,482
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 1
5,251
438
3,331
10,327
4,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Maxyyy01
Heimdallr
12
2 / 1 / 2
7,023
585
4,572
7,150
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 1 / 1
6,540
545
5,654
6,853
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
EdiirFox28_L
Baron Samedi
10
2 / 1 / 4
6,424
535
4,219
4,648
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 1 / 4
7,997
666
9,204
6,766
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Rurilei
Skadi
10
3 / 1 / 3
6,396
533
5,722
7,094
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xx1ShotPxx
Sun Wukong
12
2 / 1 / 1
7,083
590
7,394
7,588
3,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
16
16
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
1
2.5
L
2
4
2
0.75
L
Chang'e
0
3
3
0.5
W
Baron Samedi
EdiirFox28_L
Baron Samedi
2
1
4
4
W
7
1
4
9
L
Jing Wei
FurmentedSox
Jing Wei
1
3
0
0.33
L
0
5
1
0.1
L
Heimdallr
Maxyyy01
Heimdallr
2
1
2
3
W
Skadi
Rurilei
Skadi
3
1
3
4.5
W
Sun Wukong
xx1ShotPxx
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
32,193
45,485
Taken
32,949
15,217
Mitigated
16,434
13,241
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,654
708
268
2,620
6,853
2,504
706
2,544
4,040
26,981
0
L
4,192
1,758
0
1,452
9,557
2,722
0
1,036
8,403
0
40,906
L
Chang'e
3,588
313
672
3,254
7,969
2,237
0
3,004
4,665
25,017
0
W
Baron Samedi
EdiirFox28_L
Baron Samedi
4,219
728
544
1,168
4,648
2,309
238
1,008
3,618
19,546
0
W
9,204
3,677
0
1,141
6,766
5,858
54
645
6,044
0
44,417
L
Jing Wei
FurmentedSox
Jing Wei
3,282
2,179
0
4,366
10,482
3,338
180
0
10,482
0
36,700
L
3,331
289
0
750
10,327
4,541
0
2,772
7,523
10,729
0
L
Heimdallr
Maxyyy01
Heimdallr
4,572
2,048
0
2,747
7,150
2,379
0
2,567
4,539
0
38,475
W
Skadi
Rurilei
Skadi
5,722
3,075
0
769
7,094
1,898
397
2,029
5,039
0
36,040
W
Sun Wukong
xx1ShotPxx
Sun Wukong
7,394
685
0
1,978
7,588
3,865
0
299
7,289
0
42,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
34,440
286
Minions Killed
297
0
Camps Cleared
0
1,024,275
Distance Traveled
1,149,824
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,540
545
46
4
0
203,506
2
L
Neith
6,625
552
76
6
0
194,021
1
L
Chang'e
5,732
478
48
4
0
193,451
1
W
Baron Samedi
6,424
535
16
1
0
236,016
2
W
Osiris
7,997
666
82
7
0
268,847
2
L
Jing Wei
6,607
551
85
7
0
196,608
1
L
Ymir
5,251
438
15
1
0
226,577
0
L
Heimdallr
7,023
585
62
5
0
213,618
0
W
Skadi
6,396
533
80
7
0
193,559
4
W
Sun Wukong
7,083
590
73
6
0
247,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role