Player Matchup

Erlang Shen
Erlang Shen
Masters
AngryCalf
Erlang Shen
Masters
Level 128
God Stats
17W - 10L
2,008 SR
Queue Stats
208W - 163L
2,594 MMR
Solo
Khepri
Khepri
Masters
Black_Sunday
Khepri
Masters
Level 160
God Stats
9W - 9L
1,795 SR
Queue Stats
126W - 87L
2,559 MMR
Solo
Scylla
Scylla
Grandmaster
Gargoosh
Scylla
Grandmaster
Level 121
God Stats
7W - 1L
1,957 SR
Queue Stats
212W - 149L
3,008 MMR
Party 2
Sun Wukong
Sun Wukong
Grandmaster
YENROOF
Sun Wukong
Grandmaster
Level 151
God Stats
21W - 15L
1,828 SR
Queue Stats
208W - 171L
2,943 MMR
Party 2
Anhur
Anhur
Diamond II
creed22
Anhur
Diamond II
Level 160
God Stats
16W - 19L
1,844 SR
Queue Stats
203W - 171L
2,429 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 144
1,887 SR
2,706 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,680 SR
2,429 MMR
Chiron
Chiron
Diamond I
Baldganko
Chiron
Diamond I
Level 160
God Stats
8W - 6L
1,352 SR
Queue Stats
599W - 450L
2,417 MMR
Solo
Osiris
Osiris
Grandmaster
Buuų
Osiris
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Grandmaster
NØTE
Achilles
Grandmaster
Level 158
God Stats
2W - 4L
1,629 SR
Queue Stats
367W - 257L
2,769 MMR
Solo
Cabrakan
Cabrakan
Masters
WoIph
Cabrakan
Masters
Level 146
God Stats
58W - 39L
1,818 SR
Queue Stats
121W - 116L
2,611 MMR
Solo
The Morrigan
The Morrigan
Grandmaster
miiddy
The Morrigan
Grandmaster
Level 150
God Stats
5W - 2L
2,099 SR
Queue Stats
76W - 33L
2,847 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AngryCalf
Erlang Shen
20
6 / 1 / 15
12,840
611
15,207
16,475
11,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
16
1 / 0 / 15
11,075
527
4,295
14,733
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Gargoosh
Scylla
19
6 / 2 / 9
12,256
584
10,223
14,380
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
YENROOF
Sun Wukong
20
7 / 2 / 8
13,383
637
14,563
18,439
16,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anhur
creed22
Anhur
19
5 / 3 / 6
12,560
598
9,958
13,939
5,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Chang'eSetNemesisDanzaburou

VS

Bans
ApolloGuan YuCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baldganko
Chiron
18
0 / 5 / 3
11,315
539
11,996
16,762
5,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Buuų
Osiris
18
2 / 3 / 2
11,081
528
11,235
16,125
11,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
NØTE
Achilles
13
0 / 5 / 4
8,870
422
6,899
17,042
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
WoIph
Cabrakan
17
3 / 6 / 0
10,944
521
12,279
17,993
18,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
miiddy
The Morrigan
17
3 / 7 / 1
10,717
510
11,345
9,077
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
25
Kills
8
8
Deaths
26
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AngryCalf
Erlang Shen
6
1
15
13.5
L
Chiron
Baldganko
Chiron
0
5
3
0.3
W
Khepri
1
0
15
8.5
L
Osiris
Buuų
Osiris
2
3
2
1
W
Scylla
Gargoosh
Scylla
6
2
9
5.25
L
Achilles
NØTE
Achilles
0
5
4
0.4
L
Cabrakan
WoIph
Cabrakan
3
6
0
0.5
W
Sun Wukong
YENROOF
Sun Wukong
7
2
8
5.5
W
Anhur
creed22
Anhur
5
3
6
2.67
L
The Morrigan
miiddy
The Morrigan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,246
Damage
53,754
77,966
Taken
76,999
59,238
Mitigated
52,037
29,606
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AngryCalf
Erlang Shen
15,207
8,539
0
4,465
16,475
11,097
5,319
5,138
11,088
0
103,431
L
Chiron
Baldganko
Chiron
11,996
5,886
566
8,013
16,762
5,849
84
1,406
15,281
0
91,754
W
Khepri
4,295
571
0
5,797
14,733
20,003
605
3,810
10,754
23,340
0
L
Osiris
Buuų
Osiris
11,235
4,941
0
250
16,125
11,674
1,056
5,721
10,229
0
92,703
W
Scylla
Gargoosh
Scylla
10,223
1,440
0
2,799
14,380
5,870
372
2,913
11,363
98,366
0
L
Achilles
NØTE
Achilles
6,899
2,300
0
2,748
17,042
12,974
0
2,727
14,266
2,537
25,179
L
Cabrakan
WoIph
Cabrakan
12,279
1,288
0
4,949
17,993
18,257
424
2,231
15,426
75,432
0
W
Sun Wukong
YENROOF
Sun Wukong
14,563
3,693
0
9,139
18,439
16,679
1,186
8,752
9,575
0
79,806
W
Anhur
creed22
Anhur
9,958
6,646
0
7,406
13,939
5,589
4,478
966
12,882
0
84,639
L
The Morrigan
miiddy
The Morrigan
11,345
1,346
0
773
9,077
3,283
680
2,433
6,544
72,524
4,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,114
Gold Earned
52,927
629
Minions Killed
639
0
Camps Cleared
0
2,223,524
Distance Traveled
1,949,900
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,840
611
141
7
0
487,816
4
L
Chiron
11,315
539
169
8
0
367,975
7
W
Khepri
11,075
527
23
1
0
442,281
7
L
Osiris
11,081
528
147
7
0
465,713
3
W
Scylla
12,256
584
143
7
0
453,498
6
L
Achilles
8,870
422
34
2
0
407,652
6
L
Cabrakan
10,944
521
144
7
0
339,716
5
W
Sun Wukong
13,383
637
151
7
0
475,057
5
W
Anhur
12,560
598
171
8
0
364,872
7
L
The Morrigan
10,717
510
145
7
0
368,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role