Player Matchup

Danzaburou
Danzaburou
KayselleRafa
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,244 Elo+
Party 2
Vulcan
Vulcan
bastoss347
Vulcan
Level 60
God Stats
46W - 49L
1,467 SR
Queue Stats
420W - 542L
1,437 Elo+
Solo
Anubis
Anubis
makeledengue
Anubis
Level 10
God Stats
0W - 4L
1,094 SR
Queue Stats
8W - 31L
1,309 Elo+
Party 2
Team Averages
Level 25
1,354 SR
1,330 Elo+

VS

Team Averages
Level 52
1,602 SR
1,391 Elo+
Aphrodite
Aphrodite
DarkAngelBLX
Aphrodite
Level 7
God Stats
4W - 1L
1,648 SR
Queue Stats
8W - 10L
1,585 Elo+
Party 1
Arachne
Arachne
HoF Pvll up
Arachne
Level 65
God Stats
3W - 1L
1,684 SR
Queue Stats
11W - 18L
1,182 Elo+
Solo
Cthulhu
Cthulhu
nietze18
Cthulhu
Level 83
God Stats
37W - 47L
1,475 SR
Queue Stats
154W - 212L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KayselleRafa
Danzaburou
14
1 / 14 / 7
12,824
583
7,270
22,730
8,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
bastoss347
Vulcan
18
7 / 8 / 2
15,509
705
20,596
15,066
5,833
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
17
2 / 6 / 7
13,658
621
13,904
17,280
8,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkAngelBLX
Aphrodite
18
4 / 5 / 20
14,429
656
4,522
17,588
6,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
HoF Pvll up
Arachne
19
16 / 2 / 6
16,250
739
14,151
18,252
8,437
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
nietze18
Cthulhu
19
8 / 4 / 18
15,223
692
28,099
28,159
30,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
10
Kills
28
28
Deaths
11
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DarkAngelBLX
Aphrodite
4
5
20
2.8
W
Arachne
HoF Pvll up
Arachne
16
2
6
9.5
L
Danzaburou
KayselleRafa
Danzaburou
1
14
7
0.32
L
Vulcan
bastoss347
Vulcan
7
8
2
1
L
Anubis
2
6
7
0.92
W
Cthulhu
nietze18
Cthulhu
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,770
Damage
46,772
55,076
Taken
63,999
22,552
Mitigated
45,795
9,535
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DarkAngelBLX
Aphrodite
4,522
986
3,900
5,762
17,588
6,690
323
11,936
3,990
40,792
0
W
Arachne
HoF Pvll up
Arachne
14,151
10,118
0
6,177
18,252
8,437
1,999
7,385
10,477
0
89,876
L
Danzaburou
KayselleRafa
Danzaburou
7,270
3,627
0
1,437
22,730
8,218
397
12,112
10,618
0
29,933
L
Vulcan
bastoss347
Vulcan
20,596
9,234
729
1,845
15,066
5,833
0
9,674
5,392
67,677
0
L
Anubis
13,904
105
729
4,795
17,280
8,501
25
10,934
6,346
72,093
0
W
Cthulhu
nietze18
Cthulhu
28,099
552
1,769
4,986
28,159
30,668
808
13,628
13,624
72,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
45,902
240
Minions Killed
231
0
Camps Cleared
0
1,009,495
Distance Traveled
1,188,472
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,429
656
72
3
0
361,561
0
W
Arachne
16,250
739
83
4
0
408,490
1
L
Danzaburou
12,824
583
43
2
0
295,887
0
L
Vulcan
15,509
705
95
4
0
380,892
2
L
Anubis
13,658
621
102
5
0
332,716
2
W
Cthulhu
15,223
692
76
3
0
418,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role