Player Matchup

Tsukuyomi
Tsukuyomi
Galeguim
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,446 Elo+
Party 1
Ares
Ares
Organiki
Ares
Level 3
God Stats
3W - 9L
1,399 SR
Queue Stats
7W - 12L
1,347 Elo+
Party 1
Nemesis
Nemesis
Sikaen
Nemesis
Level 12
God Stats
9W - 4L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 1
Eset
Eset
Thekiillerr
Eset
Level 14
God Stats
0W - 3L
1,244 SR
Queue Stats
21W - 28L
1,226 Elo+
Party 1
Thor
Thor
ZéWick
Thor
Level 4
God Stats
1W - 4L
1,306 SR
Queue Stats
14W - 22L
1,193 Elo+
Party 1
Team Averages
Level 7
1,390 SR
1,342 Elo+

VS

Team Averages
Level 26
1,483 SR
1,471 Elo+
Danzaburou
Danzaburou
DecentBrown
Danzaburou
Level 29
God Stats
31W - 28L
1,531 SR
Queue Stats
52W - 45L
1,499 Elo+
Solo
Osiris
Osiris
HonchQrow
Osiris
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 17L
1,540 Elo+
Solo
Neith
Neith
Oblock3hunna
Neith
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 51L
1,500 Elo+
Party 2
Agni
Agni
iMonocerotis
Agni
Level 81
God Stats
389W - 315L
1,630 SR
Queue Stats
760W - 725L
1,585 Elo+
Party 2
Anubis
Anubis
qHITMANp
Anubis
Level 6
God Stats
21W - 22L
1,252 SR
Queue Stats
25W - 28L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Galeguim
Tsukuyomi
16
3 / 10 / 6
10,411
946
10,907
21,323
10,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
17
2 / 10 / 10
11,321
1,029
10,801
32,561
43,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Sikaen
Nemesis
16
2 / 7 / 8
10,030
912
16,084
19,579
10,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 8 / 7
10,608
964
14,666
16,013
6,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
ZéWick
Thor
16
4 / 7 / 5
10,757
978
9,759
16,861
14,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DecentBrown
Danzaburou
20
21 / 0 / 17
16,423
1,493
46,967
19,647
9,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
HonchQrow
Osiris
19
6 / 3 / 22
12,235
1,112
11,749
16,008
16,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 2 / 13
11,082
1,007
6,665
8,594
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 2 / 19
13,621
1,238
24,220
9,362
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
qHITMANp
Anubis
17
0 / 6 / 18
10,210
928
8,422
13,817
13,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
131
13
Kills
42
42
Deaths
13
36
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DecentBrown
Danzaburou
21
0
17
29.5
L
Tsukuyomi
Galeguim
Tsukuyomi
3
10
6
0.6
W
Osiris
HonchQrow
Osiris
6
3
22
5.67
W
3
2
13
4.75
L
Ares
2
10
10
0.7
L
Nemesis
Sikaen
Nemesis
2
7
8
0.86
L
2
8
7
0.69
L
Thor
ZéWick
Thor
4
7
5
0.93
W
12
2
19
10.75
W
Anubis
qHITMANp
Anubis
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,217
Damage
98,023
106,337
Taken
67,428
86,482
Mitigated
46,509
6,993
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DecentBrown
Danzaburou
46,967
28,494
690
12,046
19,647
9,400
0
8,554
11,093
0
92,448
L
Tsukuyomi
Galeguim
Tsukuyomi
10,907
3,569
0
111
21,323
10,877
0
7,309
13,914
0
28,794
W
Osiris
HonchQrow
Osiris
11,749
4,686
0
525
16,008
16,317
0
6,746
9,262
0
15,015
W
6,665
3,510
0
1,172
8,594
3,267
0
2,633
5,961
0
15,483
L
Ares
10,801
1,105
0
1,086
32,561
43,850
0
8,869
23,392
28,589
0
L
Nemesis
Sikaen
Nemesis
16,084
7,371
1,217
2,175
19,579
10,508
0
5,419
14,035
0
28,392
L
14,666
848
101
1,689
16,013
6,792
0
3,645
12,343
34,446
0
L
Thor
ZéWick
Thor
9,759
1,153
0
614
16,861
14,455
0
7,400
9,411
0
26,646
W
24,220
1,626
0
267
9,362
3,803
0
3,550
5,812
39,733
0
W
Anubis
qHITMANp
Anubis
8,422
1,536
105
2,752
13,817
13,722
0
3,984
9,833
21,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,127
Gold Earned
63,571
149
Minions Killed
207
6
Camps Cleared
4
903,220
Distance Traveled
967,473
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,423
1,493
93
8
0
207,479
0
L
Tsukuyomi
10,411
946
45
4
1
179,294
1
W
Osiris
12,235
1,112
16
1
0
177,780
0
W
Neith
11,082
1,007
28
3
2
201,522
1
L
Ares
11,321
1,029
14
1
0
168,772
3
L
Nemesis
10,030
912
18
2
4
189,199
3
L
Eset
10,608
964
38
3
0
200,129
0
L
Thor
10,757
978
34
3
1
165,826
0
W
Agni
13,621
1,238
37
3
1
215,269
0
W
Anubis
10,210
928
33
3
1
165,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role