Player Matchup

Xbalanque
Xbalanque
Baguron
Xbalanque
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 19L
1,506 Elo+
Party 2
Fenrir
Fenrir
Bruno-BM13
Fenrir
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 8L
1,226 Elo+
Solo
Guan Yu
Guan Yu
ColeDraccon
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,517 Elo+
Party 2
Vulcan
Vulcan
MãeDeTrapstar
Vulcan
Level 16
God Stats
5W - 3L
1,613 SR
Queue Stats
32W - 25L
1,482 Elo+
Party 2
King Arthur
King Arthur
kilersubzero
King Arthur
Level 16
God Stats
14W - 2L
1,860 SR
Queue Stats
21W - 7L
1,665 Elo+
Party 2
Team Averages
Level 12
1,595 SR
1,479 Elo+

VS

Team Averages
Level 4
1,468 SR
1,228 Elo+
Thor
Thor
II-ARTHEMYS-II
Thor
Level 7
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1
Nemesis
Nemesis
II-K4K4ROTOII
Nemesis
Level 4
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1
Ra
Ra
II-SINESTESYS-II
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Mercury
Mercury
LusoMOB
Mercury
Level 6
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 6L
1,510 Elo+
Solo
Ganesha
Ganesha
Nox_SaFhira_-
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baguron
Xbalanque
18
11 / 0 / 20
11,371
1,137
25,097
10,396
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Bruno-BM13
Fenrir
16
6 / 1 / 9
10,233
1,023
7,468
8,167
3,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ColeDraccon
Guan Yu
18
6 / 1 / 26
10,767
1,077
9,817
9,132
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 0 / 20
12,234
1,223
32,108
3,861
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
kilersubzero
King Arthur
18
7 / 0 / 25
11,172
1,117
13,459
10,024
12,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

370

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
9,250
925
5,791
18,891
11,709
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
14
0 / 8 / 2
8,717
872
7,508
24,012
7,777
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 16 / 1
8,602
860
10,587
19,241
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
LusoMOB
Mercury
14
0 / 4 / 0
8,676
868
5,706
15,651
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
15
0 / 5 / 1
9,402
940
2,514
17,754
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
6
40
Kills
2
2
Deaths
40
100
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Baguron
Xbalanque
11
0
20
21
W
Fenrir
Bruno-BM13
Fenrir
6
1
9
10.5
W
Guan Yu
ColeDraccon
Guan Yu
6
1
26
19
L
2
7
0
0.29
L
Nemesis
0
8
2
0.13
L
0
16
1
0.03
L
Mercury
LusoMOB
Mercury
0
4
0
0
W
10
0
20
20
L
Ganesha
0
5
1
0.1
W
King Arthur
kilersubzero
King Arthur
7
0
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,949
Damage
32,106
41,580
Taken
95,549
30,209
Mitigated
42,421
9,155
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Baguron
Xbalanque
25,097
17,114
0
4,266
10,396
4,197
0
3,437
6,959
0
42,019
W
Fenrir
Bruno-BM13
Fenrir
7,468
1,823
0
99
8,167
3,321
0
2,870
5,069
0
11,145
W
Guan Yu
ColeDraccon
Guan Yu
9,817
2,382
2,153
2,216
9,132
8,471
0
3,148
5,984
298
16,034
L
5,791
1,604
0
436
18,891
11,709
0
5,425
12,925
0
15,166
L
Nemesis
7,508
3,137
0
785
24,012
7,777
0
7,702
15,658
0
14,980
L
10,587
1,375
230
124
19,241
5,498
0
6,172
12,746
23,918
0
L
Mercury
LusoMOB
Mercury
5,706
1,507
0
728
15,651
4,515
0
5,861
9,559
0
26,103
W
32,108
11,114
0
0
3,861
1,794
0
1,488
2,373
59,543
0
L
Ganesha
2,514
459
0
558
17,754
12,922
0
6,183
11,034
5,523
0
W
King Arthur
kilersubzero
King Arthur
13,459
1,890
0
421
10,024
12,426
0
2,158
7,866
0
23,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,777
Gold Earned
44,647
163
Minions Killed
116
4
Camps Cleared
2
1,061,531
Distance Traveled
871,363
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,371
1,137
34
3
2
186,437
2
W
Fenrir
10,233
1,023
6
1
1
225,494
0
W
Guan Yu
10,767
1,077
13
1
0
201,550
0
L
Thor
9,250
925
18
2
0
143,040
0
L
Nemesis
8,717
872
11
1
1
166,504
0
L
Ra
8,602
860
36
4
0
141,009
1
L
Mercury
8,676
868
51
5
1
220,265
0
W
Vulcan
12,234
1,223
92
9
1
224,076
0
L
Ganesha
9,402
940
0
0
0
200,545
0
W
King Arthur
11,172
1,117
18
2
0
223,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role