Player Matchup

Pele
Pele
Dodsisbro
Pele
Level 22
God Stats
3W - 2L
1,721 SR
Queue Stats
5W - 3L
1,584 Elo+
Solo
Bacchus
Bacchus
LaHuesera
Bacchus
Level 28
God Stats
12W - 13L
1,654 SR
Queue Stats
34W - 41L
1,533 Elo+
Solo
Nemesis
Nemesis
Stסrm
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,632 Elo+
Solo
Neith
Neith
XTrippingOut
Neith
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
112W - 112L
1,592 Elo+
Solo
Nu Wa
Nu Wa
fgamefake
Nu Wa
Level 10
God Stats
9W - 13L
1,500 SR
Queue Stats
72W - 80L
1,863 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,641 Elo+

VS

Team Averages
Level 25
1,536 SR
1,533 Elo+
Mulan
Mulan
BIGDTHOM
Mulan
Level 18
God Stats
3W - 2L
1,758 SR
Queue Stats
92W - 81L
1,569 Elo+
Solo
Scylla
Scylla
DangDanno
Scylla
Level 29
God Stats
1W - 3L
1,303 SR
Queue Stats
159W - 205L
1,374 Elo+
Party 1
Thanatos
Thanatos
FatWhor
Thanatos
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 24L
1,685 Elo+
Party 1
Rama
Rama
Spode
Rama
Level 27
God Stats
30W - 36L
1,619 SR
Queue Stats
198W - 207L
1,492 Elo+
Party 2
Fafnir
Fafnir
Tokran
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 8 / 1
8,150
429
2,921
13,726
4,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LaHuesera
Bacchus
12
3 / 4 / 4
8,648
455
5,905
16,055
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Stסrm
Nemesis
18
8 / 2 / 2
10,937
576
14,376
17,413
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 4 / 6
8,699
458
9,407
10,717
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
fgamefake
Nu Wa
14
0 / 9 / 0
8,094
426
2,351
10,802
2,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BIGDTHOM
Mulan
18
4 / 3 / 6
11,060
582
12,041
13,115
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
DangDanno
Scylla
16
1 / 1 / 6
10,074
530
7,807
6,393
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
FatWhor
Thanatos
19
17 / 1 / 3
12,652
666
16,901
18,193
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Spode
Rama
17
5 / 3 / 0
10,673
562
8,452
9,818
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Tokran
Fafnir
14
0 / 4 / 3
8,989
473
6,551
12,729
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
27
27
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
BIGDTHOM
Mulan
4
3
6
2.33
W
Scylla
DangDanno
Scylla
1
1
6
4
L
Pele
0
8
1
0.06
W
Thanatos
FatWhor
Thanatos
17
1
3
18.5
L
Bacchus
LaHuesera
Bacchus
3
4
4
1.25
W
Rama
Spode
Rama
5
3
0
1.67
L
Nemesis
Stסrm
Nemesis
8
2
2
4.5
W
Fafnir
Tokran
Fafnir
0
4
3
0.38
L
1
4
6
1
L
Nu Wa
fgamefake
Nu Wa
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
51,752
68,713
Taken
60,248
30,534
Mitigated
38,673
17,758
Healing
31,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BIGDTHOM
Mulan
12,041
2,121
0
4,936
13,115
11,177
1,593
576
12,539
0
62,503
W
Scylla
DangDanno
Scylla
7,807
123
0
1,139
6,393
2,235
522
1,652
4,741
60,623
0
L
Pele
2,921
899
0
2,166
13,726
4,697
2,669
118
13,325
0
36,243
W
Thanatos
FatWhor
Thanatos
16,901
4,733
0
19,536
18,193
7,477
819
1,963
16,230
0
78,408
L
Bacchus
LaHuesera
Bacchus
5,905
696
677
4,049
16,055
13,446
76
4,890
11,047
16,068
0
W
Rama
Spode
Rama
8,452
6,372
0
3,044
9,818
3,746
420
1,809
8,009
0
72,014
L
Nemesis
Stסrm
Nemesis
14,376
6,813
0
5,986
17,413
6,702
0
2,032
15,234
0
82,060
W
Fafnir
Tokran
Fafnir
6,551
1,924
0
2,363
12,729
14,038
0
2,256
10,473
23,520
0
L
9,407
4,613
0
4,024
10,717
2,726
638
3,515
7,166
0
60,270
L
Nu Wa
fgamefake
Nu Wa
2,351
372
0
856
10,802
2,963
0
3,241
7,187
44,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
53,448
423
Minions Killed
499
0
Camps Cleared
0
1,678,131
Distance Traveled
1,779,964
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,060
582
122
6
0
344,673
3
W
Scylla
10,074
530
104
5
0
355,703
1
L
Pele
8,150
429
76
4
0
348,029
0
W
Thanatos
12,652
666
115
6
0
429,446
3
L
Bacchus
8,648
455
28
1
0
373,987
3
W
Rama
10,673
562
138
7
0
304,367
5
L
Nemesis
10,937
576
137
7
0
381,511
2
W
Fafnir
8,989
473
20
1
0
345,775
3
L
Neith
8,699
458
86
5
0
333,775
2
L
Nu Wa
8,094
426
96
5
0
240,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role