Player Matchup

Ymir
Ymir
Kombqt Kinq
Ymir
Level 25
God Stats
23W - 16L
1,620 SR
Queue Stats
393W - 249L
1,509 Elo+
Party 1
Fenrir
Fenrir
Sqimm
Fenrir
Level 126
God Stats
16W - 7L
1,500 SR
Queue Stats
401W - 275L
1,631 Elo+
Party 1
Anubis
Anubis
Thqny
Anubis
Level 122
God Stats
8W - 2L
1,500 SR
Queue Stats
197W - 84L
1,701 Elo+
Party 1
Geb
Geb
XGtuky
Geb
Level 125
God Stats
19W - 19L
1,365 SR
Queue Stats
370W - 223L
1,646 Elo+
Party 1
Cernunnos
Cernunnos
ZxJqlen
Cernunnos
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 77L
1,661 Elo+
Party 1
Team Averages
Level 84
1,497 SR
1,630 Elo+

VS

Team Averages
Level 57
1,620 SR
1,552 Elo+
Yemoja
Yemoja
Mulkey_Mania65
Yemoja
Level 47
God Stats
1W - 1L
1,703 SR
Queue Stats
53W - 74L
1,421 Elo+
Party 3
King Arthur
King Arthur
NpfortheKing
King Arthur
Level 84
God Stats
21W - 21L
1,542 SR
Queue Stats
73W - 54L
1,596 Elo+
Party 2
Eset
Eset
TheBamboozler11
Eset
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,405 Elo+
Solo
Neith
Neith
flokill77x
Neith
Level 19
God Stats
2W - 2L
1,682 SR
Queue Stats
12W - 7L
1,742 Elo+
Party 2
Ne Zha
Ne Zha
ownagewins
Ne Zha
Level 91
God Stats
16W - 19L
1,676 SR
Queue Stats
431W - 397L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 6
5,069
507
3,628
5,781
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Sqimm
Fenrir
11
9 / 0 / 1
6,724
672
7,736
6,250
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Thqny
Anubis
11
3 / 0 / 0
6,439
644
3,151
6,167
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
XGtuky
Geb
9
1 / 0 / 6
5,417
542
2,584
5,091
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
ZxJqlen
Cernunnos
9
4 / 0 / 4
5,717
572
4,094
4,136
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,614
461
1,903
6,033
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
NpfortheKing
King Arthur
9
0 / 3 / 0
5,138
514
4,208
7,343
2,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 5 / 0
4,427
443
1,726
4,683
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
7
1 / 3 / 0
4,436
444
4,566
6,993
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
ownagewins
Ne Zha
9
0 / 4 / 0
4,922
492
2,347
7,121
1,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
1
1
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
0
4
1
0.13
L
King Arthur
NpfortheKing
King Arthur
0
3
0
0
W
Fenrir
Sqimm
Fenrir
9
0
1
9.5
L
0
5
0
0
W
Anubis
Thqny
Anubis
3
0
0
3
W
Geb
XGtuky
Geb
1
0
6
4
W
Cernunnos
ZxJqlen
Cernunnos
4
0
4
6
L
Neith
1
3
0
0.33
L
Ne Zha
ownagewins
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
14,750
27,425
Taken
32,173
12,082
Mitigated
9,750
10,566
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,628
1,425
0
312
5,781
3,250
330
922
4,859
13,178
0
L
1,903
648
551
928
6,033
2,400
0
2,157
3,876
10,483
0
L
King Arthur
NpfortheKing
King Arthur
4,208
435
0
1,998
7,343
2,540
0
3,151
4,192
0
26,724
W
Fenrir
Sqimm
Fenrir
7,736
784
0
2,146
6,250
2,760
484
1,386
4,864
0
29,089
L
1,726
0
0
87
4,683
1,041
0
874
3,809
16,690
0
W
Anubis
Thqny
Anubis
3,151
567
0
4,179
6,167
3,256
922
0
6,167
34,757
0
W
Geb
XGtuky
Geb
2,584
679
0
1,814
5,091
1,745
330
516
4,575
21,912
0
W
Cernunnos
ZxJqlen
Cernunnos
4,094
2,691
0
2,115
4,136
1,071
556
805
3,331
0
16,473
L
Neith
4,566
1,837
0
2,629
6,993
1,917
0
2,296
4,697
0
20,613
L
Ne Zha
ownagewins
Ne Zha
2,347
863
0
1,119
7,121
1,852
0
885
6,236
0
29,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
23,537
223
Minions Killed
199
0
Camps Cleared
0
914,757
Distance Traveled
832,989
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,069
507
20
2
0
186,574
1
L
Yemoja
4,614
461
24
2
0
151,456
0
L
King Arthur
5,138
514
63
6
0
157,617
0
W
Fenrir
6,724
672
41
4
0
189,056
0
L
Eset
4,427
443
29
3
0
171,604
4
W
Anubis
6,439
644
89
9
0
146,657
1
W
Geb
5,417
542
42
4
0
213,630
1
W
Cernunnos
5,717
572
31
3
0
178,840
2
L
Neith
4,436
444
29
3
0
155,620
1
L
Ne Zha
4,922
492
54
5
0
196,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role