Player Matchup

Cerberus
Cerberus
DanielXGlass
Cerberus
Level 101
God Stats
15W - 6L
1,746 SR
Queue Stats
242W - 246L
1,560 Elo+
Solo
Cthulhu
Cthulhu
GamerBlackBolt
Cthulhu
Level 89
God Stats
16W - 10L
1,582 SR
Queue Stats
233W - 261L
1,447 Elo+
Party 2
Cupid
Cupid
RBP1979
Cupid
Level 63
God Stats
2W - 3L
1,513 SR
Queue Stats
84W - 75L
1,560 Elo+
Solo
Sol
Sol
SuperrealTick03
Sol
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 325L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vaporeon Jay
Tsukuyomi
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,570 Elo+
Party 2
Team Averages
Level 94
1,568 SR
1,513 Elo+

VS

Team Averages
Level 116
1,594 SR
1,519 Elo+
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BWaltz9
Tsukuyomi
Level 141
God Stats
34W - 33L
1,701 SR
Queue Stats
1,336W - 1,192L
1,533 Elo+
Party 1
Scylla
Scylla
Mr BDerbs
Scylla
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
175W - 144L
1,621 Elo+
Party 1
Artemis
Artemis
TheMurderBus
Artemis
Level 140
God Stats
0W - 1L
1,864 SR
Queue Stats
25W - 27L
1,483 Elo+
Solo
Sylvanus
Sylvanus
jflint12
Sylvanus
Level 51
God Stats
55W - 38L
1,403 SR
Queue Stats
443W - 437L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanielXGlass
Cerberus
13
4 / 2 / 5
8,404
525
6,812
11,615
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 1 / 1
9,116
570
9,042
12,145
11,145
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
RBP1979
Cupid
16
4 / 1 / 6
9,137
571
8,610
10,262
3,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 7
8,312
520
8,634
9,131
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Vaporeon Jay
Tsukuyomi
15
5 / 1 / 1
8,802
550
8,465
10,245
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 3 / 1
7,581
474
8,006
15,417
7,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
BWaltz9
Tsukuyomi
13
7 / 4 / 3
8,553
535
9,072
12,897
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Mr BDerbs
Scylla
12
1 / 4 / 4
7,683
480
4,984
7,348
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TheMurderBus
Artemis
10
0 / 3 / 2
5,995
375
3,505
6,780
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Sylvanus
jflint12
Sylvanus
12
2 / 4 / 3
7,558
472
6,354
13,577
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
10
10
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
1
0.17
L
Tsukuyomi
BWaltz9
Tsukuyomi
7
4
3
2.13
W
Cerberus
DanielXGlass
Cerberus
4
2
5
3.25
W
4
1
1
4.5
L
Scylla
Mr BDerbs
Scylla
1
4
4
0.75
W
Cupid
RBP1979
Cupid
4
1
6
7
W
1
5
7
0.9
L
Artemis
TheMurderBus
Artemis
0
3
2
0.33
W
Tsukuyomi
Vaporeon Jay
Tsukuyomi
5
1
1
5.5
L
Sylvanus
jflint12
Sylvanus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,563
Damage
31,921
53,398
Taken
56,019
31,585
Mitigated
24,876
14,002
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,006
1,832
0
4,393
15,417
7,245
938
8,774
6,643
0
45,056
L
Tsukuyomi
BWaltz9
Tsukuyomi
9,072
1,834
0
3,455
12,897
5,011
0
4,656
8,241
0
44,696
W
Cerberus
DanielXGlass
Cerberus
6,812
727
795
4,490
11,615
8,937
549
4,044
7,513
34,475
0
W
9,042
1,602
0
2,261
12,145
11,145
140
608
11,505
51,817
0
L
Scylla
Mr BDerbs
Scylla
4,984
384
0
270
7,348
2,284
0
3,292
4,056
32,962
0
W
Cupid
RBP1979
Cupid
8,610
3,293
118
464
10,262
3,318
3,701
2,319
7,903
0
53,084
W
8,634
2,996
0
2,134
9,131
4,116
438
2,827
6,116
43,140
2,866
L
Artemis
TheMurderBus
Artemis
3,505
1,418
226
2,313
6,780
1,907
0
1,724
5,056
0
20,653
W
Tsukuyomi
Vaporeon Jay
Tsukuyomi
8,465
1,078
0
3,740
10,245
4,069
0
1,200
9,023
0
54,608
L
Sylvanus
jflint12
Sylvanus
6,354
1,717
1,324
4,231
13,577
8,429
0
5,629
7,948
27,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
37,370
466
Minions Killed
306
0
Camps Cleared
0
1,504,223
Distance Traveled
1,212,059
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,581
474
86
5
0
247,857
1
L
Tsukuyomi
8,553
535
74
5
0
329,129
5
W
Cerberus
8,404
525
51
3
0
304,901
7
W
Cthulhu
9,116
570
110
7
0
313,402
0
L
Scylla
7,683
480
71
4
0
231,205
4
W
Cupid
9,137
571
116
7
0
253,518
2
W
Sol
8,312
520
87
5
0
273,869
2
L
Artemis
5,995
375
35
2
0
164,468
1
W
Tsukuyomi
8,802
550
102
6
0
358,533
5
L
Sylvanus
7,558
472
40
3
0
239,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role