Player Matchup

Sun Wukong
Sun Wukong
Babàr
Sun Wukong
Level 22
God Stats
7W - 4L
1,686 SR
Queue Stats
13W - 10L
1,609 Elo+
Solo
Aphrodite
Aphrodite
Bloubloue
Aphrodite
Level 17
God Stats
7W - 14L
1,469 SR
Queue Stats
80W - 87L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
CHAMAKH__91
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,538 Elo+
Party 4
Agni
Agni
GeneverSpirits
Agni
Level 17
God Stats
26W - 43L
1,490 SR
Queue Stats
194W - 246L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
TripleDeaD
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,447 Elo+
Party 4
Team Averages
Level 18
1,529 SR
1,493 Elo+

VS

Team Averages
Level 25
1,567 SR
1,550 Elo+
Bakasura
Bakasura
Arragorg
Bakasura
Level 29
God Stats
21W - 30L
1,500 SR
Queue Stats
327W - 368L
1,463 Elo+
Party 2
Neith
Neith
DraakSoul
Neith
Level 29
God Stats
23W - 26L
1,444 SR
Queue Stats
324W - 323L
1,538 Elo+
Party 2
Athena
Athena
LaurenRoseN7
Athena
Level 26
God Stats
6W - 4L
1,444 SR
Queue Stats
79W - 96L
1,652 Elo+
Party 1
Bellona
Bellona
MaximusPlatypus
Bellona
Level 15
God Stats
2W - 0L
1,792 SR
Queue Stats
20W - 20L
1,468 Elo+
Solo
Anubis
Anubis
Supertoxin135
Anubis
Level 28
God Stats
16W - 9L
1,654 SR
Queue Stats
459W - 475L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babàr
Sun Wukong
17
3 / 4 / 1
11,438
477
6,878
22,667
16,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Aphrodite
Bloubloue
Aphrodite
14
4 / 8 / 2
10,173
424
11,601
19,318
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 14 / 4
8,115
338
11,817
16,369
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 10 / 4
8,485
354
17,686
19,153
5,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
TripleDeaD
Kukulkan
14
1 / 13 / 0
9,174
382
14,577
15,478
4,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arragorg
Bakasura
20
11 / 4 / 10
13,891
579
15,552
27,902
13,769
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
DraakSoul
Neith
17
6 / 2 / 4
12,127
505
13,434
17,952
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
0 / 3 / 11
11,670
486
3,249
25,353
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 0 / 9
14,857
619
19,240
22,450
27,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
23 / 1 / 7
14,380
599
28,339
18,167
9,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
9
Kills
49
49
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arragorg
Bakasura
11
4
10
4
L
Sun Wukong
Babàr
Sun Wukong
3
4
1
0.88
L
Aphrodite
Bloubloue
Aphrodite
4
8
2
0.63
L
0
14
4
0.14
W
Neith
DraakSoul
Neith
6
2
4
4
L
1
10
4
0.3
W
Athena
0
3
11
1.83
W
9
0
9
13.5
W
23
1
7
26.5
L
Kukulkan
TripleDeaD
Kukulkan
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,559
Damage
79,814
92,985
Taken
111,824
38,638
Mitigated
80,141
19,988
Healing
56,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arragorg
Bakasura
15,552
12,615
0
15,441
27,902
13,769
4,063
14,231
12,941
0
100,903
L
Sun Wukong
Babàr
Sun Wukong
6,878
1,650
0
4,086
22,667
16,259
0
7,556
14,479
0
59,809
L
Aphrodite
Bloubloue
Aphrodite
11,601
1,227
5,462
7,581
19,318
8,185
0
5,750
13,470
29,621
0
L
11,817
4,226
0
524
16,369
4,335
0
5,573
10,444
36,342
0
W
Neith
DraakSoul
Neith
13,434
4,531
0
7,955
17,952
6,934
2,160
9,079
8,873
0
92,974
L
17,686
1,345
0
2,335
19,153
5,113
0
3,454
15,258
53,956
0
W
Athena
3,249
1,314
1,050
9,831
25,353
22,422
977
15,764
9,589
38,297
0
W
19,240
5,490
0
9,469
22,450
27,244
5,950
9,998
12,452
0
118,082
W
28,339
983
0
12,514
18,167
9,772
594
12,408
5,759
93,414
0
L
Kukulkan
TripleDeaD
Kukulkan
14,577
1,150
0
0
15,478
4,746
0
9,255
6,023
59,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
66,925
393
Minions Killed
678
0
Camps Cleared
0
1,898,876
Distance Traveled
2,294,428
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,891
579
151
6
0
492,567
0
L
Sun Wukong
11,438
477
118
5
0
472,843
1
L
Aphrodite
10,173
424
36
2
0
378,581
0
L
Nu Wa
8,115
338
52
2
0
328,922
0
W
Neith
12,127
505
117
5
0
404,906
0
L
Agni
8,485
354
81
3
0
356,191
0
W
Athena
11,670
486
58
2
0
493,061
2
W
Bellona
14,857
619
221
9
0
482,253
3
W
Anubis
14,380
599
131
5
0
421,641
1
L
Kukulkan
9,174
382
106
4
0
362,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role