Player Matchup

Nemesis
Nemesis
RaysenCR
Nemesis
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
383W - 372L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
XNaked_SnakeX
Cthulhu
Level 22
God Stats
39W - 35L
1,532 SR
Queue Stats
44W - 49L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
X_the_reivax_X
Danzaburou
Level 154
God Stats
46W - 51L
1,567 SR
Queue Stats
424W - 424L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
calixRoach
Kukulkan
Level 136
God Stats
26W - 36L
1,600 SR
Queue Stats
616W - 762L
1,405 Elo+
Solo
Medusa
Medusa
mulinha
Medusa
Level 69
God Stats
10W - 23L
1,284 SR
Queue Stats
33W - 55L
1,434 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,467 Elo+

VS

Team Averages
Level 68
1,575 SR
1,515 Elo+
Kukulkan
Kukulkan
DJANIMELEVI
Kukulkan
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 159L
1,470 Elo+
Solo
Ganesha
Ganesha
Hazey27
Ganesha
Level 29
God Stats
2W - 0L
1,782 SR
Queue Stats
22W - 18L
1,618 Elo+
Party 2
Fenrir
Fenrir
HungVelociraptor
Fenrir
Level 126
God Stats
2W - 0L
1,732 SR
Queue Stats
10W - 8L
1,618 Elo+
Party 2
Jing Wei
Jing Wei
OpeningRelic929
Jing Wei
Level 27
God Stats
2W - 1L
1,562 SR
Queue Stats
25W - 30L
1,385 Elo+
Solo
Zeus
Zeus
collideoscope
Zeus
Level 101
God Stats
1W - 0L
1,298 SR
Queue Stats
12W - 10L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RaysenCR
Nemesis
13
0 / 3 / 2
6,722
611
3,905
7,195
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
1 / 3 / 2
7,971
725
4,524
8,657
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
X_the_reivax_X
Danzaburou
14
4 / 3 / 1
9,038
822
7,634
8,703
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
calixRoach
Kukulkan
16
1 / 1 / 2
8,113
738
7,821
4,414
1,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
mulinha
Medusa
13
1 / 4 / 2
7,389
672
2,742
6,953
2,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJANIMELEVI
Kukulkan
16
3 / 1 / 5
8,872
807
6,815
3,823
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Hazey27
Ganesha
14
0 / 1 / 8
7,207
655
5,405
6,314
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 1 / 4
9,392
854
5,577
10,484
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
15
2 / 2 / 7
7,939
722
4,372
9,913
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 9
8,515
774
6,765
5,514
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
14
14
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DJANIMELEVI
Kukulkan
3
1
5
5.5
W
Ganesha
Hazey27
Ganesha
0
1
8
4
W
6
1
4
8
W
Jing Wei
2
2
7
2.75
L
Nemesis
RaysenCR
Nemesis
0
3
2
0.33
L
Cthulhu
1
3
2
0.67
L
Danzaburou
X_the_reivax_X
Danzaburou
4
3
1
1.5
L
Kukulkan
calixRoach
Kukulkan
1
1
2
2
W
3
2
9
3.75
L
Medusa
mulinha
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,626
Damage
28,934
35,922
Taken
36,048
17,428
Mitigated
21,104
5,163
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DJANIMELEVI
Kukulkan
6,815
0
0
410
3,823
1,561
0
1,520
2,303
27,802
0
W
Ganesha
Hazey27
Ganesha
5,405
151
0
714
6,314
2,821
0
2,108
4,206
23,334
0
W
5,577
901
0
1,833
10,484
11,071
0
3,862
6,622
0
15,604
W
Jing Wei
4,372
3,661
390
4,380
9,913
3,847
360
3,781
6,132
0
26,549
L
Nemesis
RaysenCR
Nemesis
3,905
842
0
1,125
7,195
4,177
0
4,073
2,822
0
14,516
L
Cthulhu
4,524
181
0
756
8,657
5,840
0
2,652
5,614
18,608
0
L
Danzaburou
X_the_reivax_X
Danzaburou
7,634
2,183
0
1,238
8,703
3,431
0
4,762
3,625
0
26,719
L
Kukulkan
calixRoach
Kukulkan
7,821
189
0
1,423
4,414
1,755
1
2,065
2,159
40,358
0
W
6,765
517
0
669
5,514
1,804
0
1,425
4,089
29,314
0
L
Medusa
mulinha
Medusa
2,742
508
231
390
6,953
2,225
0
4,537
2,176
0
23,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
41,925
271
Minions Killed
253
8
Camps Cleared
7
1,007,856
Distance Traveled
1,060,729
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,872
807
103
9
0
186,133
2
W
Ganesha
7,207
655
1
0
0
227,885
0
W
Fenrir
9,392
854
41
4
3
221,760
0
W
Jing Wei
7,939
722
49
4
0
207,504
0
L
Nemesis
6,722
611
24
2
1
219,835
6
L
Cthulhu
7,971
725
49
4
0
204,240
0
L
Danzaburou
9,038
822
50
5
2
159,174
3
L
Kukulkan
8,113
738
94
9
3
227,824
3
W
Zeus
8,515
774
59
5
4
217,447
1
L
Medusa
7,389
672
54
5
2
196,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role