Player Matchup

Fenrir
Fenrir
DARKKILLER951376
Fenrir
Level 42
God Stats
11W - 30L
1,348 SR
Queue Stats
49W - 118L
1,211 Elo+
Party 3
Tyr
Tyr
JheyFékaka
Tyr
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,398 Elo+
Solo
Kukulkan
Kukulkan
SRT_MEM
Kukulkan
Level 41
God Stats
15W - 22L
1,557 SR
Queue Stats
288W - 391L
1,309 Elo+
Party 3
Nemesis
Nemesis
ahmedmohamed
Nemesis
Level 40
God Stats
24W - 37L
1,392 SR
Queue Stats
80W - 137L
1,263 Elo+
Party 3
Hades
Hades
august_lawn3
Hades
Level 43
God Stats
4W - 1L
1,330 SR
Queue Stats
187W - 288L
1,312 Elo+
Party 3
Team Averages
Level 42
1,425 SR
1,299 Elo+

VS

Team Averages
Level 82
1,488 SR
1,474 Elo+
King Arthur
King Arthur
MaxDeadShot
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mightofthenord
Ymir
Level 105
God Stats
0W - 6L
1,285 SR
Queue Stats
165W - 153L
1,535 Elo+
Party 2
Scylla
Scylla
Mikess
Scylla
Level 71
God Stats
0W - 3L
1,276 SR
Queue Stats
16W - 23L
1,377 Elo+
Party 1
Cernunnos
Cernunnos
Shtoltz
Cernunnos
Level 103
God Stats
4W - 6L
1,657 SR
Queue Stats
69W - 70L
1,533 Elo+
Party 2
Fenrir
Fenrir
frenzunas
Fenrir
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 11L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
10,133
441
6,847
17,444
14,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
8 / 5 / 8
10,763
468
23,467
24,857
25,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
SRT_MEM
Kukulkan
19
8 / 2 / 7
12,407
539
18,317
6,416
2,604
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ahmedmohamed
Nemesis
18
6 / 3 / 9
11,810
513
13,156
18,023
9,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 6
10,986
478
12,659
16,596
8,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MaxDeadShot
King Arthur
19
5 / 2 / 5
11,779
512
17,852
27,857
24,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 2 / 4
11,536
502
12,290
20,266
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Mikess
Scylla
14
2 / 10 / 5
9,073
394
6,433
15,827
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Shtoltz
Cernunnos
16
1 / 4 / 6
10,378
451
8,375
14,550
5,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
frenzunas
Fenrir
14
4 / 8 / 5
9,799
426
10,009
21,642
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
26
Kills
19
19
Deaths
26
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
W
8
5
8
2.4
L
King Arthur
MaxDeadShot
King Arthur
5
2
5
3.75
L
7
2
4
4.5
L
Scylla
Mikess
Scylla
2
10
5
0.45
W
Kukulkan
SRT_MEM
Kukulkan
8
2
7
5.75
L
Cernunnos
Shtoltz
Cernunnos
1
4
6
1
W
Nemesis
ahmedmohamed
Nemesis
6
3
9
3.5
W
3
4
6
1.5
L
Fenrir
frenzunas
Fenrir
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,446
Damage
54,959
83,336
Taken
100,142
60,572
Mitigated
61,180
33,446
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,847
2,084
128
6,803
17,444
14,762
1,277
1,852
15,436
0
45,717
W
23,467
3,950
0
7,183
24,857
25,057
20
7,631
16,971
0
61,071
L
King Arthur
MaxDeadShot
King Arthur
17,852
2,341
0
8,557
27,857
24,806
0
9,460
18,397
0
79,154
L
12,290
1,650
878
7,048
20,266
16,802
0
11,101
9,165
44,471
0
L
Scylla
Mikess
Scylla
6,433
1,013
0
930
15,827
5,259
890
4,605
11,222
37,507
0
W
Kukulkan
SRT_MEM
Kukulkan
18,317
1,696
996
1,507
6,416
2,604
1,236
1,611
4,651
76,379
0
L
Cernunnos
Shtoltz
Cernunnos
8,375
2,892
0
2,664
14,550
5,486
0
3,017
11,533
0
57,213
W
Nemesis
ahmedmohamed
Nemesis
13,156
5,583
0
8,639
18,023
9,527
1,013
2,093
15,924
0
79,149
W
12,659
1,061
1,227
6,963
16,596
8,622
109
5,037
11,278
63,377
0
L
Fenrir
frenzunas
Fenrir
10,009
2,408
402
5,485
21,642
8,827
0
2,793
18,849
0
56,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,099
Gold Earned
52,565
514
Minions Killed
457
0
Camps Cleared
0
2,107,479
Distance Traveled
1,976,460
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,133
441
83
4
0
362,336
2
W
Tyr
10,763
468
56
2
0
453,050
3
L
King Arthur
11,779
512
134
6
0
418,642
8
L
Ymir
11,536
502
62
3
0
399,839
9
L
Scylla
9,073
394
73
3
0
341,769
2
W
Kukulkan
12,407
539
149
6
0
427,485
0
L
Cernunnos
10,378
451
112
5
0
376,307
2
W
Nemesis
11,810
513
115
5
0
507,128
3
W
Hades
10,986
478
111
5
0
357,480
0
L
Fenrir
9,799
426
76
3
0
439,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role