Player Matchup

Ares
Ares
 
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CurvyApoloPR
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 388L
1,442 Elo+
Party 1
Skadi
Skadi
Slimdigger
Skadi
Level 47
God Stats
10W - 11L
1,589 SR
Queue Stats
62W - 75L
1,282 Elo+
Solo
Ravana
Ravana
YamaKudasai
Ravana
Level 78
God Stats
7W - 3L
1,218 SR
Queue Stats
454W - 469L
1,470 Elo+
Party 1
Nemesis
Nemesis
iYunyiPr
Nemesis
Level 95
God Stats
12W - 15L
1,294 SR
Queue Stats
438W - 469L
1,444 Elo+
Party 1
Team Averages
Level 61
1,420 SR
1,428 Elo+

VS

Team Averages
Level 38
1,602 SR
1,322 Elo+
The Morrigan
The Morrigan
RunsWithItStiff
The Morrigan
Level 42
God Stats
5W - 5L
1,536 SR
Queue Stats
160W - 192L
1,527 Elo+
Solo
Skadi
Skadi
Theworstgnome
Skadi
Level 42
God Stats
16W - 16L
1,393 SR
Queue Stats
90W - 106L
1,419 Elo+
Solo
Sol
Sol
nick67
Sol
Level 41
God Stats
18W - 8L
1,829 SR
Queue Stats
248W - 321L
1,287 Elo+
Solo
Hercules
Hercules
powerhouse84121
Hercules
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Solo
Ganesha
Ganesha
x100NinjaBabies
Ganesha
Level 34
God Stats
1W - 4L
1,754 SR
Queue Stats
42W - 91L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 4 / 7
8,826
465
5,488
16,962
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
CurvyApoloPR
Aphrodite
17
2 / 4 / 7
10,415
548
8,593
13,528
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
12
1 / 4 / 7
8,194
431
9,458
10,416
3,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ravana
16
6 / 2 / 4
10,228
538
9,817
9,655
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
iYunyiPr
Nemesis
16
9 / 1 / 4
11,035
581
10,694
13,319
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
RunsWithItStiff
The Morrigan
14
2 / 5 / 4
8,607
453
8,371
9,532
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 2
10,959
577
13,297
16,524
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
nick67
Sol
12
2 / 3 / 5
7,896
416
14,337
13,209
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
15
0 / 4 / 1
8,849
466
2,547
7,895
7,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 5 / 6
8,303
437
6,884
16,083
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
15
15
Deaths
19
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
4
7
1.13
W
Aphrodite
CurvyApoloPR
Aphrodite
2
4
7
1.38
L
The Morrigan
RunsWithItStiff
The Morrigan
2
5
4
0.8
W
Skadi
1
4
7
1.13
L
11
2
2
6
W
Ravana
6
2
4
4
W
Nemesis
iYunyiPr
Nemesis
9
1
4
11
L
Sol
nick67
Sol
2
3
5
1.5
L
Hercules
0
4
1
0.13
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,050
Damage
45,436
63,880
Taken
63,243
38,073
Mitigated
29,205
20,498
Healing
24,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,488
970
670
2,079
16,962
15,493
180
12,317
4,645
20,272
0
W
Aphrodite
CurvyApoloPR
Aphrodite
8,593
851
2,419
8,157
13,528
5,283
107
2,831
10,697
68,362
0
L
The Morrigan
RunsWithItStiff
The Morrigan
8,371
998
522
1,855
9,532
3,360
16
3,988
5,271
53,097
0
W
Skadi
9,458
3,928
0
2,603
10,416
3,722
563
6,376
4,040
0
38,876
L
13,297
6,843
0
7,410
16,524
6,004
660
3,525
12,677
0
75,360
W
Ravana
9,817
3,420
0
2,398
9,655
7,512
655
3,545
5,887
0
57,794
W
Nemesis
iYunyiPr
Nemesis
10,694
5,749
0
2,172
13,319
6,063
478
4,523
8,796
0
62,111
L
Sol
nick67
Sol
14,337
2,738
0
7,964
13,209
3,924
124
2,913
10,149
46,630
0
L
Hercules
2,547
1,473
0
1,139
7,895
7,904
636
694
7,157
0
34,327
L
6,884
379
0
5,357
16,083
8,013
0
2,441
13,398
38,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
44,614
420
Minions Killed
434
0
Camps Cleared
0
1,691,875
Distance Traveled
1,646,409
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,826
465
29
2
0
299,502
2
W
Aphrodite
10,415
548
129
7
0
302,344
1
L
The Morrigan
8,607
453
90
5
0
320,268
1
W
Skadi
8,194
431
62
3
0
328,719
0
L
Skadi
10,959
577
143
8
0
340,401
1
W
Ravana
10,228
538
119
6
0
366,627
5
W
Nemesis
11,035
581
81
4
0
394,683
2
L
Sol
7,896
416
95
5
0
317,721
3
L
Hercules
8,849
466
85
4
0
320,249
0
L
Ganesha
8,303
437
21
1
0
347,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role