Player Matchup

Xing Tian
Xing Tian
ACE Fjolner
Xing Tian
Level 76
God Stats
26W - 31L
1,415 SR
Queue Stats
127W - 137L
1,484 Elo+
Party 1
Pele
Pele
ACE Nanner
Pele
Level 69
God Stats
17W - 23L
1,428 SR
Queue Stats
79W - 79L
1,518 Elo+
Party 1
Thoth
Thoth
ACE Riko
Thoth
Level 78
God Stats
11W - 11L
1,725 SR
Queue Stats
125W - 125L
1,482 Elo+
Party 1
King Arthur
King Arthur
GiveMePastelss
King Arthur
Level 66
God Stats
1W - 4L
1,757 SR
Queue Stats
34W - 25L
1,424 Elo+
Solo
Anubis
Anubis
Takecarelive
Anubis
Level 79
God Stats
1W - 5L
1,500 SR
Queue Stats
301W - 251L
1,524 Elo+
Party 1
Team Averages
Level 74
1,565 SR
1,487 Elo+

VS

Team Averages
Level 103
1,598 SR
1,489 Elo+
Arachne
Arachne
BlueCatCallahan
Arachne
Level 115
God Stats
8W - 6L
1,537 SR
Queue Stats
34W - 25L
1,498 Elo+
Party 2
Chang'e
Chang'e
MadDogCallahan
Chang'e
Level 123
God Stats
3W - 1L
1,482 SR
Queue Stats
42W - 34L
1,479 Elo+
Party 2
Ganesha
Ganesha
MadKingJames
Ganesha
Level 87
God Stats
8W - 1L
1,759 SR
Queue Stats
39W - 30L
1,479 Elo+
Party 2
Cupid
Cupid
animefan69729
Cupid
Level 102
God Stats
5W - 3L
1,718 SR
Queue Stats
121W - 115L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
mothra123fan
Baron Samedi
Level 89
God Stats
9W - 4L
1,494 SR
Queue Stats
302W - 275L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACE Fjolner
Xing Tian
10
4 / 6 / 4
7,202
424
6,882
17,536
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 5 / 7
7,656
450
6,211
12,115
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
ACE Riko
Thoth
12
4 / 9 / 4
8,250
485
11,919
10,321
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
GiveMePastelss
King Arthur
13
2 / 1 / 3
7,760
456
5,434
14,221
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
9
4 / 3 / 5
6,967
410
6,877
6,977
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
8,245
485
6,703
11,762
3,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 0 / 7
8,801
518
7,991
10,000
6,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
MadKingJames
Ganesha
12
0 / 3 / 16
8,301
488
5,314
13,601
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 5 / 6
9,175
540
10,282
12,255
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
mothra123fan
Baron Samedi
15
11 / 3 / 6
9,829
578
15,074
12,522
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
16
Kills
24
24
Deaths
16
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ACE Fjolner
Xing Tian
4
6
4
1
L
2
5
7
1.1
L
Thoth
ACE Riko
Thoth
4
9
4
0.67
W
6
5
1
1.3
L
King Arthur
GiveMePastelss
King Arthur
2
1
3
3.5
W
2
0
7
5.5
W
Ganesha
MadKingJames
Ganesha
0
3
16
2.67
L
Anubis
4
3
5
2.17
W
5
5
6
1.6
W
Baron Samedi
mothra123fan
Baron Samedi
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,323
Damage
45,364
61,170
Taken
60,140
27,365
Mitigated
31,066
14,656
Healing
26,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ACE Fjolner
Xing Tian
6,882
679
0
2,467
17,536
8,959
145
7,093
10,307
19,620
0
L
6,211
1,396
0
4,000
12,115
3,711
0
3,249
8,751
0
45,709
L
Thoth
ACE Riko
Thoth
11,919
349
0
250
10,321
3,137
196
6,511
3,398
32,783
0
W
6,703
5,145
0
2,015
11,762
3,793
272
2,642
8,879
0
35,209
L
King Arthur
GiveMePastelss
King Arthur
5,434
32
0
5,302
14,221
9,138
0
8,399
5,623
0
38,348
W
7,991
1,320
1,706
6,916
10,000
6,313
1,239
2,109
7,351
51,819
0
W
Ganesha
MadKingJames
Ganesha
5,314
360
0
2,767
13,601
12,469
408
6,362
6,630
16,394
0
L
Anubis
6,877
1,097
0
2,637
6,977
2,420
0
2,241
4,712
24,742
0
W
10,282
6,239
411
5,261
12,255
3,789
2,225
7,168
4,582
0
57,209
W
Baron Samedi
mothra123fan
Baron Samedi
15,074
1,710
832
6,259
12,522
4,702
636
5,561
6,370
48,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
44,351
288
Minions Killed
350
0
Camps Cleared
0
1,557,650
Distance Traveled
1,544,456
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,202
424
29
2
0
317,220
1
L
Pele
7,656
450
69
4
0
313,648
3
L
Thoth
8,250
485
59
3
0
279,499
1
W
Arachne
8,245
485
55
3
0
315,211
0
L
King Arthur
7,760
456
82
5
0
337,874
2
W
Chang'e
8,801
518
99
6
0
308,460
2
W
Ganesha
8,301
488
2
0
0
330,120
2
L
Anubis
6,967
410
49
3
0
309,409
1
W
Cupid
9,175
540
112
7
0
284,500
4
W
Baron Samedi
9,829
578
82
5
0
306,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role