Player Matchup

Vulcan
Vulcan
Diamond IV
NaKush0
Vulcan
Diamond IV
Level 134
God Stats
6W - 1L
1,906 SR
Queue Stats
80W - 48L
2,036 MMR
Party 1
Ares
Ares
Diamond III
Thanks Joe
Ares
Diamond III
Level 153
God Stats
5W - 3L
1,706 SR
Queue Stats
120W - 95L
2,048 MMR
Party 1
Medusa
Medusa
Diamond III
kusurikou
Medusa
Diamond III
Level 160
God Stats
6W - 5L
1,760 SR
Queue Stats
382W - 237L
2,048 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,790 SR
2,044 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,661 SR
2,056 MMR
Raijin
Raijin
Platinum IV
Bad At Joust
Raijin
Platinum IV
Level 86
God Stats
0W - 1L
1,705 SR
Queue Stats
25W - 28L
2,095 MMR
Party 2
Apollo
Apollo
Platinum III
Bank Toots
Apollo
Platinum III
Level 58
God Stats
0W - 1L
1,727 SR
Queue Stats
28W - 19L
2,092 MMR
Party 2
Achilles
Achilles
Platinum III
Krcy7471
Achilles
Platinum III
Level 160
God Stats
8W - 8L
1,551 SR
Queue Stats
124W - 136L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NaKush0
Vulcan
17
1 / 4 / 6
13,782
599
20,463
15,787
8,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 1 / 7
15,660
681
20,389
31,868
45,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
kusurikou
Medusa
18
7 / 6 / 3
14,801
644
31,938
21,496
17,430
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ScyllaSobekDiscordiaCu ChulainnAphrodite

VS

Bans
Guan YuCerberusKumbhakarnaXing TianCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
4 / 5 / 4
14,398
626
20,692
21,627
9,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Bank Toots
Apollo
17
3 / 3 / 6
14,390
626
14,882
27,841
12,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Krcy7471
Achilles
18
4 / 3 / 7
14,139
615
21,776
38,618
51,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
11
11
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
5
4
1.2
L
Apollo
Bank Toots
Apollo
3
3
6
2
L
Achilles
Krcy7471
Achilles
4
3
7
2.5
W
Vulcan
NaKush0
Vulcan
1
4
6
1
W
3
1
7
6.5
W
Medusa
kusurikou
Medusa
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,790
Damage
57,350
69,151
Taken
88,086
71,506
Mitigated
72,578
13,850
Healing
34,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
20,692
1,159
574
5,224
21,627
9,097
129
9,879
11,534
97,712
0
L
Apollo
Bank Toots
Apollo
14,882
9,142
0
14,199
27,841
12,103
1,831
11,778
15,761
0
86,386
L
Achilles
Krcy7471
Achilles
21,776
8,000
799
13,558
38,618
51,378
589
18,260
19,788
468
60,778
W
Vulcan
NaKush0
Vulcan
20,463
4,615
0
2,581
15,787
8,262
1,756
3,457
12,030
90,987
0
W
20,389
1,538
0
7,184
31,868
45,814
259
9,222
21,906
43,593
0
W
Medusa
kusurikou
Medusa
31,938
16,238
0
4,085
21,496
17,430
2,171
6,852
14,170
0
115,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
42,927
268
Minions Killed
290
0
Camps Cleared
0
1,307,887
Distance Traveled
1,319,274
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,398
626
117
5
0
385,819
8
L
Apollo
14,390
626
123
5
0
442,978
7
L
Achilles
14,139
615
50
2
0
490,477
3
W
Vulcan
13,782
599
138
6
0
432,152
1
W
Ares
15,660
681
39
2
0
460,756
4
W
Medusa
14,801
644
91
4
0
414,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role