Player Matchup

Chaac
Chaac
Drakoryuu
Chaac
Level 128
God Stats
18W - 15L
1,752 SR
Queue Stats
678W - 689L
1,547 Elo+
Party 1
Bastet
Bastet
tehdy_bear
Bastet
Level 65
God Stats
23W - 29L
1,328 SR
Queue Stats
241W - 227L
1,543 Elo+
Party 1
Scylla
Scylla
z Th3Darkness
Scylla
Level 134
God Stats
12W - 7L
2,041 SR
Queue Stats
178W - 181L
1,642 Elo+
Solo
Team Averages
Level 109
1,707 SR
1,577 Elo+

VS

Team Averages
Level 106
1,501 SR
1,446 Elo+
Ullr
Ullr
OkamiFubuki1408
Ullr
Level 144
God Stats
0W - 3L
1,177 SR
Queue Stats
0W - 7L
1,070 Elo+
Solo
Fenrir
Fenrir
RavenJC96
Fenrir
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bycov13
Cthulhu
Level 122
God Stats
10W - 3L
1,826 SR
Queue Stats
148W - 123L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drakoryuu
Chaac
15
2 / 5 / 12
12,818
583
12,609
26,296
27,037
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
tehdy_bear
Bastet
18
11 / 1 / 3
14,705
668
13,936
11,850
4,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 0 / 13
13,232
601
22,741
12,787
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
12,307
559
7,507
19,541
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
RavenJC96
Fenrir
15
4 / 7 / 0
11,937
543
11,827
17,436
7,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
bycov13
Cthulhu
15
1 / 5 / 4
12,836
583
17,089
25,635
34,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
6
6
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Drakoryuu
Chaac
2
5
12
1.6
L
1
3
4
1
L
Fenrir
RavenJC96
Fenrir
4
7
0
0.57
L
Cthulhu
bycov13
Cthulhu
1
5
4
0.6
W
Bastet
tehdy_bear
Bastet
11
1
3
12.5
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,286
Damage
36,423
50,933
Taken
62,612
36,765
Mitigated
49,255
16,931
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Drakoryuu
Chaac
12,609
2,472
2,021
8,107
26,296
27,037
843
5,421
20,875
0
39,398
L
7,507
4,368
0
6,820
19,541
7,693
1,426
8,210
10,949
0
57,331
L
Fenrir
RavenJC96
Fenrir
11,827
1,477
0
992
17,436
7,394
129
5,954
11,244
0
41,987
L
Cthulhu
bycov13
Cthulhu
17,089
928
1,116
3,299
25,635
34,168
33
7,868
17,322
56,851
0
W
Bastet
tehdy_bear
Bastet
13,936
4,416
0
0
11,850
4,727
850
4,999
6,851
0
66,850
W
22,741
1,318
0
6,803
12,787
5,001
1,299
6,793
5,994
85,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
37,080
236
Minions Killed
207
0
Camps Cleared
0
1,226,562
Distance Traveled
1,122,576
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,818
583
44
2
0
378,986
1
L
Ullr
12,307
559
110
5
0
335,766
2
L
Fenrir
11,937
543
36
2
0
389,681
0
L
Cthulhu
12,836
583
61
3
0
397,129
2
W
Bastet
14,705
668
76
3
0
451,992
4
W
Scylla
13,232
601
116
5
0
395,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role