Player Matchup

Thor
Thor
Keyden629
Thor
Level 15
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PePegga69
Jing Wei
Level 26
God Stats
2W - 4L
1,118 SR
Queue Stats
398W - 420L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeiZe Drizzy
Tsukuyomi
Level 28
God Stats
6W - 6L
1,529 SR
Queue Stats
85W - 102L
1,449 Elo+
Solo
Cabrakan
Cabrakan
spiral_monke_man
Cabrakan
Level 33
God Stats
11W - 11L
1,557 SR
Queue Stats
479W - 522L
1,471 Elo+
Party 1
Apollo
Apollo
weediagram
Apollo
Level 14
God Stats
14W - 15L
1,591 SR
Queue Stats
66W - 56L
1,353 Elo+
Solo
Team Averages
Level 23
1,416 SR
1,441 Elo+

VS

Team Averages
Level 18
1,529 SR
1,371 Elo+
Chang'e
Chang'e
Dar1nWayn3
Chang'e
Level 29
God Stats
23W - 11L
1,717 SR
Queue Stats
139W - 152L
1,543 Elo+
Solo
Pele
Pele
Lizzie6573
Pele
Level 29
God Stats
19W - 31L
1,469 SR
Queue Stats
19W - 31L
1,293 Elo+
Solo
Apollo
Apollo
ManOnTheMoon1988
Apollo
Level 27
God Stats
21W - 23L
1,458 SR
Queue Stats
85W - 88L
1,448 Elo+
Solo
Agni
Agni
Toxic_Viper_Jk
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,477 Elo+
Solo
Bellona
Bellona
alexrobles06
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 4 / 1
8,191
455
4,074
8,723
3,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
PePegga69
Jing Wei
8
2 / 1 / 2
6,765
376
3,005
4,436
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
SeiZe Drizzy
Tsukuyomi
16
11 / 0 / 2
10,063
559
8,772
9,226
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 1 / 5
8,727
485
8,222
9,417
10,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
weediagram
Apollo
17
7 / 0 / 6
10,061
559
12,942
12,860
4,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dar1nWayn3
Chang'e
14
2 / 3 / 2
8,622
479
6,393
9,849
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 0
7,025
390
3,045
7,912
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 1
8,981
499
7,588
16,098
6,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 10 / 0
6,555
364
4,316
9,727
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
alexrobles06
Bellona
10
1 / 7 / 0
6,996
389
3,445
8,815
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
29
Kills
5
6
Deaths
29
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dar1nWayn3
Chang'e
2
3
2
1
W
Thor
2
4
1
0.63
L
0
4
0
0
L
2
5
1
0.5
W
Jing Wei
PePegga69
Jing Wei
2
1
2
3
W
Tsukuyomi
SeiZe Drizzy
Tsukuyomi
11
0
2
12
L
0
10
0
0
L
Bellona
alexrobles06
Bellona
1
7
0
0.14
W
7
1
5
9.5
W
Apollo
weediagram
Apollo
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
24,787
44,662
Taken
52,401
23,382
Mitigated
24,156
14,032
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dar1nWayn3
Chang'e
6,393
1,236
939
3,825
9,849
8,538
612
1,540
8,309
38,720
0
W
Thor
4,074
1,005
0
1,756
8,723
3,425
507
915
7,808
0
38,436
L
3,045
294
0
534
7,912
2,035
282
2,188
5,724
0
30,292
L
7,588
4,274
183
6,694
16,098
6,245
3,734
1,217
14,881
0
58,572
W
Jing Wei
PePegga69
Jing Wei
3,005
1,641
0
2,021
4,436
1,218
558
310
4,126
101
13,715
W
Tsukuyomi
SeiZe Drizzy
Tsukuyomi
8,772
2,152
0
3,629
9,226
3,700
0
1,093
8,133
0
65,466
L
4,316
744
0
1,160
9,727
2,543
996
3,126
6,601
23,799
0
L
Bellona
alexrobles06
Bellona
3,445
1,417
0
508
8,815
4,795
140
218
8,597
0
14,478
W
8,222
1,971
0
500
9,417
10,255
461
2,806
6,611
26,520
0
W
Apollo
weediagram
Apollo
12,942
9,303
0
6,126
12,860
4,784
1,126
5,585
7,275
0
67,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
38,179
373
Minions Killed
281
0
Camps Cleared
0
1,467,999
Distance Traveled
1,507,321
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,622
479
57
3
0
274,989
0
W
Thor
8,191
455
73
4
0
274,867
0
L
Pele
7,025
390
52
3
0
322,125
0
L
Apollo
8,981
499
100
6
0
298,599
1
W
Jing Wei
6,765
376
26
1
0
113,974
0
W
Tsukuyomi
10,063
559
119
7
0
410,003
4
L
Agni
6,555
364
42
2
0
314,330
0
L
Bellona
6,996
389
30
2
0
297,278
0
W
Cabrakan
8,727
485
41
2
0
342,922
0
W
Apollo
10,061
559
114
6
0
326,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role