Player Matchup

Anhur
Anhur
Demoncrash
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,530 Elo+
Party 2
Athena
Athena
Nahu_Luna
Athena
Level 134
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 80L
1,454 Elo+
Party 2
Hel
Hel
Rz_Luxfer
Hel
Level 20
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 2L
1,721 Elo+
Party 2
Team Averages
Level 57
1,636 SR
1,568 Elo+

VS

Team Averages
Level 58
1,538 SR
1,484 Elo+
Ares
Ares
Turtle Bros217
Ares
Level 61
God Stats
23W - 17L
1,560 SR
Queue Stats
365W - 401L
1,494 Elo+
Party 1
Kali
Kali
VenomThirteenn
Kali
Level 29
God Stats
42W - 42L
1,552 SR
Queue Stats
366W - 398L
1,511 Elo+
Party 1
Eset
Eset
XxBAD EILISHxX
Eset
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 119L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 2 / 3
6,255
626
3,256
5,880
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Nahu_Luna
Athena
10
4 / 3 / 1
7,009
701
4,923
6,829
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 4
6,091
609
2,014
4,571
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
7,278
728
4,239
5,013
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 5
7,705
771
3,792
7,503
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 3 / 4
7,425
743
5,381
5,334
1,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
8
8
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
2
3
1.25
L
Athena
Nahu_Luna
Athena
4
3
1
1.5
L
0
3
4
0.67
W
1
0
7
4.5
W
3
2
5
2.75
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,193
Damage
13,412
17,280
Taken
17,850
9,671
Mitigated
8,327
3,378
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,256
1,281
0
160
5,880
3,131
0
2,877
3,003
0
18,613
L
Athena
Nahu_Luna
Athena
4,923
1,461
0
375
6,829
4,809
0
3,393
3,436
20,516
0
L
2,014
41
1,463
1,380
4,571
1,731
0
3,383
1,188
9,030
0
W
4,239
148
0
1,151
5,013
2,970
215
1,615
3,373
14,190
0
W
3,792
1,780
0
1,772
7,503
3,691
616
2,477
4,916
0
16,816
W
5,381
885
1,044
1,611
5,334
1,666
375
2,610
2,574
24,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,355
Gold Earned
22,408
79
Minions Killed
78
0
Camps Cleared
0
499,534
Distance Traveled
551,182
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,255
626
38
4
0
156,419
1
L
Athena
7,009
701
32
3
0
190,815
3
L
Hel
6,091
609
9
1
0
152,300
0
W
Ares
7,278
728
14
1
0
185,132
0
W
Kali
7,705
771
25
3
0
194,870
0
W
Eset
7,425
743
39
4
0
171,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role