Player Matchup

Skadi
Skadi
BboyGlove
Skadi
Level 13
God Stats
1W - 2L
1,686 SR
Queue Stats
87W - 86L
1,425 Elo+
Party 1
Mercury
Mercury
II__Barry__Il
Mercury
Level 25
God Stats
2W - 3L
1,577 SR
Queue Stats
54W - 57L
1,540 Elo+
Solo
Heimdallr
Heimdallr
PhognaBolony
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,466 Elo+
Solo
Ares
Ares
SilverPond60884
Ares
Level 12
God Stats
35W - 22L
1,488 SR
Queue Stats
49W - 38L
1,498 Elo+
Party 1
Ganesha
Ganesha
aob_dad-76
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,486 Elo+

VS

Team Averages
Level 13
1,575 SR
1,664 Elo+
Erlang Shen
Erlang Shen
Beads-Dayo
Erlang Shen
Level 27
God Stats
21W - 11L
1,863 SR
Queue Stats
274W - 116L
1,761 Elo+
Solo
Scylla
Scylla
Delete_Smite
Scylla
Level 14
God Stats
15W - 10L
1,626 SR
Queue Stats
62W - 38L
1,596 Elo+
Solo
Danzaburou
Danzaburou
HXSH_BVNANA
Danzaburou
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 14L
1,723 Elo+
Solo
Loki
Loki
Thefightingippo2
Loki
Level 16
God Stats
5W - 7L
1,385 SR
Queue Stats
89W - 105L
1,531 Elo+
Solo
Fenrir
Fenrir
gaming robot14
Fenrir
Level 2
God Stats
11W - 7L
1,500 SR
Queue Stats
13W - 8L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BboyGlove
Skadi
7
1 / 4 / 2
4,842
440
5,088
5,805
1,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
11
2 / 3 / 0
6,313
574
721
6,395
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
PhognaBolony
Heimdallr
10
0 / 3 / 0
5,638
513
2,118
4,857
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 5 / 2
4,792
436
2,387
9,525
6,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ganesha
aob_dad-76
Ganesha
2
0 / 3 / 0
3,891
354
139
2,725
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beads-Dayo
Erlang Shen
12
5 / 0 / 4
6,949
632
6,210
8,086
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
14
10 / 0 / 2
8,344
759
7,805
3,013
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
HXSH_BVNANA
Danzaburou
10
1 / 1 / 4
6,048
550
3,904
4,510
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 5
5,564
506
2,714
6,615
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 1 / 0
4,046
368
303
1,461
336

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
BboyGlove
Skadi
1
4
2
0.5
W
Erlang Shen
Beads-Dayo
Erlang Shen
5
0
4
7
W
Scylla
10
0
2
11
W
Danzaburou
HXSH_BVNANA
Danzaburou
1
1
4
3
L
Mercury
2
3
0
0.67
L
Heimdallr
PhognaBolony
Heimdallr
0
3
0
0
L
0
5
2
0.2
W
2
2
5
2.25
L
Ganesha
aob_dad-76
Ganesha
0
3
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,453
Damage
20,936
29,307
Taken
23,685
13,447
Mitigated
8,273
3,032
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BboyGlove
Skadi
5,088
3,006
0
0
5,805
1,675
0
1,619
4,142
0
20,624
W
Erlang Shen
Beads-Dayo
Erlang Shen
6,210
3,833
0
4,412
8,086
3,902
0
807
7,279
0
38,778
W
Scylla
7,805
631
0
825
3,013
797
218
0
3,013
53,980
0
W
Danzaburou
HXSH_BVNANA
Danzaburou
3,904
1,549
0
576
4,510
1,457
430
1,553
2,957
0
28,076
L
Mercury
721
297
0
2,199
6,395
1,944
0
1,117
5,236
0
32,710
L
Heimdallr
PhognaBolony
Heimdallr
2,118
995
0
485
4,857
2,607
438
783
4,021
0
23,081
L
2,387
226
0
240
9,525
6,383
0
3,035
6,384
10,556
0
W
2,714
471
0
2,884
6,615
1,781
0
93
6,522
0
23,318
L
Ganesha
aob_dad-76
Ganesha
139
139
0
108
2,725
838
0
952
1,719
1,572
0
W
303
40
0
0
1,461
336
0
73
1,388
0
4,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
30,951
177
Minions Killed
294
0
Camps Cleared
0
848,969
Distance Traveled
995,691
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,842
440
32
3
0
185,285
0
W
Erlang Shen
6,949
632
69
6
0
252,642
0
W
Scylla
8,344
759
118
11
0
223,580
1
W
Danzaburou
6,048
550
53
5
0
186,873
0
L
Mercury
6,313
574
73
7
0
254,129
2
L
Heimdallr
5,638
513
50
5
0
174,137
3
L
Ares
4,792
436
21
2
0
166,715
1
W
Loki
5,564
506
44
4
0
263,245
2
L
Ganesha
3,891
354
1
0
0
68,703
0
W
Fenrir
4,046
368
10
1
0
69,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role