Player Matchup

Achilles
Achilles
Baumbach96
Achilles
Level 13
God Stats
6W - 2L
1,979 SR
Queue Stats
26W - 27L
1,528 Elo+
Party 2
Chang'e
Chang'e
Indigo Brave
Chang'e
Level 6
God Stats
27W - 27L
1,603 SR
Queue Stats
52W - 52L
1,523 Elo+
Party 1
Hades
Hades
Morkel_97
Hades
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
16W - 15L
1,498 Elo+
Party 2
Skadi
Skadi
YungPic
Skadi
Level 26
God Stats
12W - 7L
1,550 SR
Queue Stats
113W - 112L
1,477 Elo+
Party 2
Nemesis
Nemesis
iGunShipz
Nemesis
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
273W - 309L
1,390 Elo+
Party 1
Team Averages
Level 32
1,627 SR
1,483 Elo+

VS

Team Averages
Level 20
1,593 SR
1,525 Elo+
Ymir
Ymir
FeazL
Ymir
Level 23
God Stats
40W - 39L
1,725 SR
Queue Stats
58W - 57L
1,500 Elo+
Party 3
Sol
Sol
Ferro et igni
Sol
Level 18
God Stats
107W - 99L
1,437 SR
Queue Stats
112W - 113L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
Quacky1997
Kuzenbo
Level 28
God Stats
8W - 8L
1,579 SR
Queue Stats
63W - 70L
1,548 Elo+
Solo
Hun Batz
Hun Batz
thegigachad
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,762 Elo+
Solo
Da Ji
Da Ji
x Ghost Il
Da Ji
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baumbach96
Achilles
9
5 / 2 / 2
6,085
553
5,420
5,802
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Indigo Brave
Chang'e
9
2 / 0 / 5
5,730
521
4,127
2,565
1,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Morkel_97
Hades
10
5 / 1 / 1
6,248
568
4,360
3,093
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
YungPic
Skadi
9
3 / 1 / 1
6,028
548
5,982
5,660
1,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
iGunShipz
Nemesis
10
3 / 1 / 2
6,230
566
4,262
7,295
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FeazL
Ymir
7
1 / 4 / 1
4,795
436
1,780
7,717
3,836
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 5 / 1
4,837
440
1,502
5,912
1,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Quacky1997
Kuzenbo
7
0 / 1 / 1
4,947
450
2,053
6,689
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
thegigachad
Hun Batz
11
4 / 1 / 1
6,569
597
6,164
7,365
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
5
0 / 7 / 2
4,186
381
1,850
6,231
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
5
5
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Baumbach96
Achilles
5
2
2
3
L
Ymir
FeazL
Ymir
1
4
1
0.38
L
0
5
1
0.1
W
Chang'e
Indigo Brave
Chang'e
2
0
5
4.5
W
Hades
Morkel_97
Hades
5
1
1
5.5
L
Kuzenbo
Quacky1997
Kuzenbo
0
1
1
0.5
W
Skadi
YungPic
Skadi
3
1
1
3.5
W
Nemesis
iGunShipz
Nemesis
3
1
2
4
L
Hun Batz
thegigachad
Hun Batz
4
1
1
4.5
L
Da Ji
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
13,349
24,415
Taken
33,914
10,572
Mitigated
13,226
10,887
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Baumbach96
Achilles
5,420
3,337
0
1,455
5,802
4,195
242
1,433
4,369
0
19,575
L
Ymir
FeazL
Ymir
1,780
1,169
0
0
7,717
3,836
310
2,086
5,542
5,890
0
L
1,502
183
0
1,097
5,912
1,039
724
729
5,143
19,432
0
W
Chang'e
Indigo Brave
Chang'e
4,127
315
731
1,667
2,565
1,142
548
724
1,841
22,524
0
W
Hades
Morkel_97
Hades
4,360
149
243
1,208
3,093
1,223
1,136
350
2,743
18,185
0
L
Kuzenbo
Quacky1997
Kuzenbo
2,053
670
0
2,930
6,689
4,135
0
2,375
4,105
13,258
0
W
Skadi
YungPic
Skadi
5,982
3,361
48
2,093
5,660
1,633
1,685
1,440
4,220
0
27,090
W
Nemesis
iGunShipz
Nemesis
4,262
1,670
0
3,442
7,295
2,379
123
1,388
5,907
0
28,193
L
Hun Batz
thegigachad
Hun Batz
6,164
3,141
0
2,527
7,365
2,594
0
1,359
5,851
0
42,153
L
Da Ji
1,850
799
0
0
6,231
1,622
0
1,484
4,498
0
5,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
25,334
235
Minions Killed
160
0
Camps Cleared
0
1,011,635
Distance Traveled
1,037,516
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,085
553
40
4
0
189,421
2
L
Ymir
4,795
436
16
1
0
184,732
0
L
Sol
4,837
440
31
3
0
181,120
3
W
Chang'e
5,730
521
38
3
0
203,016
0
W
Hades
6,248
568
40
4
0
212,023
0
L
Kuzenbo
4,947
450
15
1
0
225,998
2
W
Skadi
6,028
548
55
5
0
196,056
2
W
Nemesis
6,230
566
62
6
0
211,119
0
L
Hun Batz
6,569
597
90
8
0
232,644
0
L
Da Ji
4,186
381
8
1
0
213,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role