Player Matchup

Xbalanque
Xbalanque
Classified7969
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 126L
1,389 Elo+
Party 1
Fenrir
Fenrir
PrinceDeku
Fenrir
Level 26
God Stats
29W - 39L
1,383 SR
Queue Stats
383W - 394L
1,502 Elo+
Solo
Agni
Agni
SharperThanYou14
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,542 Elo+
Solo
Khepri
Khepri
TYSandslash
Khepri
Level 5
God Stats
3W - 6L
1,253 SR
Queue Stats
99W - 112L
1,389 Elo+
Party 1
Bakasura
Bakasura
Yahir66
Bakasura
Level 23
God Stats
5W - 4L
1,251 SR
Queue Stats
6W - 8L
1,233 Elo+
Solo
Team Averages
Level 16
1,377 SR
1,411 Elo+

VS

Team Averages
Level 50
1,553 SR
1,501 Elo+
Nemesis
Nemesis
HoodieZuko
Nemesis
Level 15
God Stats
29W - 17L
1,500 SR
Queue Stats
74W - 62L
1,442 Elo+
Party 2
Bacchus
Bacchus
SupportWitch
Bacchus
Level 147
God Stats
2W - 0L
1,770 SR
Queue Stats
26W - 23L
1,602 Elo+
Party 2
Bellona
Bellona
Wraithz105
Bellona
Level 68
God Stats
15W - 8L
1,493 SR
Queue Stats
142W - 127L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
alex27564
Ao Kuang
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,468 Elo+
Solo
Ra
Ra
blazeiii-
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 49L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Classified7969
Xbalanque
12
2 / 8 / 1
7,370
409
6,584
13,059
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
PrinceDeku
Fenrir
13
3 / 9 / 3
8,503
472
6,848
12,760
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 6 / 7
9,127
507
11,682
12,153
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
1 / 5 / 3
8,484
471
3,056
12,528
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Yahir66
Bakasura
16
4 / 1 / 1
9,548
530
4,467
11,978
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HoodieZuko
Nemesis
14
4 / 3 / 5
9,154
509
6,271
12,155
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SupportWitch
Bacchus
17
11 / 2 / 5
10,979
610
11,451
11,348
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Wraithz105
Bellona
16
4 / 2 / 2
9,423
524
7,398
11,036
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
alex27564
Ao Kuang
13
2 / 8 / 7
7,925
440
5,040
10,529
3,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
7 / 2 / 7
10,160
564
12,339
9,829
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
15
Kills
28
29
Deaths
17
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Classified7969
Xbalanque
2
8
1
0.31
W
Nemesis
HoodieZuko
Nemesis
4
3
5
2.17
L
Fenrir
PrinceDeku
Fenrir
3
9
3
0.5
L
5
6
7
1.42
W
Bacchus
SupportWitch
Bacchus
11
2
5
6.75
L
Khepri
1
5
3
0.5
W
Bellona
Wraithz105
Bellona
4
2
2
2.5
L
Bakasura
Yahir66
Bakasura
4
1
1
4.5
W
Ao Kuang
alex27564
Ao Kuang
2
8
7
0.69
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,637
Damage
42,499
62,478
Taken
54,897
29,707
Mitigated
32,523
8,121
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Classified7969
Xbalanque
6,584
3,394
0
1,868
13,059
4,520
90
8,341
4,718
0
31,340
W
Nemesis
HoodieZuko
Nemesis
6,271
2,632
0
4,736
12,155
5,019
1,791
1,772
9,908
0
52,671
L
Fenrir
PrinceDeku
Fenrir
6,848
3,484
0
716
12,760
6,737
0
4,707
8,053
0
33,131
L
11,682
884
0
1,509
12,153
4,484
185
7,239
4,914
43,396
0
W
Bacchus
SupportWitch
Bacchus
11,451
1,447
0
1,906
11,348
10,542
35
2,272
8,843
46,662
0
L
Khepri
3,056
562
0
558
12,528
7,385
0
6,649
5,717
26,499
0
W
Bellona
Wraithz105
Bellona
7,398
2,528
0
2,077
11,036
9,356
2,144
3,230
7,359
0
57,041
L
Bakasura
Yahir66
Bakasura
4,467
2,842
0
3,470
11,978
6,581
476
1,732
10,246
0
53,145
W
Ao Kuang
alex27564
Ao Kuang
5,040
1,339
0
2,003
10,529
3,622
0
2,344
7,905
13,801
0
W
12,339
1,660
723
3,925
9,829
3,984
114
4,179
5,286
63,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,032
Gold Earned
47,641
354
Minions Killed
393
0
Camps Cleared
0
1,648,662
Distance Traveled
1,643,413
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,370
409
43
2
0
280,558
0
W
Nemesis
9,154
509
89
5
0
363,574
0
L
Fenrir
8,503
472
53
3
0
313,129
0
L
Agni
9,127
507
82
5
0
309,067
1
W
Bacchus
10,979
610
76
4
0
340,037
2
L
Khepri
8,484
471
36
2
0
317,427
1
W
Bellona
9,423
524
101
6
0
326,706
0
L
Bakasura
9,548
530
140
8
0
428,481
1
W
Ao Kuang
7,925
440
15
1
0
280,129
0
W
Ra
10,160
564
112
6
0
332,967
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role