Player Matchup

Ah Puch
Ah Puch
Boweevil
Ah Puch
Level 61
God Stats
4W - 3L
1,834 SR
Queue Stats
32W - 39L
1,471 Elo+
Party 2
Bellona
Bellona
ChuckDeezy
Bellona
Level 7
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 6L
1,560 Elo+
Party 2
Ymir
Ymir
ScubaLakes21
Ymir
Level 8
God Stats
4W - 4L
1,722 SR
Queue Stats
5W - 6L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
Skullymitsu
Danzaburou
Level 18
God Stats
15W - 14L
1,308 SR
Queue Stats
88W - 65L
1,456 Elo+
Solo
Hun Batz
Hun Batz
doodoobagins
Hun Batz
Level 7
God Stats
3W - 5L
1,820 SR
Queue Stats
119W - 79L
1,500 Elo+
Solo
Team Averages
Level 20
1,685 SR
1,515 Elo+

VS

Team Averages
Level 24
1,540 SR
1,515 Elo+
Ao Kuang
Ao Kuang
Gremp
Ao Kuang
Level 29
God Stats
7W - 3L
1,581 SR
Queue Stats
98W - 97L
1,512 Elo+
Solo
Osiris
Osiris
Interrobang08
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Iscarrone
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Janus
Janus
beastvinc
Janus
Level 29
God Stats
4W - 8L
1,575 SR
Queue Stats
37W - 45L
1,498 Elo+
Party 1
Achilles
Achilles
grayichi
Achilles
Level 29
God Stats
2W - 1L
1,544 SR
Queue Stats
22W - 15L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boweevil
Ah Puch
5
0 / 2 / 1
3,314
663
762
2,577
840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
ChuckDeezy
Bellona
1
0 / 0 / 0
2,576
515
0
254
114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
1 / 1 / 0
3,273
655
885
2,523
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Skullymitsu
Danzaburou
5
0 / 0 / 0
3,176
635
1,281
2,186
454
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
doodoobagins
Hun Batz
6
0 / 1 / 1
3,585
717
729
2,896
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gremp
Ao Kuang
6
3 / 0 / 0
4,104
821
1,306
2,800
650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,673
735
190
993
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Iscarrone
Medusa
5
1 / 0 / 0
3,175
635
1,119
1,780
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
beastvinc
Janus
5
0 / 1 / 2
3,351
670
1,407
2,636
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
grayichi
Achilles
4
0 / 0 / 1
3,288
658
1,320
2,141
864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Boweevil
Ah Puch
0
2
1
0.25
L
Bellona
ChuckDeezy
Bellona
0
0
0
0
W
Ao Kuang
Gremp
Ao Kuang
3
0
0
3
W
0
0
0
0
W
Medusa
Iscarrone
Medusa
1
0
0
1
L
1
1
0
1
L
Danzaburou
Skullymitsu
Danzaburou
0
0
0
0
W
Janus
beastvinc
Janus
0
1
2
1
L
Hun Batz
doodoobagins
Hun Batz
0
1
1
0.5
W
Achilles
grayichi
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,657
Damage
5,342
10,436
Taken
10,350
3,113
Mitigated
2,862
3,945
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Boweevil
Ah Puch
762
45
0
867
2,577
840
0
2,244
333
7,813
0
L
Bellona
ChuckDeezy
Bellona
0
0
0
0
254
114
0
0
254
0
430
W
Ao Kuang
Gremp
Ao Kuang
1,306
568
0
1,006
2,800
650
0
203
2,597
14,232
0
W
190
64
0
685
993
450
0
0
993
0
10,304
W
Medusa
Iscarrone
Medusa
1,119
717
0
940
1,780
399
248
542
1,238
0
8,174
L
885
448
0
312
2,523
985
0
0
2,523
5,454
0
L
Danzaburou
Skullymitsu
Danzaburou
1,281
833
0
1,354
2,186
454
0
0
2,186
0
10,750
W
Janus
beastvinc
Janus
1,407
324
0
490
2,636
499
0
583
2,053
8,934
0
L
Hun Batz
doodoobagins
Hun Batz
729
179
0
1,412
2,896
720
0
469
2,427
0
12,969
W
Achilles
grayichi
Achilles
1,320
411
0
826
2,141
864
126
319
1,822
0
5,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,924
Gold Earned
17,591
94
Minions Killed
103
0
Camps Cleared
0
416,766
Distance Traveled
480,123
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,314
663
22
4
0
99,754
1
L
Bellona
2,576
515
1
0
0
27,190
0
W
Ao Kuang
4,104
821
27
5
0
104,320
1
W
Osiris
3,673
735
35
7
0
90,896
1
W
Medusa
3,175
635
14
3
0
87,356
2
L
Ymir
3,273
655
7
1
0
115,759
1
L
Danzaburou
3,176
635
23
5
0
77,484
2
W
Janus
3,351
670
20
4
0
91,606
0
L
Hun Batz
3,585
717
41
8
0
96,579
1
W
Achilles
3,288
658
7
1
0
105,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role