Player Matchup

Hades
Hades
Alvarenga
Hades
Level 123
God Stats
2W - 0L
1,768 SR
Queue Stats
39W - 18L
1,798 Elo+
Party 1
Chiron
Chiron
DCKaiser
Chiron
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 61L
1,738 Elo+
Party 1
He Bo
He Bo
KakaMaster
He Bo
Level 127
God Stats
1W - 0L
1,721 SR
Queue Stats
47W - 32L
1,689 Elo+
Party 1
Erlang Shen
Erlang Shen
Kleeper
Erlang Shen
Level 126
God Stats
6W - 2L
1,760 SR
Queue Stats
142W - 126L
1,668 Elo+
Party 1
Janus
Janus
gCStar
Janus
Level 147
God Stats
2W - 0L
1,857 SR
Queue Stats
107W - 63L
1,720 Elo+
Party 1
Team Averages
Level 134
1,721 SR
1,723 Elo+

VS

Team Averages
Level 122
1,525 SR
1,545 Elo+
Arachne
Arachne
AlliceGamer
Arachne
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 98L
1,642 Elo+
Solo
Tyr
Tyr
ErwinSan
Tyr
Level 141
God Stats
20W - 17L
1,303 SR
Queue Stats
219W - 207L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
RnnTW
Kumbhakarna
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
darkslide69
Chaac
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
dougdgf
Danzaburou
Level 145
God Stats
13W - 9L
1,824 SR
Queue Stats
349W - 363L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alvarenga
Hades
15
3 / 1 / 6
8,908
594
11,917
10,946
7,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
DCKaiser
Chiron
17
7 / 1 / 2
10,138
676
7,269
8,190
3,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
14
4 / 5 / 3
8,312
554
11,033
9,292
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Kleeper
Erlang Shen
13
0 / 1 / 13
8,319
555
5,808
11,828
6,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
gCStar
Janus
16
4 / 2 / 5
9,601
640
6,369
8,385
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlliceGamer
Arachne
12
2 / 4 / 3
7,400
493
4,195
11,022
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 6
7,523
502
7,719
13,096
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
RnnTW
Kumbhakarna
13
4 / 4 / 4
8,093
540
4,888
13,174
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 2 / 3
8,339
556
7,046
13,504
8,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
dougdgf
Danzaburou
14
2 / 4 / 1
8,181
545
4,669
7,462
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
18
Kills
10
10
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlliceGamer
Arachne
2
4
3
0.88
W
Hades
Alvarenga
Hades
3
1
6
6
W
Chiron
DCKaiser
Chiron
7
1
2
8
L
1
4
6
1
W
He Bo
4
5
3
1.1
W
Erlang Shen
Kleeper
Erlang Shen
0
1
13
6.5
L
Kumbhakarna
RnnTW
Kumbhakarna
4
4
4
1.5
L
1
2
3
1.25
L
Danzaburou
dougdgf
Danzaburou
2
4
1
0.63
W
Janus
gCStar
Janus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,396
Damage
28,517
48,641
Taken
58,258
23,030
Mitigated
30,265
19,564
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlliceGamer
Arachne
4,195
3,114
0
1,475
11,022
3,795
536
6,377
4,645
0
39,429
W
Hades
Alvarenga
Hades
11,917
1,559
1,165
7,990
10,946
7,631
0
1,227
9,719
62,904
0
W
Chiron
DCKaiser
Chiron
7,269
2,048
622
4,016
8,190
3,062
0
247
7,943
0
77,776
L
7,719
318
0
3,929
13,096
7,331
0
7,824
5,272
0
40,509
W
He Bo
11,033
787
0
2,241
9,292
3,218
0
1,589
7,703
55,202
0
W
Erlang Shen
Kleeper
Erlang Shen
5,808
1,979
0
2,794
11,828
6,076
0
1,699
10,129
0
32,209
L
Kumbhakarna
RnnTW
Kumbhakarna
4,888
463
0
2,141
13,174
7,603
0
5,981
7,193
28,279
0
L
7,046
1,374
0
4,168
13,504
8,036
0
7,111
6,393
0
63,392
L
Danzaburou
dougdgf
Danzaburou
4,669
1,710
0
1,460
7,462
3,500
0
2,026
5,436
0
49,949
W
Janus
gCStar
Janus
6,369
852
0
736
8,385
3,043
0
126
8,259
66,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
39,536
556
Minions Killed
436
0
Camps Cleared
0
1,504,402
Distance Traveled
1,522,063
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,400
493
82
5
0
279,913
4
W
Hades
8,908
594
137
9
0
300,779
9
W
Chiron
10,138
676
144
10
0
309,981
6
L
Tyr
7,523
502
81
5
0
332,842
7
W
He Bo
8,312
554
100
7
0
294,976
6
W
Erlang Shen
8,319
555
41
3
0
305,961
5
L
Kumbhakarna
8,093
540
41
3
0
324,618
9
L
Chaac
8,339
556
128
9
0
303,848
3
L
Danzaburou
8,181
545
104
7
0
280,842
2
W
Janus
9,601
640
134
9
0
292,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role