Player Matchup

Nemesis
Nemesis
Coleous
Nemesis
Level 6
God Stats
12W - 4L
1,500 SR
Queue Stats
132W - 93L
1,588 Elo+
Solo
Set
Set
PanConDulce14
Set
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
96W - 71L
1,605 Elo+
Solo
Neith
Neith
ROBERTOR2
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,614 Elo+
Solo
Ganesha
Ganesha
Redcupcake2005
Ganesha
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,817 Elo+
Party 2
Medusa
Medusa
diamondgoblin
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,817 Elo+
Party 2
Team Averages
Level 11
1,543 SR
1,688 Elo+

VS

Team Averages
Level 25
1,549 SR
1,633 Elo+
Thanatos
Thanatos
liimaaoo
Thanatos
Level 65
God Stats
9W - 7L
1,526 SR
Queue Stats
395W - 407L
1,501 Elo+
Party 1
Scylla
Scylla
lolitasad
Scylla
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 292L
1,481 Elo+
Solo
Guan Yu
Guan Yu
nome_laminado
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,750 Elo+
Party 1
Bacchus
Bacchus
system_defect
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,805 Elo+
Solo
Izanami
Izanami
zFiireZ
Izanami
Level 29
God Stats
7W - 4L
1,717 SR
Queue Stats
82W - 43L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coleous
Nemesis
19
15 / 3 / 1
11,623
726
17,489
12,197
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 2 / 2
9,742
609
5,812
10,483
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ROBERTOR2
Neith
12
1 / 6 / 6
7,813
488
1,871
7,778
2,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 11
8,565
535
6,315
13,026
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 5 / 6
8,692
543
10,883
11,227
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
liimaaoo
Thanatos
12
8 / 7 / 6
8,190
512
9,404
13,363
4,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
lolitasad
Scylla
13
4 / 5 / 2
8,420
526
5,104
9,755
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
5
0 / 7 / 0
5,227
327
1,525
9,147
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
13
2 / 4 / 7
8,239
515
7,264
14,424
5,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
zFiireZ
Izanami
15
9 / 5 / 4
9,523
595
12,841
14,776
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
28
Kills
23
23
Deaths
28
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Coleous
Nemesis
15
3
1
5.17
W
5
2
2
3
W
Neith
ROBERTOR2
Neith
1
6
6
0.67
W
1
7
11
0.93
W
6
5
6
1.8
L
Thanatos
liimaaoo
Thanatos
8
7
6
1.57
L
Scylla
lolitasad
Scylla
4
5
2
1
L
Guan Yu
0
7
0
0
L
Bacchus
2
4
7
1.38
L
Izanami
zFiireZ
Izanami
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,370
Damage
36,138
54,711
Taken
61,465
26,345
Mitigated
20,565
12,758
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Coleous
Nemesis
17,489
10,279
0
5,268
12,197
5,523
0
1,662
10,437
0
82,183
W
5,812
3,406
0
1,079
10,483
7,016
3,025
4,212
6,124
0
62,255
W
Neith
ROBERTOR2
Neith
1,871
428
0
704
7,778
2,036
561
1,240
6,417
0
23,606
W
6,315
1,278
0
1,308
13,026
8,413
330
2,675
10,270
21,011
0
W
10,883
6,081
183
4,216
11,227
3,357
1,799
2,429
8,763
0
36,907
L
Thanatos
liimaaoo
Thanatos
9,404
3,421
0
7,066
13,363
4,045
150
909
12,404
0
32,897
L
Scylla
lolitasad
Scylla
5,104
223
0
1,723
9,755
2,471
130
527
9,153
39,215
0
L
Guan Yu
1,525
287
70
823
9,147
3,505
189
659
8,413
0
5,889
L
Bacchus
7,264
1,589
0
3,343
14,424
5,936
256
1,660
12,741
37,404
0
L
Izanami
zFiireZ
Izanami
12,841
7,816
0
6,038
14,776
4,608
1,597
2,560
12,216
0
69,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,435
Gold Earned
39,599
380
Minions Killed
315
0
Camps Cleared
0
1,504,502
Distance Traveled
1,369,625
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,623
726
113
7
0
354,096
1
W
Set
9,742
609
127
8
0
289,216
0
W
Neith
7,813
488
54
3
0
267,589
0
W
Ganesha
8,565
535
6
0
0
298,180
3
W
Medusa
8,692
543
80
5
0
295,421
0
L
Thanatos
8,190
512
39
2
0
298,984
1
L
Scylla
8,420
526
91
6
0
265,246
0
L
Guan Yu
5,227
327
11
1
0
323,152
0
L
Bacchus
8,239
515
50
3
0
248,838
5
L
Izanami
9,523
595
124
8
0
233,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role