Player Matchup

Anubis
Anubis
DeJayeDiamond92
Anubis
Level 14
God Stats
79W - 51L
1,580 SR
Queue Stats
481W - 507L
1,298 Elo+
Solo
Izanami
Izanami
LoneWolfLife381
Izanami
Level 23
God Stats
7W - 10L
1,426 SR
Queue Stats
33W - 41L
1,189 Elo+
Solo
Vamana
Vamana
MarcMag1610
Vamana
Level 26
God Stats
9W - 13L
1,715 SR
Queue Stats
135W - 178L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Serkish
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,517 Elo+
Solo
Olorun
Olorun
proudcer
Olorun
Level 12
God Stats
48W - 64L
1,306 SR
Queue Stats
52W - 69L
1,215 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,317 Elo+

VS

Team Averages
Level 20
1,520 SR
1,316 Elo+
Cerberus
Cerberus
Digimon-top
Cerberus
Level 23
God Stats
4W - 3L
1,455 SR
Queue Stats
7W - 5L
1,308 Elo+
Solo
Agni
Agni
JimmyNeutronJr
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,176 Elo+
Solo
Ao Kuang
Ao Kuang
MoxJR
Ao Kuang
Level 15
God Stats
34W - 16L
1,504 SR
Queue Stats
50W - 32L
1,336 Elo+
Solo
Zeus
Zeus
Nitricacidd
Zeus
Level 29
God Stats
75W - 38L
1,643 SR
Queue Stats
90W - 57L
1,533 Elo+
Solo
Rama
Rama
dafatone4life
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 14 / 4
13,136
1,010
19,266
26,748
12,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 2
13,193
1,015
16,137
17,460
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
19
4 / 12 / 7
13,079
1,006
12,652
29,730
23,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Serkish
Danzaburou
19
3 / 8 / 8
12,995
1,000
19,592
23,492
6,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
proudcer
Olorun
18
0 / 6 / 6
11,593
892
7,612
18,444
5,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Digimon-top
Cerberus
20
6 / 0 / 20
15,102
1,162
19,019
17,743
18,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 3
10,650
819
29
6,078
1,966
Ao Kuang
MoxJR
Ao Kuang
20
13 / 5 / 14
15,533
1,195
20,242
28,336
10,054
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
26 / 7 / 11
18,105
1,393
55,013
16,085
6,132
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 1 / 19
13,088
1,007
14,753
17,340
7,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
17
Kills
46
46
Deaths
18
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
14
4
0.43
W
Cerberus
Digimon-top
Cerberus
6
0
20
16
W
0
5
3
0.3
L
6
6
2
1.17
L
Vamana
4
12
7
0.63
W
Ao Kuang
MoxJR
Ao Kuang
13
5
14
4
W
26
7
11
4.5
L
Danzaburou
Serkish
Danzaburou
3
8
8
0.88
W
1
1
19
10.5
L
Olorun
proudcer
Olorun
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,259
Damage
109,056
115,874
Taken
85,582
54,067
Mitigated
43,739
16,266
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,266
1,533
0
6,670
26,748
12,035
0
21,407
5,079
61,542
0
W
Cerberus
Digimon-top
Cerberus
19,019
247
375
3,198
17,743
18,248
0
5,368
12,175
50,909
0
W
29
29
0
0
6,078
1,966
0
1,203
4,800
2,726
0
L
16,137
12,361
0
1,645
17,460
5,825
0
14,149
3,065
0
34,614
L
Vamana
12,652
4,849
0
3,130
29,730
23,686
0
19,572
9,876
193
26,928
W
Ao Kuang
MoxJR
Ao Kuang
20,242
9,338
0
5,602
28,336
10,054
0
11,097
16,376
38,929
0
W
55,013
4,138
0
480
16,085
6,132
0
5,256
10,729
83,134
0
L
Danzaburou
Serkish
Danzaburou
19,592
10,363
0
1,674
23,492
6,986
0
20,546
2,576
0
44,425
W
14,753
11,998
0
0
17,340
7,339
0
4,043
13,097
0
38,008
L
Olorun
proudcer
Olorun
7,612
4,504
498
2,649
18,444
5,535
0
17,181
975
35,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,996
Gold Earned
72,478
261
Minions Killed
253
7
Camps Cleared
6
1,181,914
Distance Traveled
1,202,707
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,136
1,010
105
8
2
185,652
0
W
Cerberus
15,102
1,162
92
7
0
325,197
3
W
Agni
10,650
819
1
0
1
125,781
0
L
Izanami
13,193
1,015
42
3
2
255,478
0
L
Vamana
13,079
1,006
27
2
2
298,381
2
W
Ao Kuang
15,533
1,195
37
3
2
282,754
0
W
Zeus
18,105
1,393
69
5
1
226,807
0
L
Danzaburou
12,995
1,000
50
4
1
237,698
0
W
Rama
13,088
1,007
54
4
2
242,168
0
L
Olorun
11,593
892
37
3
0
204,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role