Player Matchup

Anhur
Anhur
Marfireeeeee
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,288 Elo+
Party 2
Bellona
Bellona
MarilynMonhoe_
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
NotSoDank
Loki
Level 132
God Stats
10W - 6L
1,798 SR
Queue Stats
83W - 79L
1,599 Elo+
Party 2
Ra
Ra
Thats So Red
Ra
Level 47
God Stats
41W - 36L
1,652 SR
Queue Stats
605W - 547L
1,588 Elo+
Solo
Sobek
Sobek
Vro-Fredo
Sobek
Level 124
God Stats
3W - 2L
1,317 SR
Queue Stats
108W - 110L
1,397 Elo+
Party 2
Team Averages
Level 68
1,553 SR
1,474 Elo+

VS

Team Averages
Level 91
1,562 SR
1,602 Elo+
Aphrodite
Aphrodite
Bohunx4
Aphrodite
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 164L
1,643 Elo+
Party 1
Ravana
Ravana
Ladino93
Ravana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 60L
1,624 Elo+
Party 1
Hades
Hades
MillerMizer
Hades
Level 134
God Stats
62W - 33L
1,847 SR
Queue Stats
182W - 199L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
OReiMessi
Danzaburou
Level 87
God Stats
1W - 4L
1,486 SR
Queue Stats
15W - 16L
1,748 Elo+
Party 1
Cthulhu
Cthulhu
Owl_Feathers
Cthulhu
Level 55
God Stats
1W - 4L
1,477 SR
Queue Stats
9W - 19L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,889
564
3,378
6,418
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 1
7,948
568
4,317
6,302
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
0 / 2 / 1
7,349
525
4,493
8,521
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 2
8,314
594
8,266
6,772
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Vro-Fredo
Sobek
12
2 / 2 / 6
7,754
554
6,975
11,806
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bohunx4
Aphrodite
13
2 / 2 / 2
7,571
541
4,630
8,169
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
Ladino93
Ravana
12
3 / 4 / 1
7,137
510
7,183
10,226
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
4,634
331
112
2,031
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
OReiMessi
Danzaburou
11
1 / 4 / 2
6,582
470
5,297
8,710
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Owl_Feathers
Cthulhu
9
0 / 1 / 3
5,750
411
6,009
9,886
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
6
7
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bohunx4
Aphrodite
2
2
2
1.5
L
Ravana
Ladino93
Ravana
3
4
1
0.88
W
2
0
0
2
W
3
1
1
3.5
L
0
2
0
0
W
Loki
0
2
1
0.25
L
Danzaburou
OReiMessi
Danzaburou
1
4
2
0.5
L
Cthulhu
Owl_Feathers
Cthulhu
0
1
3
1.5
W
5
2
2
3
W
Sobek
Vro-Fredo
Sobek
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,429
Damage
23,231
39,819
Taken
39,022
21,427
Mitigated
14,314
14,229
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bohunx4
Aphrodite
4,630
552
2,236
4,674
8,169
3,297
0
3,982
4,053
49,140
0
L
Ravana
Ladino93
Ravana
7,183
2,221
0
3,027
10,226
3,776
0
1,209
8,935
0
36,805
W
3,378
1,645
0
2,486
6,418
1,922
228
2,028
4,390
0
46,307
W
4,317
2,298
0
952
6,302
5,546
1,222
697
5,567
0
44,908
L
112
33
0
311
2,031
489
0
0
2,031
7,142
0
W
Loki
4,493
1,511
0
4,256
8,521
2,738
0
589
7,902
0
48,651
L
Danzaburou
OReiMessi
Danzaburou
5,297
1,605
0
2,407
8,710
2,204
0
3,442
5,252
0
33,437
L
Cthulhu
Owl_Feathers
Cthulhu
6,009
818
146
1,314
9,886
4,548
0
6,246
3,510
17,616
0
W
8,266
1,660
927
2,442
6,772
2,770
316
2,671
3,871
56,563
0
W
Sobek
Vro-Fredo
Sobek
6,975
1,086
0
3,166
11,806
8,451
0
4,320
7,338
22,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
31,674
446
Minions Killed
304
0
Camps Cleared
0
1,364,336
Distance Traveled
1,066,136
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,571
541
117
8
0
250,998
6
L
Ravana
7,137
510
80
6
0
248,319
5
W
Anhur
7,889
564
99
7
0
255,736
2
W
Bellona
7,948
568
108
8
0
281,264
3
L
Hades
4,634
331
21
2
0
55,275
0
W
Loki
7,349
525
100
7
0
296,284
4
L
Danzaburou
6,582
470
55
4
0
233,030
5
L
Cthulhu
5,750
411
31
2
0
278,514
6
W
Ra
8,314
594
111
8
0
262,509
4
W
Sobek
7,754
554
28
2
0
268,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role