Player Matchup

Apollo
Apollo
Blob2345
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,417 Elo+
Party 1
Ymir
Ymir
CALANGOTANK
Ymir
Level 3
God Stats
19W - 18L
1,500 SR
Queue Stats
660W - 654L
1,094 Elo+
Solo
Cupid
Cupid
XxFenixX360
Cupid
Level 24
God Stats
7W - 6L
1,285 SR
Queue Stats
225W - 276L
1,352 Elo+
Solo
Artemis
Artemis
iCyberSpy
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
reycara7812
Sylvanus
Level 29
God Stats
35W - 29L
1,712 SR
Queue Stats
573W - 638L
1,397 Elo+
Party 1
Team Averages
Level 12
1,499 SR
1,352 Elo+

VS

Team Averages
Level 19
1,471 SR
1,388 Elo+
Cerberus
Cerberus
Alvaros7w7
Cerberus
Level 29
God Stats
42W - 51L
1,492 SR
Queue Stats
444W - 474L
1,341 Elo+
Solo
Neith
Neith
Applesupyourbutt
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,455 Elo+
Solo
Achilles
Achilles
Cdog024
Achilles
Level 10
God Stats
2W - 4L
1,591 SR
Queue Stats
4W - 7L
1,322 Elo+
Solo
Ymir
Ymir
SuperStar Zac
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
todoroki4759
Anubis
Level 26
God Stats
1W - 1L
1,270 SR
Queue Stats
110W - 155L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blob2345
Apollo
14
10 / 5 / 1
9,255
544
14,447
18,847
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 2 / 2
5,399
318
113
1,849
654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
10 / 5 / 3
9,268
545
15,647
12,156
4,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
iCyberSpy
Artemis
12
2 / 3 / 5
7,321
431
11,016
10,278
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
reycara7812
Sylvanus
8
1 / 5 / 5
6,873
404
2,238
10,938
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alvaros7w7
Cerberus
14
6 / 1 / 6
9,364
551
8,342
13,976
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 2
8,485
499
5,353
9,263
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Cdog024
Achilles
14
6 / 3 / 2
9,097
535
11,619
13,169
11,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 10 / 7
8,073
475
8,715
16,904
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
2 / 9 / 2
7,632
449
5,309
10,970
4,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
23
Kills
19
20
Deaths
25
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alvaros7w7
Cerberus
6
1
6
9
W
3
2
2
2
L
Apollo
Blob2345
Apollo
10
5
1
2.1
L
0
2
2
0.5
W
Achilles
Cdog024
Achilles
6
3
2
2.33
W
2
10
7
0.55
L
10
5
3
2.3
L
Artemis
iCyberSpy
Artemis
2
3
5
1.5
L
Sylvanus
reycara7812
Sylvanus
1
5
5
0.7
W
Anubis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
39,338
54,068
Taken
64,282
19,772
Mitigated
43,641
17,963
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alvaros7w7
Cerberus
8,342
480
732
4,784
13,976
12,135
306
60
13,916
49,842
0
W
5,353
2,081
0
3,154
9,263
3,612
3,657
71
9,192
0
42,148
L
Apollo
Blob2345
Apollo
14,447
10,103
53
8,701
18,847
6,507
1,275
5,679
13,168
0
51,035
L
113
48
0
185
1,849
654
48
499
1,350
1,602
0
W
Achilles
Cdog024
Achilles
11,619
5,225
0
1,079
13,169
11,020
567
1,339
11,830
0
29,496
W
8,715
2,456
0
437
16,904
12,779
177
676
16,228
19,273
0
L
15,647
9,258
32
2,763
12,156
4,213
1,602
6,772
5,384
227
49,094
L
Artemis
iCyberSpy
Artemis
11,016
4,576
0
3,593
10,278
3,248
336
6,058
4,220
0
28,498
L
Sylvanus
reycara7812
Sylvanus
2,238
746
734
1,902
10,938
5,150
523
3,358
7,580
7,263
0
W
Anubis
5,309
244
0
2,020
10,970
4,095
369
404
10,566
22,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
42,651
186
Minions Killed
310
0
Camps Cleared
0
1,011,074
Distance Traveled
1,497,266
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,364
551
123
7
0
329,034
1
W
Neith
8,485
499
91
5
0
234,467
1
L
Apollo
9,255
544
69
4
0
261,110
2
L
Ymir
5,399
318
1
0
0
70,164
0
W
Achilles
9,097
535
34
2
0
331,385
0
W
Ymir
8,073
475
25
1
0
319,009
5
L
Cupid
9,268
545
78
5
0
247,471
4
L
Artemis
7,321
431
29
2
0
250,543
2
L
Sylvanus
6,873
404
9
1
0
181,786
0
W
Anubis
7,632
449
37
2
0
283,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role