Player Matchup

Cthulhu
Cthulhu
Asura_World
Cthulhu
Level 26
God Stats
28W - 14L
1,724 SR
Queue Stats
309W - 261L
1,586 Elo+
Party 1
Ravana
Ravana
LeNix_Tweak
Ravana
Level 23
God Stats
20W - 21L
1,631 SR
Queue Stats
410W - 371L
1,557 Elo+
Party 1
Khepri
Khepri
LeNix_Twerk
Khepri
Level 25
God Stats
23W - 13L
1,703 SR
Queue Stats
233W - 201L
1,609 Elo+
Party 1
Apollo
Apollo
SpiderMonky2003
Apollo
Level 29
God Stats
22W - 22L
1,604 SR
Queue Stats
416W - 370L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
xKiiwyy
Kukulkan
Level 38
God Stats
9W - 9L
1,554 SR
Queue Stats
275W - 297L
1,464 Elo+
Party 1
Team Averages
Level 28
1,643 SR
1,567 Elo+

VS

Team Averages
Level 12
1,579 SR
1,585 Elo+
Danzaburou
Danzaburou
Caustic_CXNCEP7
Danzaburou
Level 17
God Stats
16W - 7L
1,780 SR
Queue Stats
17W - 9L
1,750 Elo+
Solo
Baron Samedi
Baron Samedi
Phunkee3377
Baron Samedi
Level 4
God Stats
2W - 2L
1,535 SR
Queue Stats
3W - 3L
1,521 Elo+
Solo
Fenrir
Fenrir
Sagittarius
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,781 Elo+
Solo
Kukulkan
Kukulkan
WastedRon
Kukulkan
Level 23
God Stats
36W - 31L
1,583 SR
Queue Stats
206W - 185L
1,544 Elo+
Solo
Chaac
Chaac
same-countess7
Chaac
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 40L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asura_World
Cthulhu
20
10 / 0 / 6
12,943
616
16,234
17,543
17,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
19
9 / 3 / 4
11,578
551
7,497
12,780
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
15
1 / 5 / 11
9,931
473
3,991
18,463
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 6 / 4
10,476
499
6,867
14,705
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
xKiiwyy
Kukulkan
17
4 / 4 / 6
10,868
518
11,426
12,790
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caustic_CXNCEP7
Danzaburou
11
3 / 7 / 4
8,028
382
7,203
14,113
4,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Phunkee3377
Baron Samedi
14
0 / 7 / 9
8,817
420
12,888
16,296
7,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
8 / 5 / 5
9,869
470
8,120
14,844
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
WastedRon
Kukulkan
17
5 / 3 / 4
10,949
521
21,588
7,328
2,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 6
7,933
378
6,946
12,434
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
28
Kills
18
18
Deaths
28
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asura_World
Cthulhu
10
0
6
13
L
Danzaburou
Caustic_CXNCEP7
Danzaburou
3
7
4
0.71
W
Ravana
9
3
4
3.67
W
Khepri
1
5
11
1.3
L
Baron Samedi
Phunkee3377
Baron Samedi
0
7
9
0.64
L
Fenrir
8
5
5
2.1
W
4
6
4
1
L
Kukulkan
WastedRon
Kukulkan
5
3
4
2.33
L
2
6
6
0.83
W
Kukulkan
xKiiwyy
Kukulkan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,015
Damage
56,745
76,281
Taken
65,015
51,453
Mitigated
29,420
20,964
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asura_World
Cthulhu
16,234
1,257
418
6,196
17,543
17,480
1,712
8,320
9,223
70,851
0
L
Danzaburou
Caustic_CXNCEP7
Danzaburou
7,203
3,357
0
4,694
14,113
4,709
748
4,333
9,669
0
31,343
W
Ravana
7,497
1,480
0
4,442
12,780
6,114
547
5,203
7,577
0
71,414
W
Khepri
3,991
675
0
2,330
18,463
15,287
1,208
10,477
7,986
25,203
0
L
Baron Samedi
Phunkee3377
Baron Samedi
12,888
2,183
338
6,299
16,296
7,528
1,504
8,545
7,335
45,906
0
L
Fenrir
8,120
1,580
0
3,832
14,844
8,870
287
6,428
8,161
0
40,398
W
6,867
4,582
0
5,005
14,705
6,189
3,011
5,234
9,471
0
62,992
L
Kukulkan
WastedRon
Kukulkan
21,588
1,016
0
711
7,328
2,561
0
5,096
1,990
71,137
0
L
6,946
1,661
108
3,361
12,434
5,752
273
5,829
6,209
0
33,049
W
Kukulkan
xKiiwyy
Kukulkan
11,426
1,248
0
2,573
12,790
6,383
993
5,242
7,548
62,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,796
Gold Earned
45,596
520
Minions Killed
361
0
Camps Cleared
0
1,905,911
Distance Traveled
1,472,186
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,943
616
128
6
0
425,737
0
L
Danzaburou
8,028
382
45
2
0
223,739
1
W
Ravana
11,578
551
115
5
0
405,847
0
W
Khepri
9,931
473
40
2
0
389,524
3
L
Baron Samedi
8,817
420
71
3
0
331,375
6
L
Fenrir
9,869
470
63
3
0
324,192
2
W
Apollo
10,476
499
120
6
0
329,165
2
L
Kukulkan
10,949
521
132
6
0
309,048
0
L
Chaac
7,933
378
50
2
0
283,832
1
W
Kukulkan
10,868
518
117
6
0
355,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role