Player Matchup

Discordia
Discordia
BayleefsDVA
Discordia
Level 7
God Stats
2W - 1L
1,813 SR
Queue Stats
4W - 2L
1,642 Elo+
Party 2
Nemesis
Nemesis
Dumpling1145
Nemesis
Level 14
God Stats
4W - 3L
1,693 SR
Queue Stats
18W - 17L
1,399 Elo+
Party 2
Izanami
Izanami
IronMarshal
Izanami
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 38L
1,433 Elo+
Party 2
Cerberus
Cerberus
TheArnold14U
Cerberus
Level 6
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
TheRawStolas
Kukulkan
Level 10
God Stats
3W - 5L
1,460 SR
Queue Stats
4W - 6L
1,405 Elo+
Party 2
Team Averages
Level 16
1,627 SR
1,463 Elo+

VS

Team Averages
Level 35
1,594 SR
1,511 Elo+
Ra
Ra
ATB615
Ra
Level 16
God Stats
6W - 1L
1,476 SR
Queue Stats
24W - 15L
1,563 Elo+
Solo
Merlin
Merlin
BRAYANKUN
Merlin
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
62W - 61L
1,526 Elo+
Solo
Scylla
Scylla
DreamViz
Scylla
Level 9
God Stats
6W - 6L
1,497 SR
Queue Stats
30W - 30L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
Kurtuno1
Erlang Shen
Level 6
God Stats
7W - 6L
1,671 SR
Queue Stats
16W - 16L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Syciene
Danzaburou
Level 119
God Stats
2W - 2L
1,825 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BayleefsDVA
Discordia
16
0 / 12 / 3
9,827
893
5,964
19,898
8,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Dumpling1145
Nemesis
16
1 / 4 / 3
10,174
925
6,862
32,120
14,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
IronMarshal
Izanami
16
6 / 11 / 1
11,805
1,073
17,315
32,364
13,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TheArnold14U
Cerberus
16
0 / 4 / 5
9,917
902
3,344
26,348
30,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
TheRawStolas
Kukulkan
15
0 / 1 / 1
9,289
844
3,248
8,419
3,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
8 / 1 / 12
12,519
1,138
23,326
7,436
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
BRAYANKUN
Merlin
19
4 / 2 / 16
11,491
1,045
15,005
6,001
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
DreamViz
Scylla
18
4 / 2 / 11
11,320
1,029
14,384
6,238
2,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Kurtuno1
Erlang Shen
18
3 / 2 / 14
11,397
1,036
7,994
9,064
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Syciene
Danzaburou
20
13 / 0 / 13
14,209
1,292
50,919
12,509
5,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
7
Kills
32
32
Deaths
7
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ra
8
1
12
14
W
Merlin
BRAYANKUN
Merlin
4
2
16
6
L
Discordia
BayleefsDVA
Discordia
0
12
3
0.13
W
Scylla
DreamViz
Scylla
4
2
11
4.75
L
Nemesis
Dumpling1145
Nemesis
1
4
3
0.63
L
Izanami
IronMarshal
Izanami
6
11
1
0.59
W
Erlang Shen
Kurtuno1
Erlang Shen
3
2
14
5
W
Danzaburou
Syciene
Danzaburou
13
0
13
19.5
L
Cerberus
TheArnold14U
Cerberus
0
4
5
0.63
L
Kukulkan
TheRawStolas
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,733
Damage
111,628
119,149
Taken
41,248
69,221
Mitigated
18,397
8,476
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
23,326
1,639
974
1,111
7,436
3,126
0
1,773
5,663
45,769
0
W
Merlin
BRAYANKUN
Merlin
15,005
339
0
522
6,001
2,451
0
2,375
3,626
42,775
0
L
Discordia
BayleefsDVA
Discordia
5,964
1,204
0
264
19,898
8,013
0
8,381
11,517
25,326
0
W
Scylla
DreamViz
Scylla
14,384
943
0
194
6,238
2,204
0
1,799
4,439
20,248
0
L
Nemesis
Dumpling1145
Nemesis
6,862
1,272
0
3,675
32,120
14,130
0
15,393
16,394
0
33,212
L
Izanami
IronMarshal
Izanami
17,315
11,675
0
2,273
32,364
13,626
0
13,979
18,223
0
36,682
W
Erlang Shen
Kurtuno1
Erlang Shen
7,994
2,996
0
1,664
9,064
5,336
0
3,163
5,901
0
18,443
W
Danzaburou
Syciene
Danzaburou
50,919
28,841
0
7,353
12,509
5,280
0
3,446
9,063
0
89,618
L
Cerberus
TheArnold14U
Cerberus
3,344
356
0
1,718
26,348
30,439
0
10,423
15,703
8,169
0
L
Kukulkan
TheRawStolas
Kukulkan
3,248
154
0
546
8,419
3,013
0
4,539
3,880
16,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
60,936
209
Minions Killed
251
3
Camps Cleared
14
946,993
Distance Traveled
1,103,512
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,519
1,138
57
5
1
224,372
0
W
Merlin
11,491
1,045
65
6
1
187,794
0
L
Discordia
9,827
893
40
4
0
156,033
1
W
Scylla
11,320
1,029
17
2
1
231,663
0
L
Nemesis
10,174
925
62
6
1
254,081
0
L
Izanami
11,805
1,073
54
5
1
188,609
0
W
Erlang Shen
11,397
1,036
20
2
2
242,704
1
W
Danzaburou
14,209
1,292
92
8
9
216,979
1
L
Cerberus
9,917
902
15
1
1
203,770
1
L
Kukulkan
9,289
844
38
3
0
144,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role