Player Matchup

Osiris
Osiris
Asturane
Osiris
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DRKattePung
Olorun
Level 60
God Stats
3W - 0L
1,846 SR
Queue Stats
5W - 2L
1,843 Elo+
Party 1
Artio
Artio
HollowedSage99
Artio
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 101L
1,334 Elo+
Solo
Kali
Kali
Krallum
Kali
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 26L
1,914 Elo+
Party 1
Danzaburou
Danzaburou
RSolas
Danzaburou
Level 125
God Stats
1W - 2L
1,303 SR
Queue Stats
27W - 27L
1,463 Elo+
Solo
Team Averages
Level 103
1,530 SR
1,611 Elo+

VS

Team Averages
Level 79
1,620 SR
1,535 Elo+
Yemoja
Yemoja
KishiWeeb
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
LtGanG
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TheSeboli
Ullr
Level 29
God Stats
25W - 14L
1,759 SR
Queue Stats
122W - 111L
1,618 Elo+
Party 2
Izanami
Izanami
harry958
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
vici429
Raijin
Level 148
God Stats
2W - 1L
1,840 SR
Queue Stats
48W - 37L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Asturane
Osiris
11
1 / 1 / 2
6,132
557
2,713
5,179
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Olorun
11
3 / 0 / 2
6,117
556
3,635
3,217
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

10
1 / 0 / 4
6,299
573
3,002
7,027
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Krallum
Kali
11
4 / 2 / 2
6,809
619
4,826
9,562
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
RSolas
Danzaburou
12
1 / 1 / 1
6,782
617
1,772
5,041
1,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KishiWeeb
Yemoja
9
1 / 2 / 0
5,785
526
1,665
4,343
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
LtGanG
Hades
12
2 / 2 / 0
6,778
616
5,556
10,203
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
6
0 / 1 / 2
4,702
427
827
2,229
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
harry958
Izanami
8
0 / 3 / 0
4,666
424
1,632
5,249
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
vici429
Raijin
11
1 / 2 / 0
6,447
586
2,500
4,194
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Asturane
Osiris
1
1
2
2
W
Olorun
3
0
2
4
W
1
0
4
3
L
Yemoja
KishiWeeb
Yemoja
1
2
0
0.5
W
Kali
Krallum
Kali
4
2
2
2.5
L
Hades
LtGanG
Hades
2
2
0
1
W
Danzaburou
RSolas
Danzaburou
1
1
1
1.5
L
Ullr
0
1
2
1
L
Izanami
harry958
Izanami
0
3
0
0
L
Raijin
vici429
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,948
Damage
12,180
30,026
Taken
26,218
12,480
Mitigated
10,033
12,541
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Asturane
Osiris
2,713
797
0
500
5,179
2,848
0
3,648
1,531
0
28,953
W
Olorun
3,635
1,789
184
2,333
3,217
959
165
405
2,812
42,220
0
W
3,002
303
112
3,816
7,027
3,788
99
1,012
6,015
16,008
0
L
Yemoja
KishiWeeb
Yemoja
1,665
561
452
1,205
4,343
1,555
0
2,452
1,891
15,543
0
W
Kali
Krallum
Kali
4,826
2,253
0
4,371
9,562
3,425
53
2,500
7,020
0
26,477
L
Hades
LtGanG
Hades
5,556
879
61
5,491
10,203
5,374
0
0
10,203
44,213
0
W
Danzaburou
RSolas
Danzaburou
1,772
418
0
1,225
5,041
1,460
0
1,996
2,927
0
42,988
L
Ullr
827
124
0
904
2,229
605
0
0
2,229
0
12,289
L
Izanami
harry958
Izanami
1,632
1,078
0
828
5,249
1,247
0
4,185
1,064
0
26,421
L
Raijin
vici429
Raijin
2,500
211
0
400
4,194
1,252
0
0
4,194
40,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
28,378
344
Minions Killed
337
0
Camps Cleared
0
1,017,207
Distance Traveled
863,331
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,132
557
67
6
0
217,120
3
W
Olorun
6,117
556
103
9
0
168,174
0
W
Artio
6,299
573
26
2
0
198,090
5
L
Yemoja
5,785
526
28
3
0
183,839
3
W
Kali
6,809
619
51
5
0
241,450
6
L
Hades
6,778
616
117
11
0
176,062
3
W
Danzaburou
6,782
617
97
9
0
192,373
6
L
Ullr
4,702
427
39
4
0
133,894
0
L
Izanami
4,666
424
58
5
0
180,068
0
L
Raijin
6,447
586
95
9
0
189,468
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role