Player Matchup

Olorun
Olorun
Damethian
Olorun
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
60W - 55L
1,541 Elo+
Solo
Neith
Neith
Drumming4Life
Neith
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 107L
1,380 Elo+
Solo
Awilix
Awilix
Shynxy
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,575 Elo+
Solo
Jormungandr
Jormungandr
lts Adapt
Jormungandr
Level 89
God Stats
4W - 4L
1,314 SR
Queue Stats
247W - 238L
1,529 Elo+
Solo
Ares
Ares
pandaawesomeman
Ares
Level 97
God Stats
2W - 3L
1,291 SR
Queue Stats
383W - 371L
1,586 Elo+
Solo
Team Averages
Level 111
1,469 SR
1,522 Elo+

VS

Team Averages
Level 116
1,462 SR
1,470 Elo+
Ravana
Ravana
AlexanderShining
Ravana
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,478 Elo+
Party 1
Raijin
Raijin
Beenana
Raijin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 212L
1,565 Elo+
Solo
Bastet
Bastet
MCMatiz
Bastet
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,540 Elo+
Party 1
Chernobog
Chernobog
Thugganaut
Chernobog
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
238W - 232L
1,567 Elo+
Solo
Heimdallr
Heimdallr
bmp92
Heimdallr
Level 157
God Stats
3W - 7L
1,312 SR
Queue Stats
133W - 139L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Damethian
Olorun
20
7 / 5 / 20
12,256
817
18,444
19,638
11,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
8 / 4 / 19
11,828
789
20,327
16,485
9,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
Shynxy
Awilix
16
11 / 7 / 13
10,935
729
8,895
17,265
9,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
lts Adapt
Jormungandr
20
5 / 4 / 24
12,134
809
14,553
23,642
26,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 6 / 22
10,651
710
9,216
28,210
32,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 14
10,897
726
12,102
17,193
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Beenana
Raijin
20
5 / 4 / 17
11,965
798
24,380
10,617
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
MCMatiz
Bastet
17
3 / 9 / 12
10,773
718
11,672
16,953
7,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
Thugganaut
Chernobog
20
11 / 6 / 13
14,124
942
25,570
19,202
9,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
bmp92
Heimdallr
19
4 / 6 / 16
11,753
784
16,634
16,837
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
98
33
Kills
26
26
Deaths
33
98
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
8
14
1.25
W
Raijin
Beenana
Raijin
5
4
17
3.38
L
Olorun
Damethian
Olorun
7
5
20
3.4
L
8
4
19
4.38
W
Bastet
MCMatiz
Bastet
3
9
12
1
L
Awilix
Shynxy
Awilix
11
7
13
2.5
W
Chernobog
Thugganaut
Chernobog
11
6
13
2.92
W
Heimdallr
bmp92
Heimdallr
4
6
16
2
L
Jormungandr
lts Adapt
Jormungandr
5
4
24
4.25
L
2
6
22
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,435
Damage
90,358
105,240
Taken
80,802
89,448
Mitigated
43,804
37,862
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,102
2,864
1,766
3,827
17,193
14,606
532
8,747
8,446
0
19,697
W
Raijin
Beenana
Raijin
24,380
1,459
1,146
2,084
10,617
4,414
661
6,095
4,522
41,826
0
L
Olorun
Damethian
Olorun
18,444
9,308
4,236
6,199
19,638
11,662
0
3,661
15,896
41,414
0
L
20,327
7,315
1,632
3,736
16,485
9,342
560
4,728
11,732
0
41,982
W
Bastet
MCMatiz
Bastet
11,672
3,370
2,271
1,708
16,953
7,640
1,028
8,001
8,952
0
17,604
L
Awilix
Shynxy
Awilix
8,895
2,960
1,838
1,159
17,265
9,541
108
2,749
14,413
0
9,193
W
Chernobog
Thugganaut
Chernobog
25,570
16,987
1,522
5,680
19,202
9,666
3,780
10,620
8,582
0
48,557
W
Heimdallr
bmp92
Heimdallr
16,634
8,693
306
4,876
16,837
7,478
1,286
8,750
8,087
0
38,768
L
Jormungandr
lts Adapt
Jormungandr
14,553
3,194
5,411
6,391
23,642
26,439
24
5,125
18,239
35,426
0
L
9,216
332
2,067
5,193
28,210
32,464
0
8,117
19,843
16,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,804
Gold Earned
59,512
177
Minions Killed
154
0
Camps Cleared
0
1,398,264
Distance Traveled
1,314,583
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,897
726
11
1
0
285,701
0
W
Raijin
11,965
798
29
2
0
277,116
0
L
Olorun
12,256
817
53
4
0
255,885
0
L
Neith
11,828
789
60
4
0
242,296
1
W
Bastet
10,773
718
7
0
0
273,959
0
L
Awilix
10,935
729
2
0
0
307,098
0
W
Chernobog
14,124
942
62
4
0
232,069
0
W
Heimdallr
11,753
784
45
3
0
245,738
1
L
Jormungandr
12,134
809
51
3
0
258,560
3
L
Ares
10,651
710
11
1
0
334,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role