Player Matchup

Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
NJ Yankees
Kukulkan
Gold I
Level 126
God Stats
2W - 0L
1,690 SR
Queue Stats
76W - 72L
1,773 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
Peicey
Danzaburou
Gold IV
Level 156
God Stats
1W - 1L
1,842 SR
Queue Stats
121W - 83L
1,725 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
SmurftheSmurfs
Erlang Shen
Gold V
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,679 MMR
Party 3
Cthulhu
Cthulhu
Gold IV
r1 Tuer
Cthulhu
Gold IV
Level 129
God Stats
1W - 4L
1,516 SR
Queue Stats
99W - 71L
1,725 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,609 SR
1,680 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,536 SR
1,727 MMR
Ullr
Ullr
Gold III
Bartemiz
Ullr
Gold III
Level 148
God Stats
12W - 17L
1,401 SR
Queue Stats
345W - 337L
1,726 MMR
Solo
Thor
Thor
Gold IV
ItsJuicyJimmy
Thor
Gold IV
Level 155
God Stats
0W - 1L
1,606 SR
Queue Stats
19W - 16L
1,772 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Jung0rTroll
Sun Wukong
Gold V
Level 122
God Stats
16W - 15L
1,731 SR
Queue Stats
663W - 653L
1,682 MMR
Party 1
Cerberus
Cerberus
Gold III
SlyThaGod-
Cerberus
Gold III
Level 145
God Stats
4W - 7L
1,442 SR
Queue Stats
274W - 256L
1,722 MMR
Solo
Janus
Janus
Platinum V
TruIyDeath
Janus
Platinum V
Level 120
God Stats
15W - 15L
1,500 SR
Queue Stats
203W - 196L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
3 / 4 / 7
10,897
519
8,096
14,959
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
NJ Yankees
Kukulkan
19
9 / 2 / 4
11,812
562
15,997
7,685
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Peicey
Danzaburou
18
4 / 2 / 4
11,639
554
12,010
11,266
4,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SmurftheSmurfs
Erlang Shen
17
4 / 4 / 7
10,568
503
13,504
18,616
13,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
r1 Tuer
Cthulhu
18
1 / 2 / 4
10,742
512
13,725
19,432
22,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetTsukuyomiCu ChulainnScyllaChang'e

VS

Bans
Nu WaFenrirBellonaNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
5 / 5 / 1
11,030
525
4,608
12,360
5,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 4 / 6
10,637
507
8,853
17,161
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Jung0rTroll
Sun Wukong
19
0 / 1 / 2
11,273
537
14,493
18,981
15,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
SlyThaGod-
Cerberus
14
2 / 5 / 8
9,359
446
11,026
23,562
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
16
4 / 6 / 3
10,288
490
6,364
12,453
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
14
14
Deaths
21
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
4
7
1.63
L
Ullr
5
5
1
1.1
L
3
4
6
1.5
L
Sun Wukong
Jung0rTroll
Sun Wukong
0
1
2
1
W
Kukulkan
NJ Yankees
Kukulkan
9
2
4
5.5
W
Danzaburou
Peicey
Danzaburou
4
2
4
3
L
Cerberus
SlyThaGod-
Cerberus
2
5
8
1.2
W
Erlang Shen
SmurftheSmurfs
Erlang Shen
4
4
7
1.88
L
Janus
4
6
3
0.92
W
Cthulhu
r1 Tuer
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,332
Damage
45,344
71,958
Taken
84,517
50,880
Mitigated
53,356
30,270
Healing
25,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,096
3,721
0
13,702
14,959
7,550
311
3,564
11,327
0
73,722
L
Ullr
4,608
2,203
0
2,954
12,360
5,086
490
916
11,402
0
74,630
L
8,853
2,028
0
5,714
17,161
7,625
0
4,555
12,440
0
78,069
L
Sun Wukong
Jung0rTroll
Sun Wukong
14,493
4,292
0
8,478
18,981
15,469
0
11,068
7,903
0
88,363
W
Kukulkan
NJ Yankees
Kukulkan
15,997
2,036
0
2,099
7,685
2,724
225
2,370
5,261
79,077
0
W
Danzaburou
Peicey
Danzaburou
12,010
6,267
0
5,586
11,266
4,186
988
3,912
7,334
0
76,796
L
Cerberus
SlyThaGod-
Cerberus
11,026
1,021
0
7,118
23,562
21,666
40
6,928
16,288
39,088
0
W
Erlang Shen
SmurftheSmurfs
Erlang Shen
13,504
7,298
0
3,255
18,616
13,909
0
6,578
11,834
0
69,581
L
Janus
6,364
771
0
1,381
12,453
3,510
0
5,383
6,762
55,162
0
W
Cthulhu
r1 Tuer
Cthulhu
13,725
1,896
0
5,628
19,432
22,511
0
605
18,812
74,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
52,587
647
Minions Killed
668
0
Camps Cleared
0
1,954,485
Distance Traveled
1,898,595
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,897
519
124
6
0
439,302
3
L
Ullr
11,030
525
142
7
0
370,896
5
L
Thor
10,637
507
140
7
0
383,474
6
L
Sun Wukong
11,273
537
193
9
0
384,433
8
W
Kukulkan
11,812
562
144
7
0
375,345
6
W
Danzaburou
11,639
554
142
7
0
354,038
3
L
Cerberus
9,359
446
74
4
0
386,119
7
W
Erlang Shen
10,568
503
91
4
0
403,111
3
L
Janus
10,288
490
119
6
0
373,673
2
W
Cthulhu
10,742
512
146
7
0
382,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role