Player Matchup

Thoth
Thoth
C_R_I_INK
Thoth
Level 10
God Stats
4W - 6L
1,500 SR
Queue Stats
36W - 34L
1,592 Elo+
Party 1
Raijin
Raijin
Evvasive
Raijin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 107L
1,787 Elo+
Party 1
Fenrir
Fenrir
GoldenBlood135
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,848 Elo+
Party 2
Serqet
Serqet
MILS3090
Serqet
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 1L
1,848 Elo+
Party 2
Hel
Hel
SillyBeppo
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,759 Elo+
Solo
Team Averages
Level 25
1,543 SR
1,767 Elo+

VS

Team Averages
Level 12
1,498 SR
1,581 Elo+
Jing Wei
Jing Wei
BlabTheNerd
Jing Wei
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,755 Elo+
Solo
Chronos
Chronos
OraCulo90
Chronos
Level 20
God Stats
22W - 16L
1,644 SR
Queue Stats
163W - 140L
1,606 Elo+
Solo
Zeus
Zeus
Riggleberries
Zeus
Level 4
God Stats
1W - 1L
1,345 SR
Queue Stats
7W - 6L
1,474 Elo+
Party 3
Chaac
Chaac
SlimBiscuit
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,796 Elo+
Solo
Izanami
Izanami
TheRedNation
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
C_R_I_INK
Thoth
16
4 / 6 / 4
10,849
1,085
9,095
13,416
5,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
Evvasive
Raijin
17
6 / 10 / 8
11,922
1,192
18,359
19,495
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 8 / 8
12,603
1,260
17,364
24,042
15,791
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
MILS3090
Serqet
17
1 / 12 / 10
10,259
1,026
8,631
17,411
7,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 8 / 12
10,429
1,043
3,675
14,792
6,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlabTheNerd
Jing Wei
19
3 / 1 / 23
11,527
1,153
7,694
8,941
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
OraCulo90
Chronos
19
10 / 5 / 20
12,662
1,266
19,740
15,317
6,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 7 / 24
11,067
1,107
11,721
9,387
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
15 / 3 / 20
13,511
1,351
19,613
13,952
12,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TheRedNation
Izanami
18
12 / 4 / 16
12,855
1,286
18,633
12,528
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
146
20
Kills
43
44
Deaths
20
42
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BlabTheNerd
Jing Wei
3
1
23
14.5
L
Thoth
C_R_I_INK
Thoth
4
6
4
1
L
Raijin
Evvasive
Raijin
6
10
8
1
L
9
8
8
1.63
L
Serqet
MILS3090
Serqet
1
12
10
0.5
W
Chronos
OraCulo90
Chronos
10
5
20
4
W
3
7
24
2.14
L
0
8
12
0.75
W
15
3
20
8.33
W
Izanami
TheRedNation
Izanami
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,124
Damage
77,401
89,156
Taken
60,125
43,684
Mitigated
29,131
6,747
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BlabTheNerd
Jing Wei
7,694
6,097
0
1,064
8,941
3,151
0
4,043
4,736
0
26,700
L
Thoth
C_R_I_INK
Thoth
9,095
1,941
0
928
13,416
5,157
0
4,739
8,627
35,890
0
L
Raijin
Evvasive
Raijin
18,359
2,504
0
0
19,495
8,443
0
9,447
9,898
31,602
0
L
17,364
7,255
0
1,609
24,042
15,791
0
7,220
16,597
0
25,759
L
Serqet
MILS3090
Serqet
8,631
1,507
0
0
17,411
7,305
0
5,863
10,766
0
11,921
W
Chronos
OraCulo90
Chronos
19,740
7,339
0
3,329
15,317
6,350
0
8,338
6,979
33,496
0
W
11,721
2,154
243
243
9,387
2,949
0
4,745
4,642
25,066
0
L
3,675
1,027
2,250
1,960
14,792
6,988
0
4,192
10,500
24,978
0
W
19,613
7,069
0
4,475
13,952
12,371
0
7,259
5,934
0
36,806
W
Izanami
TheRedNation
Izanami
18,633
14,469
0
1,639
12,528
4,310
0
6,744
5,460
0
38,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,062
Gold Earned
61,622
152
Minions Killed
202
6
Camps Cleared
7
915,320
Distance Traveled
905,378
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,527
1,153
55
6
1
241,210
1
L
Thoth
10,849
1,085
57
6
3
175,697
0
L
Raijin
11,922
1,192
27
3
3
170,841
0
L
Fenrir
12,603
1,260
22
2
0
217,106
0
L
Serqet
10,259
1,026
1
0
0
205,387
1
W
Chronos
12,662
1,266
29
3
4
176,366
1
W
Zeus
11,067
1,107
41
4
1
128,816
0
L
Hel
10,429
1,043
45
5
0
146,289
2
W
Chaac
13,511
1,351
40
4
0
193,390
0
W
Izanami
12,855
1,286
37
4
1
165,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role