Player Matchup

Anubis
Anubis
Neuuer19
Anubis
Level 7
God Stats
2W - 2L
1,162 SR
Queue Stats
2W - 2L
1,212 Elo+
Party 1
Merlin
Merlin
SaafanZ
Merlin
Level 29
God Stats
9W - 13L
1,399 SR
Queue Stats
28W - 45L
1,425 Elo+
Party 1
Bellona
Bellona
TheMysticJimmy
Bellona
Level 23
God Stats
4W - 2L
1,450 SR
Queue Stats
33W - 42L
1,568 Elo+
Party 1
Zeus
Zeus
mohamedadelzied
Zeus
Level 84
God Stats
13W - 14L
1,388 SR
Queue Stats
86W - 110L
1,390 Elo+
Party 1
Geb
Geb
shegazy-z
Geb
Level 17
God Stats
8W - 1L
1,735 SR
Queue Stats
19W - 20L
1,528 Elo+
Party 1
Team Averages
Level 32
1,427 SR
1,424 Elo+

VS

Team Averages
Level 24
1,482 SR
1,444 Elo+
Cerberus
Cerberus
Exposed2981
Cerberus
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 91L
1,443 Elo+
Solo
Set
Set
Fredo009
Set
Level 23
God Stats
7W - 11L
1,432 SR
Queue Stats
95W - 85L
1,464 Elo+
Solo
Mulan
Mulan
Kommodore Amiga
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Schytte
Chang'e
Level 23
God Stats
11W - 8L
1,478 SR
Queue Stats
198W - 212L
1,453 Elo+
Solo
Neith
Neith
growbuff42
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Neuuer19
Anubis
20
3 / 4 / 18
12,762
912
13,369
12,954
6,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SaafanZ
Merlin
20
8 / 0 / 18
14,130
1,009
23,188
13,594
6,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 3 / 24
14,361
1,026
24,529
21,999
16,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
20 / 1 / 11
16,305
1,165
33,455
7,373
3,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 2 / 23
14,105
1,008
9,697
17,590
17,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exposed2981
Cerberus
19
3 / 3 / 6
14,053
1,004
24,015
25,451
36,364
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 8 / 3
12,361
883
11,583
19,786
9,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 13 / 4
11,367
812
8,407
28,001
17,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Schytte
Chang'e
18
4 / 9 / 3
13,226
945
17,084
26,726
10,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
18
0 / 7 / 5
11,803
843
4,848
13,174
5,216

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
31
40
Kills
10
10
Deaths
40
94
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Exposed2981
Cerberus
3
3
6
2
L
2
8
3
0.44
L
1
13
4
0.23
W
Anubis
Neuuer19
Anubis
3
4
18
3
W
Merlin
SaafanZ
Merlin
8
0
18
17
L
Chang'e
Schytte
Chang'e
4
9
3
0.61
W
8
3
24
6.67
L
Neith
0
7
5
0.36
W
20
1
11
25.5
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,238
Damage
65,937
73,510
Taken
113,138
50,549
Mitigated
79,266
10,989
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Exposed2981
Cerberus
24,015
1,096
0
3,955
25,451
36,364
0
17,442
8,009
57,466
0
L
11,583
5,200
0
931
19,786
9,270
0
12,516
7,270
0
32,831
L
8,407
1,699
0
415
28,001
17,665
0
22,854
5,147
0
13,507
W
Anubis
Neuuer19
Anubis
13,369
521
0
3,632
12,954
6,065
0
7,948
4,981
32,766
0
W
Merlin
SaafanZ
Merlin
23,188
755
0
1,310
13,594
6,860
0
5,557
7,912
74,413
0
L
Chang'e
Schytte
Chang'e
17,084
1,013
5,645
7,186
26,726
10,751
0
19,833
6,893
47,515
0
W
24,529
11,682
0
500
21,999
16,349
0
13,515
8,155
0
32,633
L
Neith
4,848
429
0
970
13,174
5,216
0
7,064
6,110
0
21,259
W
33,455
2,049
459
3,334
7,373
3,654
0
4,140
3,233
51,809
0
W
9,697
782
0
1,754
17,590
17,621
0
9,939
7,526
14,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,663
Gold Earned
62,810
235
Minions Killed
243
5
Camps Cleared
7
1,327,559
Distance Traveled
1,218,157
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,053
1,004
83
6
1
298,309
0
L
Set
12,361
883
41
3
3
248,725
0
L
Mulan
11,367
812
21
2
0
204,496
2
W
Anubis
12,762
912
53
4
3
230,615
0
W
Merlin
14,130
1,009
118
8
0
276,880
0
L
Chang'e
13,226
945
67
5
1
250,414
0
W
Bellona
14,361
1,026
14
1
0
291,107
0
L
Neith
11,803
843
31
2
2
216,213
0
W
Zeus
16,305
1,165
38
3
2
246,454
0
W
Geb
14,105
1,008
12
1
0
282,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role