Player Matchup

Hera
Hera
BlvckJesus
Hera
Level 108
God Stats
3W - 2L
1,524 SR
Queue Stats
18W - 9L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
HuskyRedz
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
swepn
Zhong Kui
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,670 Elo+
Party 1
Neith
Neith
xKasifeu
Neith
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,696 Elo+
Party 1
Medusa
Medusa
xZayyyx
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 55L
1,570 Elo+
Party 1
Team Averages
Level 115
1,505 SR
1,629 Elo+

VS

Team Averages
Level 74
1,616 SR
1,578 Elo+
Chang'e
Chang'e
Chesster
Chang'e
Level 31
God Stats
5W - 6L
1,550 SR
Queue Stats
36W - 34L
1,627 Elo+
Solo
Bellona
Bellona
Hunny98
Bellona
Level 48
God Stats
2W - 1L
1,837 SR
Queue Stats
21W - 20L
1,577 Elo+
Solo
Sylvanus
Sylvanus
PanSquatch
Sylvanus
Level 127
God Stats
4W - 6L
1,529 SR
Queue Stats
65W - 53L
1,566 Elo+
Solo
Chiron
Chiron
primaltrout
Chiron
Level 34
God Stats
3W - 2L
1,664 SR
Queue Stats
99W - 104L
1,601 Elo+
Solo
Thor
Thor
xllxLizxllx
Thor
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 12
17,562
650
24,145
19,688
7,967
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
HuskyRedz
Cthulhu
17
1 / 5 / 17
11,862
439
7,867
21,046
19,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
swepn
Zhong Kui
20
10 / 3 / 15
16,052
595
29,084
26,493
30,521
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
xKasifeu
Neith
20
6 / 2 / 14
15,294
566
22,152
19,514
8,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
xZayyyx
Medusa
20
9 / 2 / 8
15,743
583
15,483
20,720
9,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chesster
Chang'e
18
2 / 8 / 9
12,651
469
16,864
28,156
17,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Hunny98
Bellona
18
3 / 7 / 5
11,887
440
10,880
21,799
19,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
PanSquatch
Sylvanus
17
3 / 5 / 4
11,300
419
8,576
25,711
30,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
20
5 / 7 / 3
13,579
503
16,319
20,544
8,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 8 / 6
11,462
425
10,396
27,855
11,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
35
Kills
16
16
Deaths
35
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
4
12
3.75
L
Chang'e
Chesster
Chang'e
2
8
9
0.81
L
Bellona
Hunny98
Bellona
3
7
5
0.79
W
Cthulhu
HuskyRedz
Cthulhu
1
5
17
1.9
L
Sylvanus
PanSquatch
Sylvanus
3
5
4
1
L
Chiron
5
7
3
0.93
W
Zhong Kui
swepn
Zhong Kui
10
3
15
5.83
W
Neith
xKasifeu
Neith
6
2
14
6.5
W
Medusa
xZayyyx
Medusa
9
2
8
6.5
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,731
Damage
63,035
107,461
Taken
124,065
76,192
Mitigated
86,916
44,740
Healing
35,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,145
8,407
0
10,624
19,688
7,967
4,785
5,921
13,767
165,337
0
L
Chang'e
Chesster
Chang'e
16,864
1,242
2,748
8,697
28,156
17,602
982
15,418
12,513
81,032
0
L
Bellona
Hunny98
Bellona
10,880
2,733
0
1,130
21,799
19,991
0
12,303
9,001
744
59,041
W
Cthulhu
HuskyRedz
Cthulhu
7,867
569
1,375
3,509
21,046
19,885
685
4,866
16,180
24,884
0
L
Sylvanus
PanSquatch
Sylvanus
8,576
1,984
4,739
7,986
25,711
30,023
355
13,535
11,912
41,961
13,728
L
Chiron
16,319
6,595
950
5,458
20,544
8,073
0
7,960
12,453
0
92,494
W
Zhong Kui
swepn
Zhong Kui
29,084
4,699
0
14,995
26,493
30,521
2,723
8,571
17,922
100,512
0
W
Neith
xKasifeu
Neith
22,152
11,766
0
6,984
19,514
8,597
2,896
2,924
16,590
0
122,687
W
Medusa
xZayyyx
Medusa
15,483
8,224
0
7,253
20,720
9,222
6,413
6,850
13,870
0
113,770
L
10,396
2,861
0
3,915
27,855
11,227
919
10,696
17,034
0
88,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,513
Gold Earned
60,879
764
Minions Killed
568
0
Camps Cleared
0
2,437,190
Distance Traveled
2,306,922
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
17,562
650
259
10
0
501,779
6
L
Chang'e
12,651
469
143
5
0
432,889
5
L
Bellona
11,887
440
89
3
0
526,937
2
W
Cthulhu
11,862
439
18
1
0
501,415
6
L
Sylvanus
11,300
419
66
2
0
428,130
7
L
Chiron
13,579
503
155
6
0
465,048
0
W
Zhong Kui
16,052
595
140
5
0
481,818
0
W
Neith
15,294
566
189
7
0
471,367
5
W
Medusa
15,743
583
158
6
0
480,811
6
L
Thor
11,462
425
115
4
0
453,918
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role