Player Matchup

Artemis
Artemis
Andre Filipe792
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CerberuS8156
Kumbhakarna
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
111W - 122L
1,500 Elo+
Party 1
King Arthur
King Arthur
Gauderio 7
King Arthur
Level 158
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 16L
1,483 Elo+
Party 1
Mercury
Mercury
XxGL3IVERxX
Mercury
Level 159
God Stats
8W - 3L
1,782 SR
Queue Stats
87W - 76L
1,525 Elo+
Party 1
Agni
Agni
dyegoDGO
Agni
Level 17
God Stats
3W - 2L
1,608 SR
Queue Stats
13W - 7L
1,640 Elo+
Party 1
Team Averages
Level 121
1,619 SR
1,552 Elo+

VS

Team Averages
Level 102
1,510 SR
1,718 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Famoso1v9
He Bo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 1L
1,906 Elo+
Party 2
Amaterasu
Amaterasu
Kliqerav
Amaterasu
Level 127
God Stats
54W - 14L
1,760 SR
Queue Stats
325W - 122L
1,761 Elo+
Party 2
Cerberus
Cerberus
NotGrimz
Cerberus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 104L
1,905 Elo+
Party 2
Nu Wa
Nu Wa
Velhotuba
Nu Wa
Level 42
God Stats
2W - 1L
1,291 SR
Queue Stats
68W - 84L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,905
445
5,681
12,855
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
CerberuS8156
Kumbhakarna
8
0 / 3 / 0
6,591
330
2,822
11,155
4,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Gauderio 7
King Arthur
14
0 / 7 / 2
8,410
421
7,165
23,766
13,650
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
XxGL3IVERxX
Mercury
16
2 / 4 / 0
9,334
467
4,798
17,839
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
3 / 5 / 1
9,566
478
6,942
10,565
3,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 1 / 6
11,842
592
10,675
13,230
5,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Famoso1v9
He Bo
17
3 / 1 / 4
11,076
554
8,390
9,234
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Kliqerav
Amaterasu
18
9 / 0 / 6
12,460
623
17,243
18,467
18,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
NotGrimz
Cerberus
15
5 / 1 / 11
11,304
565
8,698
12,723
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Velhotuba
Nu Wa
16
3 / 3 / 11
11,117
556
12,382
7,847
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
25
25
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
6
8
L
1
6
2
0.33
L
Kumbhakarna
CerberuS8156
Kumbhakarna
0
3
0
0
W
He Bo
Famoso1v9
He Bo
3
1
4
5
L
King Arthur
Gauderio 7
King Arthur
0
7
2
0.14
W
Amaterasu
Kliqerav
Amaterasu
9
0
6
12
W
Cerberus
NotGrimz
Cerberus
5
1
11
10.5
W
Nu Wa
Velhotuba
Nu Wa
3
3
11
2.83
L
Mercury
XxGL3IVERxX
Mercury
2
4
0
0.5
L
Agni
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
57,388
76,180
Taken
61,501
31,373
Mitigated
42,773
17,176
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,675
6,463
0
7,473
13,230
5,516
5,294
2,036
11,144
0
87,571
L
5,681
2,386
0
2,071
12,855
3,748
0
4,562
8,175
0
43,226
L
Kumbhakarna
CerberuS8156
Kumbhakarna
2,822
279
0
3,114
11,155
4,642
0
4,995
5,938
15,967
0
W
He Bo
Famoso1v9
He Bo
8,390
558
0
5,136
9,234
3,208
527
996
8,213
79,999
0
L
King Arthur
Gauderio 7
King Arthur
7,165
1,578
0
5,544
23,766
13,650
0
8,937
14,588
0
42,325
W
Amaterasu
Kliqerav
Amaterasu
17,243
8,322
0
8,612
18,467
18,807
2,969
2,243
15,720
0
73,803
W
Cerberus
NotGrimz
Cerberus
8,698
540
0
3,296
12,723
12,316
323
1,763
10,860
34,334
0
W
Nu Wa
Velhotuba
Nu Wa
12,382
3,307
0
803
7,847
2,926
3,563
2,726
5,121
59,163
0
L
Mercury
XxGL3IVERxX
Mercury
4,798
1,479
0
5,758
17,839
5,887
0
5,841
11,780
0
65,639
L
Agni
6,942
811
0
689
10,565
3,446
0
4,256
6,229
64,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,806
Gold Earned
57,799
416
Minions Killed
531
0
Camps Cleared
0
1,532,355
Distance Traveled
1,838,571
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,842
592
138
7
0
330,547
4
L
Artemis
8,905
445
75
4
0
293,286
2
L
Kumbhakarna
6,591
330
17
1
0
246,399
3
W
He Bo
11,076
554
125
6
0
385,715
1
L
King Arthur
8,410
421
81
4
0
311,020
4
W
Amaterasu
12,460
623
113
6
0
399,385
2
W
Cerberus
11,304
565
45
2
0
365,263
6
W
Nu Wa
11,117
556
110
6
0
357,661
8
L
Mercury
9,334
467
128
6
0
414,174
2
L
Agni
9,566
478
115
6
0
267,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role