Player Matchup

Set
Set
TTVTOXIC648
Set
Level 27
God Stats
4W - 1L
1,716 SR
Queue Stats
12W - 17L
1,279 Elo+
Solo
Serqet
Serqet
ThatsDatDoughty
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,453 Elo+
Solo
Medusa
Medusa
X_Br_HaDeS_X
Medusa
Level 19
God Stats
28W - 20L
1,411 SR
Queue Stats
111W - 121L
1,185 Elo+
Solo
Guan Yu
Guan Yu
ludvinpotato
Guan Yu
Level 8
God Stats
4W - 7L
1,394 SR
Queue Stats
5W - 14L
1,208 Elo+
Solo
Agni
Agni
xXLuckysquidXx
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 280L
1,357 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,297 Elo+

VS

Team Averages
Level 21
1,387 SR
1,234 Elo+
Cerberus
Cerberus
Albertokirmi
Cerberus
Level 28
God Stats
3W - 3L
1,529 SR
Queue Stats
111W - 186L
1,182 Elo+
Party 1
Pele
Pele
Summergerm5154
Pele
Level 17
God Stats
0W - 3L
1,268 SR
Queue Stats
37W - 45L
1,328 Elo+
Solo
Fenrir
Fenrir
Tiizway-_-
Fenrir
Level 28
God Stats
5W - 4L
1,292 SR
Queue Stats
60W - 111L
1,182 Elo+
Party 1
Mercury
Mercury
Tomikcrack1089
Mercury
Level 8
God Stats
1W - 8L
1,146 SR
Queue Stats
141W - 165L
1,126 Elo+
Solo
Skadi
Skadi
x643equals2x
Skadi
Level 26
God Stats
3W - 2L
1,699 SR
Queue Stats
30W - 26L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 2
11,599
552
15,532
12,075
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 1
7,958
379
282
9,259
3,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Medusa
16
2 / 2 / 8
9,928
473
6,699
13,708
5,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ludvinpotato
Guan Yu
15
2 / 2 / 3
9,072
432
4,509
19,164
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 2 / 4
10,166
484
6,502
8,936
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Albertokirmi
Cerberus
12
1 / 5 / 5
8,297
395
4,238
9,697
3,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

2
0 / 0 / 0
5,930
282
0
13
2
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Tiizway-_-
Fenrir
11
6 / 10 / 0
8,757
417
10,970
14,370
5,295
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 1
10,593
504
1,913
11,748
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 5 / 1
10,140
483
16,053
10,603
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
24
Kills
12
13
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Albertokirmi
Cerberus
1
5
5
0.7
L
0
0
0
0
W
13
4
2
3.5
W
1
3
1
0.5
L
Fenrir
Tiizway-_-
Fenrir
6
10
0
0.6
L
0
4
1
0.13
W
Medusa
2
2
8
3
W
Guan Yu
ludvinpotato
Guan Yu
2
2
3
1.75
L
5
5
1
1.1
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,524
Damage
33,174
63,142
Taken
46,431
27,826
Mitigated
18,643
18,737
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Albertokirmi
Cerberus
4,238
658
0
1,457
9,697
3,000
449
1,874
7,823
10,824
0
L
0
0
0
13
13
2
0
0
13
0
507
W
15,532
8,065
0
2,246
12,075
5,716
362
1,758
10,317
0
51,429
W
282
0
0
0
9,259
3,133
0
279
8,980
0
30,307
L
Fenrir
Tiizway-_-
Fenrir
10,970
3,365
0
586
14,370
5,295
725
2,119
12,101
0
31,773
L
1,913
1,248
0
2,024
11,748
6,691
4,045
793
10,911
163
69,222
W
Medusa
6,699
3,423
0
4,809
13,708
5,151
1,528
725
12,983
0
60,709
W
Guan Yu
ludvinpotato
Guan Yu
4,509
569
880
9,846
19,164
11,051
1,287
712
18,452
0
44,299
L
16,053
6,107
0
134
10,603
3,655
0
1,716
8,737
0
46,876
W
6,502
404
0
956
8,936
2,775
949
770
8,166
49,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,723
Gold Earned
43,717
375
Minions Killed
270
0
Camps Cleared
0
1,858,268
Distance Traveled
1,414,263
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,297
395
18
1
0
320,407
0
L
Pele
5,930
282
3
0
0
10,589
0
W
Set
11,599
552
89
4
0
380,831
0
W
Serqet
7,958
379
47
2
0
254,458
5
L
Fenrir
8,757
417
50
2
0
396,506
1
L
Mercury
10,593
504
138
7
0
365,756
5
W
Medusa
9,928
473
107
5
0
363,412
3
W
Guan Yu
9,072
432
69
3
0
472,276
4
L
Skadi
10,140
483
61
3
0
321,005
0
W
Agni
10,166
484
63
3
0
387,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role