Player Matchup

Vulcan
Vulcan
InvisibleDuke
Vulcan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 23L
1,953 Elo+
Party 1
Ah Puch
Ah Puch
Narwhal-Pirate
Ah Puch
Level 148
God Stats
2W - 1L
1,688 SR
Queue Stats
25W - 21L
1,971 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowBolvar
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,971 Elo+
Party 1
Kuzenbo
Kuzenbo
ThiccLawDaddy
Kuzenbo
Level 98
God Stats
1W - 1L
1,303 SR
Queue Stats
14W - 13L
1,305 Elo+
Party 1
Fenrir
Fenrir
gayl0rd42069
Fenrir
Level 28
God Stats
1W - 0L
1,689 SR
Queue Stats
21W - 4L
1,959 Elo+
Party 1
Team Averages
Level 82
1,536 SR
1,832 Elo+

VS

Team Averages
Level 63
1,583 SR
1,601 Elo+
Baron Samedi
Baron Samedi
Jaketheshredder
Baron Samedi
Level 14
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 3L
1,660 Elo+
Party 3
Odin
Odin
MalevolentThor
Odin
Level 68
God Stats
0W - 1L
1,701 SR
Queue Stats
8W - 9L
1,729 Elo+
Party 3
Ne Zha
Ne Zha
Mickzla
Ne Zha
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,661 Elo+
Party 2
Artio
Artio
lenainPAF
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,520 Elo+
Party 2
Skadi
Skadi
stiwart
Skadi
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 122L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 28
13,292
1,108
20,009
8,013
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
20 / 1 / 13
16,643
1,387
33,048
10,878
6,775
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
ShadowBolvar
Sun Wukong
20
6 / 5 / 26
13,546
1,129
15,496
19,533
20,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
18
4 / 6 / 20
12,018
1,002
13,944
17,683
17,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
10 / 5 / 17
13,620
1,135
18,102
19,780
9,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jaketheshredder
Baron Samedi
19
6 / 6 / 9
12,932
1,078
10,960
15,938
7,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 11 / 8
12,969
1,081
19,486
25,341
9,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Mickzla
Ne Zha
19
3 / 7 / 11
12,505
1,042
19,500
18,852
8,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
lenainPAF
Artio
19
0 / 6 / 14
11,612
968
4,608
21,212
15,568
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
stiwart
Skadi
19
4 / 13 / 9
12,474
1,040
15,869
24,206
8,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
70
43
Kills
19
19
Deaths
43
104
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
2
28
8.5
L
Baron Samedi
Jaketheshredder
Baron Samedi
6
6
9
1.75
L
6
11
8
0.91
L
Ne Zha
Mickzla
Ne Zha
3
7
11
1.21
W
20
1
13
26.5
W
Sun Wukong
ShadowBolvar
Sun Wukong
6
5
26
3.8
W
Kuzenbo
4
6
20
2.33
W
Fenrir
10
5
17
3.7
L
Artio
lenainPAF
Artio
0
6
14
1.17
L
Skadi
stiwart
Skadi
4
13
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,599
Damage
70,423
75,887
Taken
105,549
57,726
Mitigated
50,069
8,341
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,009
5,542
0
250
8,013
3,550
0
1,176
6,837
53,575
0
L
Baron Samedi
Jaketheshredder
Baron Samedi
10,960
998
1,508
1,401
15,938
7,474
0
11,426
4,311
32,376
0
L
19,486
6,567
280
1,722
25,341
9,821
0
18,735
6,210
0
45,124
L
Ne Zha
Mickzla
Ne Zha
19,500
9,588
0
2,084
18,852
8,420
0
7,230
11,453
0
51,806
W
33,048
1,369
0
1,719
10,878
6,775
0
1,661
9,217
70,518
0
W
Sun Wukong
ShadowBolvar
Sun Wukong
15,496
2,434
0
2,443
19,533
20,430
0
4,604
14,929
6,297
26,114
W
Kuzenbo
13,944
3,853
0
669
17,683
17,732
0
4,571
13,112
19,366
0
W
Fenrir
18,102
6,281
0
3,260
19,780
9,239
0
3,556
16,224
0
27,464
L
Artio
lenainPAF
Artio
4,608
179
1,082
2,378
21,212
15,568
0
15,627
5,158
18,242
0
L
Skadi
stiwart
Skadi
15,869
7,455
1,403
1,289
24,206
8,786
0
15,838
8,120
0
42,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,119
Gold Earned
62,492
249
Minions Killed
279
9
Camps Cleared
9
1,106,315
Distance Traveled
1,097,783
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,292
1,108
90
8
4
216,805
0
L
Baron Samedi
12,932
1,078
50
4
0
214,921
0
L
Odin
12,969
1,081
85
7
1
202,637
0
L
Ne Zha
12,505
1,042
50
4
5
245,621
1
W
Ah Puch
16,643
1,387
110
9
4
249,873
2
W
Sun Wukong
13,546
1,129
30
3
0
204,983
0
W
Kuzenbo
12,018
1,002
7
1
1
196,864
1
W
Fenrir
13,620
1,135
12
1
0
237,790
0
L
Artio
11,612
968
35
3
3
236,360
0
L
Skadi
12,474
1,040
59
5
0
198,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role