Player Matchup

Cthulhu
Cthulhu
DaNj4
Cthulhu
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 16L
1,587 Elo+
Party 1
Cupid
Cupid
Figgilangstrumpf
Cupid
Level 5
God Stats
11W - 7L
1,763 SR
Queue Stats
13W - 13L
1,566 Elo+
Party 1
Loki
Loki
WhatevDuck
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sombra3000x
Kukulkan
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 71L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
viboraNoob
Danzaburou
Level 7
God Stats
2W - 0L
1,296 SR
Queue Stats
17W - 10L
1,344 Elo+
Party 2
Team Averages
Level 4
1,512 SR
1,499 Elo+

VS

Team Averages
Level 5
1,604 SR
1,522 Elo+
Guan Yu
Guan Yu
DamienAK47
Guan Yu
Level 13
God Stats
193W - 295L
1,406 SR
Queue Stats
587W - 924L
1,304 Elo+
Party 4
Bellona
Bellona
SjonnieSwing
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 3
Ymir
Ymir
Thunderwind11
Ymir
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3
Artemis
Artemis
bonny_bine4
Artemis
Level 5
God Stats
4W - 3L
1,707 SR
Queue Stats
211W - 359L
1,160 Elo+
Party 4
Olorun
Olorun
killerboi69420
Olorun
Level 2
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaNj4
Cthulhu
10
5 / 0 / 9
6,711
671
4,301
5,742
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 4
6,522
652
4,385
4,054
1,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
12 / 0 / 0
7,700
770
6,711
5,950
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
sombra3000x
Kukulkan
10
4 / 1 / 7
6,650
665
5,360
3,191
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
viboraNoob
Danzaburou
12
9 / 0 / 6
7,197
720
7,557
2,608
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DamienAK47
Guan Yu
5
0 / 6 / 0
4,088
409
918
8,833
3,700
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SjonnieSwing
Bellona
7
1 / 5 / 0
4,949
495
2,841
6,404
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 7 / 1
4,584
458
1,345
8,042
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
bonny_bine4
Artemis
6
0 / 7 / 0
4,053
405
1,978
5,849
1,628
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 8 / 0
3,987
399
1,986
7,906
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
33
Kills
1
1
Deaths
33
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaNj4
Cthulhu
5
0
9
9.5
L
Guan Yu
DamienAK47
Guan Yu
0
6
0
0
W
3
0
4
5
L
Bellona
SjonnieSwing
Bellona
1
5
0
0.2
L
0
7
1
0.07
W
12
0
0
12
L
Artemis
bonny_bine4
Artemis
0
7
0
0
L
0
8
0
0
W
Kukulkan
sombra3000x
Kukulkan
4
1
7
7.5
W
Danzaburou
viboraNoob
Danzaburou
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
9,068
21,545
Taken
37,034
8,181
Mitigated
14,860
7,072
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaNj4
Cthulhu
4,301
450
0
1,072
5,742
3,266
444
1,029
4,688
15,630
0
L
Guan Yu
DamienAK47
Guan Yu
918
219
120
340
8,833
3,700
0
739
8,094
0
11,219
W
4,385
2,968
58
1,554
4,054
1,306
2,359
114
3,817
0
26,050
L
Bellona
SjonnieSwing
Bellona
2,841
778
0
450
6,404
4,007
72
756
5,648
0
12,901
L
1,345
455
0
300
8,042
3,149
485
2,926
5,116
10,714
0
W
6,711
2,857
0
2,364
5,950
1,786
54
992
4,917
0
35,152
L
Artemis
bonny_bine4
Artemis
1,978
1,251
0
0
5,849
1,628
0
2,043
3,806
0
11,276
L
1,986
1,241
151
1,240
7,906
2,376
174
3,197
4,709
10,823
0
W
Kukulkan
sombra3000x
Kukulkan
5,360
1,116
0
0
3,191
1,040
336
1,050
2,092
26,958
0
W
Danzaburou
viboraNoob
Danzaburou
7,557
4,726
0
2,024
2,608
783
1,636
146
2,437
0
41,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
21,661
267
Minions Killed
108
0
Camps Cleared
0
920,433
Distance Traveled
815,783
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,711
671
29
3
0
210,851
1
L
Guan Yu
4,088
409
24
2
0
147,687
0
W
Cupid
6,522
652
51
5
0
169,453
0
L
Bellona
4,949
495
25
3
0
174,799
0
L
Ymir
4,584
458
17
2
0
190,174
0
W
Loki
7,700
770
66
7
0
195,012
1
L
Artemis
4,053
405
20
2
0
130,891
0
L
Olorun
3,987
399
22
2
0
172,232
0
W
Kukulkan
6,650
665
50
5
0
165,029
1
W
Danzaburou
7,197
720
71
7
0
180,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role