Player Matchup

Cthulhu
Cthulhu
Cheezy_E8574
Cthulhu
Level 17
God Stats
3W - 5L
1,756 SR
Queue Stats
588W - 622L
1,508 Elo+
Solo
Rama
Rama
MitchJJ39
Rama
Level 13
God Stats
11W - 7L
1,494 SR
Queue Stats
325W - 303L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
UnbrokenHero405
Baron Samedi
Level 16
God Stats
4W - 6L
1,487 SR
Queue Stats
297W - 276L
1,653 Elo+
Solo
Anubis
Anubis
Vast Tide
Anubis
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 92L
1,381 Elo+
Solo
Ullr
Ullr
Yankees4Life121
Ullr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,079 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,410 Elo+

VS

Team Averages
Level 20
1,678 SR
1,706 Elo+
Athena
Athena
DigimonMarvel
Athena
Level 28
God Stats
4W - 0L
1,742 SR
Queue Stats
42W - 28L
1,807 Elo+
Party 1
Ymir
Ymir
Instinct18kink
Ymir
Level 14
God Stats
4W - 2L
1,827 SR
Queue Stats
44W - 45L
1,728 Elo+
Party 1
Amaterasu
Amaterasu
Ltmilla
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,678 Elo+
Solo
Danzaburou
Danzaburou
MAGNETO MARVEL
Danzaburou
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
42W - 32L
1,860 Elo+
Party 1
Kali
Kali
d_killa1604
Kali
Level 23
God Stats
43W - 39L
1,580 SR
Queue Stats
248W - 231L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cheezy_E8574
Cthulhu
19
2 / 5 / 17
12,864
990
13,175
26,019
25,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
20
8 / 5 / 14
14,344
1,103
23,264
20,671
8,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
UnbrokenHero405
Baron Samedi
20
15 / 7 / 16
17,408
1,339
43,265
26,641
14,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Vast Tide
Anubis
20
9 / 13 / 14
14,885
1,145
23,472
24,134
12,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
1 / 15 / 17
12,756
981
10,301
24,552
10,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 21
15,286
1,176
16,864
25,403
27,732
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 8 / 11
13,187
1,014
12,791
27,765
16,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ltmilla
Amaterasu
20
7 / 8 / 18
14,337
1,103
17,818
28,460
13,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
MAGNETO MARVEL
Danzaburou
20
22 / 11 / 17
18,926
1,456
49,372
23,217
9,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 8 / 10
13,923
1,071
19,104
19,243
7,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
122
35
Kills
45
45
Deaths
36
78
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cheezy_E8574
Cthulhu
2
5
17
2.1
W
4
1
21
14.5
W
4
8
11
1.19
W
Amaterasu
Ltmilla
Amaterasu
7
8
18
2
W
Danzaburou
MAGNETO MARVEL
Danzaburou
22
11
17
2.77
L
Rama
8
5
14
3
L
Baron Samedi
UnbrokenHero405
Baron Samedi
15
7
16
3.29
L
Anubis
Vast Tide
Anubis
9
13
14
1.23
L
1
15
17
0.63
W
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,477
Damage
115,949
122,017
Taken
124,088
71,343
Mitigated
74,636
15,210
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cheezy_E8574
Cthulhu
13,175
1,217
0
500
26,019
25,103
0
4,587
21,432
34,270
0
W
16,864
5,290
0
6,464
25,403
27,732
0
17,606
7,597
39,172
0
W
12,791
2,609
0
737
27,765
16,341
0
18,698
8,939
49,010
0
W
Amaterasu
Ltmilla
Amaterasu
17,818
8,728
0
3,246
28,460
13,263
0
18,070
10,218
0
24,074
W
Danzaburou
MAGNETO MARVEL
Danzaburou
49,372
23,213
0
4,379
23,217
9,895
0
13,808
9,309
0
84,795
L
Rama
23,264
16,467
0
335
20,671
8,815
0
2,405
18,266
0
50,636
L
Baron Samedi
UnbrokenHero405
Baron Samedi
43,265
6,483
4,036
6,447
26,641
14,132
0
8,108
18,533
69,019
0
L
Anubis
Vast Tide
Anubis
23,472
922
0
3,372
24,134
12,593
0
7,560
16,574
41,362
0
L
10,301
8,261
0
520
24,552
10,700
0
6,995
17,557
0
20,854
W
19,104
9,432
0
1,819
19,243
7,405
0
11,030
8,113
0
25,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,257
Gold Earned
75,659
219
Minions Killed
228
5
Camps Cleared
6
1,015,677
Distance Traveled
1,178,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,864
990
37
3
1
226,508
0
W
Athena
15,286
1,176
48
4
1
270,202
0
W
Ymir
13,187
1,014
94
7
0
210,723
0
W
Amaterasu
14,337
1,103
9
1
0
249,732
0
W
Danzaburou
18,926
1,456
74
6
5
200,730
0
L
Rama
14,344
1,103
49
4
2
217,808
0
L
Baron Samedi
17,408
1,339
70
5
0
215,272
0
L
Anubis
14,885
1,145
37
3
0
179,679
0
L
Ullr
12,756
981
26
2
2
176,410
0
W
Kali
13,923
1,071
3
0
0
246,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role